Warhammer 40,000: Dawn of War - Soulstorm

Warhammer 40,000: Dawn of War - Soulstorm

Strongest and weakest faction lorewise
I didn't go too deep into these things there is so much to read to trully understand the power of each race in warhammer. So can someone tell me the strongest and weakest races lorewise?
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Showing 1-15 of 92 comments
NZL Aug 3, 2016 @ 10:05am 
strongest chaos.
ThunderWarrior Aug 3, 2016 @ 10:31am 
Originally posted by Demonology:
strongest chaos.
Because of the gods?
NZL Aug 3, 2016 @ 10:46am 
because of the endless variety and experience they suffer
76561198200638999 Aug 3, 2016 @ 11:28am 
Warhammer balance: there is no balance and everyone is completely overpowered.
But on a universe scale the Necrons,Tyranids and IoM are the biggest players. Chaos is there but chaos isn't a single entity or faction.
NZL Aug 3, 2016 @ 11:29am 
and chaos isnt allyed with each other they kill each other like orks, unlike nids or necrons
76561198200638999 Aug 3, 2016 @ 11:31am 
I think the Tyranids do nomm each other tough,but it just ends up with one hive fleet consuming all of the the other hive fleet's biomass so...
Frosty Aug 3, 2016 @ 8:13pm 
The Tyranids are basically the strongest. The hive mind, a pure psychic energy being. The ability to travel through the warp. A being even the most powerful Psykers can't touch and he could probably kill the emperor. the tyranids are also uncorruptable due to the hive tyrant. They adapt to everything. I.e. They're basically the borg from Star Trek.If one is to die by someone, they will be recreated to become immue to that something. Even the smallest of tyranids can rip through the most powerful of armours. Although, they can be killed easily. they do come in billions per fleet which is why they're basicallly unstoppable. they can corrupt any planet due to infestation. and then consume it, moving on to the next. their bio tech is far superior then most weapons used by militia in the universe. the only army that has to full ability and potential to verse the tyranids is the necrons.
[HPC] Crplsteve Aug 4, 2016 @ 6:23am 
The thing with the nids is that they are endless in number, as long as they have the biomass to do so they can spawn new units at will. And if they take trillions of casulties taking a world its still a victory as they can just reclaim the deads biomass and gain a profit from devouring the planet allowing for the next invasion to have a larger number of nids
Guardian Aug 4, 2016 @ 6:45am 
Tau is strongest? Can fight 1v2 or v3 in late game? Fire warriors will kill anyone, also XV15 is imba. And people who say that Tau isnt imba are NERDS and ♥♥♥♥♥♥♥♥♥♥♥♥. ♥♥♥♥♥♥♥ NERDS NERDS NERDS NERDS
NZL Aug 4, 2016 @ 6:46am 
Originally posted by Commando:
Tau is strongest? Can fight 1v2 or v3 in late game? Fire warriors will kill anyone, also XV15 is imba. And people who say that Tau isnt imba are NERDS and ♥♥♥♥♥♥♥♥♥♥♥♥. ♥♥♥♥♥♥♥ NERDS NERDS NERDS NERDS
lorewise... not game wise

tau in the lore is a joke 1 hive world > the whole tau race
Handiry Aug 4, 2016 @ 9:38am 
Lore wise I'd stake my money on Tyranids. Mostly for their raw numbers and combined biological technology, nor can they really take any form of "crushing defeat". Lose trillions taking a planet barely classified as such? Still a major victory since they can just slurp everything up and send an even larger wave at the next world. As far as I know tho, they cannot go into the Warp (Maelstorm) and travel by tethering into a worlds planetary gravitional pull (or such?), which is destructive to the planet, causing earthquakes and the likes, not to mention their combined physkic hive mind induces nightmares to the entire population and can outright kill physkers.

The next big boys would be Necrons, since they have raw technological power, go "WUBB WUBB" and can hit you with op-plz-nerf-Emperor Gauss weaponry which destroys armour on a molecular level. Not to mention they aren't the easiest bunch to kill, since they have a delightful habit of getting back up.
MadMek Aug 4, 2016 @ 9:47am 
Tau are weakest, with eldar being second weakest in terms of numbers and firepower, but they are pretty strong because they have the webway and so can show up anywhere. Tau just have no idea what's going on. Sooner or later they're going to run into a big ork empire, or a full-strength hive fleet, or the IoM is going to finally decide that they need to get rid of their wannabe empire, and then the Tau are screwed.

