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1. Eldar
2. Tau
3. Necrons
4. Imperial Guard
5. Krorks
6. Chaos Space Marines
7. Dark Eldar
8. Space Marines
9. Sister of Battle
But we all now that the Imperial Guard and the Krorks should be on first place.
you dint get i what i mean lol
Tau at the 2 place? really?, SoB is one of the strongest dont have reason to put them in the last place, Eldar is strong but you can easily counter them, SM aren't that bad to put them at 8.
if i was going to list them it would be:
1. Necrons
2. Imperial Guard ( yes the guard, they are not in 1st because they still losing to Necrons, but still they can practically counter all of the other races, they only true weakness is that you need to kwon the game and the faction too much to efficiently play with them)
3. Sister of Battle (Celestians can cut out your buildings in 4 secs, they only weakness is their armor, can easily call the living saint, and have a lot of strong abilities)
4. Eldar
5. Chaos
6. Space Marines
7. Tau (yes they are fun (if not the most fun faction to play with), but still a noob faction.)
8. Orks (yes for some reason orks are pretty weak in soulstorm, agaist brute factions (like IG, CSM, SoB, etc) they are practically obliterated) (but they still very fun to play with)
9. Dark Eldar (Dark Eldar is a case apart, they are extremely op, but you need to extremely kwon how to play with them and its not even that fun).
lets remember that fun is not a measure of strength, like i stated above with the orks.
as for Dark Eldar they could easily be at the second place but its a very difficult to play with them and its one of the most boring factions of soulsstorm, a overpower faction, but a too difficult to handle.
IG sucks at early game.
SoB are strong till mid game, but weak at late game.
Tau have OP infiltration at the beginning.
Eldar are much stronger than Necrons, but harder to play.
I agree with the Dark Eldar Part.
Necrons are just Good against IG, especially at the beginning, but they aren’t op anymore (not like in Dark Crusade).
Space Marines and Chaos are pretty much semi-good, since both get eventually stomped by IG.
Orks aren’t weak, I would put them in the middle, if played correctly they can ez outplay an enemy at the beginning and the end (free sluggas)
Edit: i'm actually intrigued, how did you manage to find a SIX YEARS old thread without so much as looking at the date and then not even add anything significant?
bruh, Necrons in Soulstorm are by FAR better than the ones in Dark Crusade
IG early game only sucks if you don't know how to start properly early game with them
true about SoB
Eldars only beat the Necrons in early to mid game, in overall Necrons are more stronger
Chaos is op in tech rush (and overall rush's) i already saw a guy having Obliterators in 7 minutes of game, so they are not "semi-good" they are at minimum good
and yes orks are weak, they get stomped by everyone in late game because they cant simply follow the other factions in strength (also have that thing that they can literally be nuked back to T1)
Tau infiltration in Early game isn't that op, you can literally counter the stealth suits with all units of the game, you just need to detect and kill them. (less in late game when they are really op).
i am really intrigued from where he get that idea of "Necrons aren't OP in Soulstorm like they are in Dark Crusade" lol
what you call brain damage, i call "nothing to do"