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On top of regular healing:
- Life adds some extra Max HP
- Darkness gives some extra temp HP
- Chaos gives some super armor and bonus damage
- Order gives some invisibility and speed
It's not explicitly stated anywhere in the game that is true. We wanted the players to figure out by themselves, but that might be too cryptic.
Also while I have your expertise, what does temporary damage do? Another confusing mechanic that isn't too clearly explained. Regardless of weird mechanics like these that leave me baffled, I am LOVING the game! Great work making this gem! And thanks for the response!
Glad you're having a blast with the game :)
Concerning Temporary Damage, this is a status effect that synergies in a Debuff build, it's damage that starts healing back if you don't hit that mob again, a bit like in tag team fighting game when a teammate is recovering.