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Also depends what race you are playing, which you didn't state in your OP.
Space Marines
Librarian - range 30
Skull Probe - range 30
Imperial Guard
Psykers - range 30
Field Command using Long Range Scanner - range infinite, radius 15
Command Squad - range 30 (by Psyker)
Eldar
Seer Council - range 30
Warlocks - range 30
Harlequins - range 35
Chaos
Cultist Squad - range 25 (with Unholy Sight).
Chaos Sorcerer - range 30
Chaos Lord & Daemon Prince using Tainted Auspex - range 15, radius 17
Ork
Big Mek - range 20 (range 30 with Kustom Gadgitz)
Warboss - range 25
Mega Armoured Nobz - range 25
Necron
Builder Scarabs - range 35
Wraith - range 20
Necron Lord using Solar Pulse - range 15, radius 15
Tau
Vespid Stingwing Strain - range 30
Pathfinder Team - range 30
Ethereal - range 30
Dark Eldar
Haemonculus - range 30
Wych Squad - range 30
Piercing Vision ability, grants a squad temporary detection of range 30
Sisters of Battle
Missionary - range 30
Confessor - range 30
Death-Cult Assassin - range 30
Avenging Angel - range 25
Also note turrets, etc. do it too although not all races have turrets.