Stongest is probably orks. People think that 'nids are strong, but everything they can do, orks can pretty much do as well. In fact, orks have a big advantage in being able to sustain their numbers without stripping planets. Nids' have to keep moving or else they starve.

Nids' adapt to the orks guns? Moar dakka. Nids' get bigger and stronger? Orks get tougher and meaner. An ork whaagh can adapt to circumstances every bit as quickly as a hive fleet, by getting bigger and tougher orks, and by building more war machines and more guns. The sheer, bewildering variety of weapons that orks use means that any sort of tryanid adaption will never truely be effective.

Orks only weakness is that they fight each other. But in truth, doing that only makes them stronger, and as soon as another enemy shows up, they will stop fighting each other and fight them.
Handiry Aug 4, 2016 @ 9:50am 
Originally posted by sayerglasgow:
Orks only weakness is that they fight each other. But in truth, doing that only makes them stronger, and as soon as another enemy shows up, they will stop fighting each other and fight them.
But wasen't there an invasion in lore where the Nids ambushed and killed the Ork leader, throwing the orks into infighting so that they could regain their numbers and no longer have to use geurilla war to beat them? I'm sure that in the invasion the Orks actually managed to outright murder the Tyranids short of a handful, and the Nids proceeded to pick them off rather, than outright fight them.
MadMek Aug 4, 2016 @ 9:57am 
Originally posted by Handir:
Originally posted by sayerglasgow:
Orks only weakness is that they fight each other. But in truth, doing that only makes them stronger, and as soon as another enemy shows up, they will stop fighting each other and fight them.
But wasen't there an invasion in lore where the Nids ambushed and killed the Ork leader, throwing the orks into infighting so that they could regain their numbers and no longer have to use geurilla war to beat them? I'm sure that in the invasion the Orks actually managed to outright murder the Tyranids short of a handful, and the Nids proceeded to pick them off rather, than outright fight them.

I'd never heard of that. It doesn't sound like typical 'nid tactics, but then, being outnumbered is not something they do very often, so they might resort to that sort of thing. But that's one instance. I don't think that that would work most of the time. For one thing, and ork warboss is pretty hard to kill with anything that you are likely to be ambushing with. A big ork warlord could even be a match for one of those big burrowing things, not to mention they are usually surrounded by their biggest and meanest nobs, often with mega armor.

And there's no guarnetee that the orks would fall into infighting, rather than another boss emerging, potentially an even bigger and meaner one. It's a tactic that can work, but not always.
Handiry Aug 4, 2016 @ 10:02am 
Originally posted by sayerglasgow:
Originally posted by Handir:
But wasen't there an invasion in lore where the Nids ambushed and killed the Ork leader, throwing the orks into infighting so that they could regain their numbers and no longer have to use geurilla war to beat them? I'm sure that in the invasion the Orks actually managed to outright murder the Tyranids short of a handful, and the Nids proceeded to pick them off rather, than outright fight them.

I'd never heard of that. It doesn't sound like typical 'nid tactics, but then, being outnumbered is not something they do very often, so they might resort to that sort of thing. But that's one instance. I don't think that that would work most of the time. For one thing, and ork warboss is pretty hard to kill with anything that you are likely to be ambushing with. A big ork warlord could even be a match for one of those big burrowing things, not to mention they are usually surrounded by their biggest and meanest nobs, often with mega armor.

And there's no guarnetee that the orks would fall into infighting, rather than another boss emerging, potentially an even bigger and meaner one. It's a tactic that can work, but not always.
I'd still stake my money on Nids. But then again, we'd have to also account for how the galaxy changes and shapes itself in the large gaps of time they take to arrive that Orks could become dominant (D:). In the time they take to arrive at the same place of the galaxy, they could either be facing stronger or weaker forces. The world of 40k is turbulent and would be a lot smoother if the IoM wasen't space racists and decided to tag-team the Tyranids more...
Last edited by Handiry; Aug 4, 2016 @ 10:02am
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Date Posted: Aug 3, 2016 @ 9:54am
Posts: 92