Soda Dungeon 2

Soda Dungeon 2

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ChewMyFudge Jul 31, 2020 @ 7:27am
[Question] Carpenter or Dark Mage + Laser?
I'm still at 10k for now, using Dark Mage + Laser for single target to get more gold out of the gold gear. But curious those who are at 50k+ What are you using?

From what I read, once you got enough points in Gold Relic, gold gear is not that important to run with. Also after 100k farming Essence is no needed with the amount of gold you farm.

What I'm curious about is who actually does better damage later on with the right gear. Carpenter with his x4 Dmg Nailed it. Or Dark Mage with AoE or Laser (+Magic Dmg % from gear)
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Showing 1-15 of 35 comments
Z3N GAMING Jul 31, 2020 @ 7:41am 
for now I am going with a dark magician, I see it quite well, I am going for a + 85k with a phastasmal claw, I use noxin when I will be many hours afk

maybe someone else can think differently

my current team is:
Nurse
Thief
Mystic
Dark Mage
Dark Mage
Mister XX

with them clean in one round, except in the 10k floors which are two rounds but otherwise it's ok
Last edited by Z3N GAMING; Aug 4, 2020 @ 3:20pm
hatethis4 Jul 31, 2020 @ 8:19am 
Originally posted by ChewMyFudge:
I'm still at 10k for now, using Dark Mage + Laser for single target to get more gold out of the gold gear. But curious those who are at 50k+ What are you using?

From what I read, once you got enough points in Gold Relic, gold gear is not that important to run with. Also after 100k farming Essence is no needed with the amount of gold you farm.

What I'm curious about is who actually does better damage later on with the right gear. Carpenter with his x4 Dmg Nailed it. Or Dark Mage with AoE or Laser (+Magic Dmg % from gear)

Currently at 150k using N/T/DM/N/DM/X. I still farm essence tho. My gold relic is 2.7k but mobs only net me around 1.7m while ransacking give me easily 760 which equivalent to about 5.3m gold. I've tried 2 methods, 2x claw with ransack (Max stage 850, gold gain 4.4b, essence 1m) and 2xclaw without ransack (Max stage 1071, gold gain 5.5b, essence 500k++)
tuderen Jul 31, 2020 @ 8:52am 
If all you're looking for is more damage, Carpenter will always be better for 2 reasons, Nailed It does more damage than a back attack Laser and Physical relic scales better than Magical relic. C vs DM is more of a time debate than anything, since Dark Mages clear floor faster thanks to Noxin being a much faster animation than Nailed it.

And as hatethis4 said, from what I've seen you need to go to extreme endgame before gold becomes better than essence find.
Zombina Jul 31, 2020 @ 9:10am 
Originally posted by tuderen :
If all you're looking for is more damage, Carpenter will always be better for 2 reasons, Nailed It does more damage than a back attack Laser and Physical relic scales better than Magical relic. C vs DM is more of a time debate than anything, since Dark Mages clear floor faster thanks to Noxin being a much faster animation than Nailed it.

And as hatethis4 said, from what I've seen you need to go to extreme endgame before gold becomes better than essence find.
Like he said C is better than DM . DM is very expensive to build and you need to craft the magic robe for extra magic damage . find the legendary scepter and get the cosmic shield while carpenter only scale from Phy% boost attack which take less time . you can use C to push your levels for quite a while without worrying about the rest.Also if you paid attention to the campaign the carpenter has that quest that allow him to upgrade the damage of his skill x2 and also reduce the mana cost . Compared to Darkmage who cost a bit way too much.
with the carp you won't need a mystic after a while
Last edited by Zombina; Jul 31, 2020 @ 2:37pm
KracKils Jul 31, 2020 @ 3:53pm 
I prefer DM over C. Faster animation speed and can back attack with laser, also has a strong AOE. I'm only at 17k so no idea how it pans out long run but figure it would be consistent. Double accessory slot is a bonus. I don't use Mag Robe as it would mean losing a large chunk of evade or damage reduction depending on how ya run it. Carpenters are important early on but IMO DM is better long run. More gear that boosts magic damage and cost relic/pet wise is the same.
DoublePlusRad Aug 1, 2020 @ 6:57pm 
I'm at 35k right now and I'm running N T 3 DM and XX . I can kill everything with 3 Nox, but I don't have a ton of room to play with at this point, so I've got a claw on XX at the moment to be safe. So claw, ransack, 3 nox most every floor. Lasers for bosses.

My understanding is that C is better to begin with, but DM ultimately is faster and better, even if they always do less raw damage. C will always take 1 "nailed it" animation per mob and each mob that dies animates separately.

