Monster Girl Island: Prologue
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Monster Girl Island: Prologue

BĻËËĐǿxx Jun 20, 2019 @ 11:49pm
Adeline
Unlocking the Adeline scene is stupid difficult. Why do these games always have minigames that either feel very floaty or very finicky.
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Showing 1-15 of 16 comments
Redamz  [developer] Jun 20, 2019 @ 11:53pm 
Pet different spots, don't focus on one.
Mehmet Jun 21, 2019 @ 5:26pm 
Originally posted by Redamz:
Pet different spots, don't focus on one.
How do I return to the scene if I’ve failed the first time ? Re-play whole ?
Rashala Jun 21, 2019 @ 5:46pm 
gallery
Robin_L_Fox Jun 21, 2019 @ 10:44pm 
Is there like a pattern to it or something?
Redamz  [developer] Jun 21, 2019 @ 10:48pm 
Originally posted by Robin_L_Fox:
Is there like a pattern to it or something?
Just cycle through at least 3 different spots for maximum combo.
Also avoid boobs.
TopRavioli(Flaca) Jun 21, 2019 @ 10:52pm 
Originally posted by Robin_L_Fox:
Is there like a pattern to it or something?
Headpat> left shoulder pat> right shoulder pat > headpat> left shoulder pat> right shoulder pat > headpat repeat the sequence after the first initial headpat, it worked for me. hopefully it works for you too. now go and bust yer nut
Last edited by TopRavioli(Flaca); Jun 21, 2019 @ 10:52pm
HobbyistGuy Jun 22, 2019 @ 8:24pm 
I personally like the unique mini games for each girl. I will say yeah at first I was wondering wtf I was suppose to do but she turned out to be one of the easiest minigames once I figured out what to do.
Primal Jun 22, 2019 @ 8:33pm 
Likewise, minigames make the game more interesting and fun in general
8FPSBOSSFIGHT Jun 22, 2019 @ 10:38pm 
I did all I could without touching her breast and still didn't get full bar, not fun
8FPSBOSSFIGHT Jun 22, 2019 @ 10:41pm 
Seriously, give me normal cursor, not this abomination hand
Redamz  [developer] Jun 22, 2019 @ 10:45pm 
I'd love to see a video of someone having trouble with the petting.
It'd be the best way for me to find ways to improve it, otherwise I'm just throwing darts in the dark.
VerliZero Jun 23, 2019 @ 11:58am 
@Redamz throwing darts in the dark sounds like a fun minigame too
specificly something i would like to do with shuri as a target :P
dvdbillen Oct 5, 2019 @ 12:00pm 
Originally posted by TopRavioli(Flaca):
Originally posted by Robin_L_Fox:
Is there like a pattern to it or something?
Headpat> left shoulder pat> right shoulder pat > headpat> left shoulder pat> right shoulder pat > headpat repeat the sequence after the first initial headpat, it worked for me. hopefully it works for you too. now go and bust yer nut

I see this thread is old, but for anyone looking this answer totally works.
Sir. Alucard VI Oct 18, 2019 @ 6:57pm 
REALLY wish you could do a little More with Adeline... The spider fetishes were okay, but no actual penetration with her egg hole?! C'mon man.....Throw me a bone here..
AliceTheGorgon Mar 12, 2020 @ 8:50pm 
Originally posted by Redamz:
I'd love to see a video of someone having trouble with the petting.
It'd be the best way for me to find ways to improve it, otherwise I'm just throwing darts in the dark.
I had two issues that combined to make me clueless as to what to do in that scene. (And in other scenes, looking back.)

The main thing was that I thought I had to hold the button clicked and rub her. I didn't know it was a "click once and that's it". When the hand let go on it's own even when I was still holding the button, I thought I had moved the mouse too far away from the rubbing spot or something, so I let go and clicked and held again, which registered as clicking the same spot too much and drained the meter.

To be honest, until reading this thread I thought every hand interaction in the entire game was supposed to be click and hold rubbing, and had no idea that "click once" was even an option that existed. I figured the game was just a little buggy with registering hand interactions or something.

It's possible that a tutorial message mentioned this, but I don't remember anything about it offhand, and the interaction scenes themselves don't seem to give any indication as to what's hold and what's single click. Something like different hand poses for the different interaction modes would be nice. Maybe the grab and hold spots could be a hand grabbing with all fingers, while a click once spot could be a brushing gesture or a finger poking or something else that's very obviously different than a grabbing pose.


The second problem was that I also didn't connect the spots of light to anything until I read this thread. I figured they were just lighting effects of "Yay, let the headpatting begin!", and didn't realize those where the activatable spots. Especially since they went away almost immediately. Possibly something like having the spots glow again whenever you click somewhere that isn't interactable would help make it more obvious without making the spots glow all the time.
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