Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In this game, the tank manages to keep the aggro with his threat spells while soaking up maximum damage, the healer heals, and the DPS deal damage.
I love it!
So to sum up, I enjoy playing everything as long as my team respects the trinity.
The ranger has just been using steroids because his power damage is low, so wind stance maxed and the phantom dodge roll I just picked up and its been a good damage increase on him as well because it scales off of weapon.
I just have benedict built largely as he came......I mean he exists, and can stand in places to block enemies but other than that he doesnt do much, occasionally he will disrupt with a knockback. Im not sure what my opinion of warrior would have been if i started with one. It seems like it would be a punishing class to play given how useful range is.
Elementalist benefits greatly from Frost Ground giving Vulnerability as well as the CC afforded by Electric Cage and Lightning Storm. Technomancer also easily applies Charged, giving the Elementalist a pretty big boost with the Power Gathering passive (+Skill Power for each enemy affected by an Elemental Status up to 25%.)
Technomancer benefits more from 2H weapons with some of their passives, but I have them both dual wielding Resistance Strip weapons and they absolutely shred.
Have You had an issue with your summons stopping following you?
Really lets me get away with my glass cannon team.
My Assassin Mal does top dps and stacking dodge is perfectly survivable, just needs lots of micro.
Was not impressed by healer and tank companions because you really don't need tank and spank, this isn't an mmo.
Playing on hard
i love this tree classes but i dont like the ranger i think my favorite is engeneer for is versatibility.
(sorry for my english)