The people that are on floor 100k+ with DMs are generally able to clear everything in much faster claw animations, and the mobs all die at once. Generally people are judging success in maximizing Floors per Hour at that point.

I switched over from C to DM around floor 10k.
Last edited by DoublePlusRad; Aug 1, 2020 @ 6:58pm
ChewMyFudge Aug 2, 2020 @ 12:37am 
Alright fair enough. Thanks guys! Sounds like once you upgraded enough dmg is not a problem and speed turns into priority. So sticking with DM for now sounds better for faster push until clearing with claw is an option.
Zombina Aug 2, 2020 @ 4:33am 
Originally posted by ChewMyFudge:
Alright fair enough. Thanks guys! Sounds like once you upgraded enough dmg is not a problem and speed turns into priority. So sticking with DM for now sounds better for faster push until clearing with claw is an option.
yes. anyway even if DM is faster animation ,the gearing still remain an issue because as shield you will need the cosmic shield and staff the scepter for more damage . the best would be to farm with C until you get at a point where essence won't be a problem for you then you upgrade DM and voila
Last edited by Zombina; Aug 2, 2020 @ 4:34am
Hmm... Right, at this stage I guess you don't need Mystic anymore, as you have enough MP pool to practically guarantee getting a Healing Fairy before running out (and will always have the keys for one). The other advice given here is enough help to piece things together. And since Group Heal becomes useless, a two-Nurse setup for single heals makes the most sense for reliable progress. So next question is, anything important to know script-wise?
Zombina Aug 4, 2020 @ 11:00am 
Originally posted by Maharito -WRITE mode-:
Hmm... Right, at this stage I guess you don't need Mystic anymore, as you have enough MP pool to practically guarantee getting a Healing Fairy before running out (and will always have the keys for one). The other advice given here is enough help to piece things together. And since Group Heal becomes useless, a two-Nurse setup for single heals makes the most sense for reliable progress. So next question is, anything important to know script-wise?
for the script :
Carpenter as usual :
1. Enemy isn't ore = Nailed it

nurse :
1 ally Hp < 90% = first aid
2. enemy : any =Defend

thief :
1.Enemy has essence =ransack
2. enemy :rank !=norm = ransack
3.Enemy : weakest = defend

X :
1. Enemy team alive > 1 = Strongest group attack
2.enemy rank > norm = strongest grou pattack
3.enemy rank = norm = defend
4.enemy team alive = 1 = strongest group attack
Credits : Thesovietgaming script guide
[LUE] TowelMan Aug 4, 2020 @ 6:19pm 
Carpenter will be the better push team solely because physical relic is 0.3x vs. magical attack relic being only 0.2x. Add that to the 4x multiplier on nailed vs. the lesser multipliers on all the magical skills and carpenters will just be doing more damage and can push higher vs. equivalent scaled dark mages.

That said, if both teams are one shotting everything, then DMs will do it faster.
imortus Aug 4, 2020 @ 6:40pm 
I'm going With a Thief up front, Nurse behind, three Dark Mages, and XX.

Thief ransacks essence, while the nurse heals as needed, claws groups, or skull bashes single enemies. The three mages all use phantasmal claw on groups, and laser on single enemies.

That gets me about a 12 hour run currently so I don't feel the need to push any further. Checking the game twice a day is a good schedule.
Zombina Aug 4, 2020 @ 7:36pm 
Like my friend said Carpenter is better because we are still in the early game . Yeah even 50k is still low . people just wanna farm faster but Carpenters still have more damage and take less time to build than the mages because honestly they take nothing but damage gear XD
anyway I will use DM at level 200k +
itts just a matter of choice and preference as well . whatever you pick will always be good
Sparkkie Aug 4, 2020 @ 7:45pm 
Damage is almost never an issue, it scales to absurdity quite reliably once you get class relics.
I did Dark Mages, I wrote a guide about it if you're curious https://steamcommunity.com/sharedfiles/filedetails/?id=2187813963
Dark Mages are worth it if only for the extra accessory slots for essence magnets
Asheira Aug 5, 2020 @ 4:05pm 
Today I kicked my last DM out of the party and hired a 3rd carpenter.
Since X' attacks are physical, I'm going full physical now.
Doing Dark Flame skill attack on my Thief and Nurse, but only when there are 4 enemies on screen.
Carpenters only using Nail it! all the time.
Around 19k dungeon level and still going
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Date Posted: Jul 31, 2020 @ 7:27am
Posts: 35