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1 enemy-status = negative default attack
2 enemy-rank > normal Mark
3 enemy-isn't ore default attack
4 enemy any default attack.
There is no way as far as I have found to check for a specific debuff. I will explain this setup step by step. 1 it checks the enemies for a debuff. If it has a debuff, default attack occurs(this is to ensure that if the enemy has a debuff your characters wont continue to spam mark/stun/etc. 2 If the enemy has no debuff 1 is skipped and then it checks for an enemy that is any rank higher then normal and proceeds to debuff it with mark. 3 If neither 1 or 2 are applied then your character proceeds to attack any enemy that is not an ore. 4 If 1-3 are not applied your character will perform a default attack( this is just so if you enter a mine shaft in auto mode your characters will attack the ore).
The thing to be aware of though is that any debuff means you will auto attack. So if someone has weapons that proc poison or burn or an aoe spell like noxin on the darkmage that poisons means the huntress would never cast mark because a debuff would already be present. Maybe the script system will improve in time and we can specify which debuff.