Soda Dungeon 2

Soda Dungeon 2

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Scripts for Huntress
I am very bad at making scripts and i want a script that allows the three huntresses i use to check for a not normal enemy and mark it, and then have the other two huntresses understand its marked and basic attack. The script i use just simply chain marks the boss or mini boss when im trying to auto farm stacks for them and it wastes so much time
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Showing 1-2 of 2 comments
Circenn Jul 2, 2020 @ 6:30am 
First, they would need separate scripts. Second, I see nothing in the scripts about aiming for a marked enemy first. Hopefully that is remedied before full release.
Xalaron Jul 3, 2020 @ 4:25pm 
Something like this should work:
1 enemy-status = negative default attack
2 enemy-rank > normal Mark
3 enemy-isn't ore default attack
4 enemy any default attack.

There is no way as far as I have found to check for a specific debuff. I will explain this setup step by step. 1 it checks the enemies for a debuff. If it has a debuff, default attack occurs(this is to ensure that if the enemy has a debuff your characters wont continue to spam mark/stun/etc. 2 If the enemy has no debuff 1 is skipped and then it checks for an enemy that is any rank higher then normal and proceeds to debuff it with mark. 3 If neither 1 or 2 are applied then your character proceeds to attack any enemy that is not an ore. 4 If 1-3 are not applied your character will perform a default attack( this is just so if you enter a mine shaft in auto mode your characters will attack the ore).

The thing to be aware of though is that any debuff means you will auto attack. So if someone has weapons that proc poison or burn or an aoe spell like noxin on the darkmage that poisons means the huntress would never cast mark because a debuff would already be present. Maybe the script system will improve in time and we can specify which debuff.
Last edited by Xalaron; Jul 3, 2020 @ 4:28pm
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Date Posted: Jun 29, 2020 @ 6:37am
Posts: 2