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@ Vowel
Me and a friend of mine just tried a game with the UA mod installed. We've got the latest patch installed, and this is what happens when we started the game. We've both got the same version, and we've downloaded the lastest patch from you guys.
Screenshot: http://steamcommunity.com/sharedfiles/filedetails/?id=299641030
AI difficulty: Standard
Starting Resources: Quick-Start
Lock Teams: Yes
Enable cheats: No
Starting Location: Fixed
Game Speed: Normal
Resource Sharing: Yes
Resource Rate: High
UA Game rules:
Apocalypse Rules
Addon: Automatic Reinforce
Addon: Disable Fog
Addon: Fortress Defenses
Addon: Massive Battles
Addon: Extreme Battles
Win/lose: Extermination
Addon: Heroes
Restriction: Aircraft
Restriction: Relic Units (AI)
Restriction: Game Enders (AI)
friend and i am use only Tyranid 0.52b and UA 1.73.4 MOD
condition use Apocalypse rule and Win: Destroy HQ not use cheat
thx for rply me
10:28:27.85 Lobby -- Net GAME START received
10:28:27.85 Lobby - LOE_GameStart received
10:28:27.85 Skirmish - loading badge 'Sisters_race/ArdentFlame' for player (1)
10:28:27.85 Skirmish - loading banner 'Sisters_race/ArdentFlame' for player (1)
10:28:28.53 APP -- Game Start
10:28:28.53 GAME -- Ending FE
10:28:28.53 GAME -- Shutdown play
10:28:28.53 GAME -- Beginning multi-player mission '4P_INTO_THE_BREACH' (2 Humans, 2 Computers, 0 Observers)
10:28:28.53 GAME -- Recording game
10:28:28.53 GAME -- Initializing sync checking...
10:28:28.54 GAME -- Initializing FX Manager...
10:28:28.56 GAME -- Initializing Rendering Systems...
10:28:28.57 GAME -- Initializing NISLets...
10:28:28.59 GAME -- Initializing World Blueprints...
10:28:28.59 GAME -- Initializing Scene Graph...
10:28:28.61 GAME -- Initializing MOD systems...
10:28:29.57 GAME -- Initializing Session...
10:28:29.57 GAME -- Initializing Players...
10:28:29.63 GAME -- Initializing SCAR (Pre-Sim) systems...
10:28:30.14 MOD -- Loading Win Condition(DATA:Scar/WinConditions/destroyhq.scar)
10:28:30.14 MOD -- Loading Win Condition(DATA:Scar/WinConditions/_apocalypse_rules.scar)
10:28:30.14 GAME -- Initializing Team Colour Systems...
10:28:42.79 GAME -- Preloading all models...
10:28:42.79 RENDER ANIM -- 'art/ebps/races/sisters/texture_share/walls': Unable to open file!
10:28:42.79 RENDER ANIM -- Art/EBPs/Races/Imperial_Guard/Troops/vulture_autocannon_codex: Unable to open file!
10:28:54.67 GAME -- Applying Team Colours...
10:28:54.99 GAME -- Initializing UI...
10:28:54.99 GAME -- Initializing LUA...
10:28:55.01 GAME -- Initializing SCAR (Post SIM)...
10:29:06.91 GAME -- Precaching Events...
10:29:06.91 GAME -- Initializing Sim-Vis Handlers...
10:29:07.03 GAME -- Initializing music...
10:29:07.42 GAME -- Initializing AI...
10:29:07.42 GAME -- Initializing SCAR...
10:29:07.51 GAME -- Preparing Sim-Vis...
10:29:07.51 SIM -- Setting SyncErrorChecking level to Low
10:29:07.51 GAME -- Local player (with, 2) finished loading (0) (0 seconds)
10:29:07.51 GAME -- Loading, still waiting on 1
10:29:12.67 GAME -- Remote peer (Karl D?itz, 1) finished loading (00000000)
10:29:12.67 GAME -- Data sync error detected, local player - Checksum: 6C5886E4 != D7571F81
10:29:12.67 ReportSimStats - storing simulation results for match 0:217232
10:29:12.67 SIM -- Didn't find SyncErrorlog for frame -2
10:29:12.67 SIM -- Didn't find SyncErrorlog for frame -1
10:29:12.67 GAME -- Starting mission...
10:29:12.67 GAME -- Received drop request (0) from peer 00000001, frame 0
10:29:38.78 ReportSimStats - storing simulation results for match 0:217232
10:29:38.78 Match Report -- 0 : Won
10:29:38.78 Match Report -- 1 : Won
10:29:38.78 GAME -- Ending mission (?)
10:29:38.78 GAME -- Closing session
local player - Checksum: 6C5886E4 != D7571F81 what is mean this??
mean is no add AI?
I used to be a top player in Dawn of War back from Dark Crusade onwards and my former clan-mates started to play some games again, so I really want to join in, but that De-Sync makes it hard :/.
finally fixed it!! thx so much i waiting for 5 year to play multiplayer this mod
thx so much