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Barracks -> Generator or Waaaagh Banner
Depends on match-up
Unit order from HQ:
Slugga -> Slugga -> Gretchin
Unit order from Barracks:
Shoota -> Big Mek
or
Big Mek -> Shoota
Again depends on match-up
If you want to reinforce sluggas, you can do, but most save resources to go for big shoota mass on shoota boys, and just use sluggas for capping, decapping, typing up enemy units in close combat
Sluggas should obviously be used in close combat, and only lose to Mandrakes and Necron Warriors in the early game
Against Tau it is neutral, because they can kill stealth suits easily, but that requires detection and stealth suits can jump.
play smart early get Pile'o Gunz Shoota boyz upgrade + Armor
Im talking from straight experience here,If its 1v1 Should be an easy game for you
I dont like reinforcing sluggas,I use them for recaping stuff,or going melee when needed!
hopefully I helped you
https://www.youtube.com/channel/UCQKi3MFl6NYD2PPI2HKEUsQ
This guy uploads tons of DoW replays look for replays that feature Orks, and then see how those players attack, defend, tech, etc.
I suggest you to watch video above that another man put up,this youtuber is primary focused on Soulstorm - He is very experienced in the game and knows what he talks about. Its kinda hard for me to tell you when to build waaagh banners!
I appreciate both. The above comments helped a lot, I'm fairly good with strategy and micro management. I've been winning most my 1v1 matchups, and some FFA/Team games with those tips. Though there's still a lot for me to learn. I'm trying to master wartruck micro currently.
Do you know if gretchins/other builders build stuff faster if they are reinforced? Or if squads capture faster if they are reinforced? I couldn't find info on build times/capture times from squad sizes anywhere.
Capture and decapture times for SPs, Relics, and CLs is capped depending on the specific unit, reinforcing has no effect.
There is a wiki, with lots of information here:
http://warhammer-guide.ru/
I'm not an ork player. The Ork is one of the races that takes the longest time to learn and understand in my opinion. As an ork player you just have so many different units and upgrades that it can take a while to learn everything and every viable strategy. If youre just trying to familiarize yourself with the game, a race like the SM or Tau, that have immediately strong durability + firepower + all around units and simple research trees can get you hooked better...
Also if you play spamming sluggas you're gonna get upset quickly cause they're weak starting units and have very specific purposes (such as entangling the opponent ranged units, and maybe taking down an unupgraded listening post or generator with their flamethrowers). You need Pile O Guns always and you will rely on Big SHootas and stormboys, but usually rushing for vehicles can be good too. Slugga is always at supporting role at most unless opponent is really weak, like an Easy comp or something. Even then your building damage with unupgraded slugga is so low it will take forever to take down a headquarters.