Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
Unification Mod is very much an enhanced Vanilla Game. There is more of everything, more factions, maps, game mods, game settings. The only "alteration" I guess is that the vanilla factions are partly overhauled with the goal of overhauling them all to a standard that fits with the best of the modded factions.
You have some inconsistencies and unbalanced stuff here too, but its to a managable degree once you know whats what (for example, the AI does a lot better with the modded factions than the Vanilla faction at the same difficulty).
And when you know whats what, this mod is the de-facto of playing 40k RTS for me. There are so many factions, units and secret units/mechanics to discover and try out, took me dozens of hour just to see all the meat.
Its tons of fun, unlocks all the potential of the base game because the gameplay stays in the same way. There is still a real and proper RTS here if you want it, not just a showcase for huge battles that play themselves. The scale is bigger if you want, but its not this all out extreme that UA is. Its also quite stable, relatively easy to setup and works for MP no problem.
There are no overkill OP supersized Titans (except one who quite niche and not that great anyway) here, instead they are a balanced late game addition.
Unification is... unification. Titans, lots of units, no balance