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- Factory Reset Steam Deck
- On restart, Log in to Network
- Log into Steam Account on Steam Deck
- Settings -> System -> Check for Updates
- Apply updates
- Settings -> System -> Check for Updates
- No Updates needed
- Settings -> System -> Enable Developer Mode
- Settings -> Developer -> Pair New Host
- _On Dev PC_ : Start the SteamOS DevKit Client
- Connect via IP
- Accept pair request on Steam Deck.
Hope this helps.
Port 22 is open because I activated ssh but it also has not worked before. Port 32000 is not listening when pairing is started. Is there any way this can be configured on the deck?
Traceback (most recent call last):
File "C:\Windows\System32\builds\Seqdqh1D\0\devkit\steamos-devkit-internal\client\devkit_client\gui2\gui2.py", line 924, in draw
File "C:\Python310\lib\concurrent\futures\_base.py", line 451, in result
File "C:\Python310\lib\concurrent\futures\_base.py", line 403, in __get_result
File "C:\Python310\lib\concurrent\futures\thread.py", line 58, in run
File "C:\Windows\System32\builds\Seqdqh1D\0\devkit\steamos-devkit-internal\client\devkit_client\gui2\gui2.py", line 198, in _update_game
File "C:\Windows\System32\builds\Seqdqh1D\0\devkit\steamos-devkit-internal\client\devkit_client\__init__.py", line 1143, in new_or_ensure_game
Exception: start command is empty / missing!
Yeah it is just at the end, it seems like is uploading all files correctly but that is all. I got a new update for the steam deck just today, but still the same