Stranded Sails - Explorers of the Cursed Islands

Stranded Sails - Explorers of the Cursed Islands

roka_flonja Dec 15, 2020 @ 8:55am
Completion Update 1.4 - Patch Notes
Hey Adventurers, we are finally ready to bring you the Completion Update!

Our goal with this update is to tie up some loose ends the Foundation Update left behind.

Let’s start with the stew for the crew. The stew was always intended to provide you with an opportunity to spend your extra ingredients and earn unique and valuable rewards for doing so. Due to the lack of communication regarding those rewards and the stringent linear progression of them, it never felt worth doing. The changes we made to the stew and its UI are meant to help with these problems: You can now view almost all available rewards and choose which ones you want to unlock depending on your progress!

Feedback we got a lot is that you want to have your very own shack to decorate. We added many new stew rewards and some of them allow you to gain access to the area east of the camp, where you can build and expand your own shack with up to three rooms!

Your crew got some new moves! They will now wave at you if they’ve got something for you, and perform unique animations when idle. We hope this makes them and the camp feel more alive!

Decorations got a whole lot more versatile: Every piece of furniture from each set (including the ones from newly added sets) now comes with 2 color variants in addition to its original. This gives you even more visual customization options for each shack!

Finally, the Parrot and Ancestor also get their own relationships, each with their own perks, decoration sets and even two new outfits!

Check out the patch notes for more features and changes. Of course there are many bug fixes in this update as well, please let us know if we missed any!

We hope you’ll have fun with this update and its features. Happy adventuring!

New Features and Changes:
Stew for the crew overhaul!

  • Crew member ingredient preferences are now tracked and visible in the inventory when preparing a stew.
  • Up to 9 ingredients can now be added per crew member to further increase the crew happiness and stew duration.
  • The stew duration now increases by 1 hour per ingredient and has a limit of 24 hours.
  • Your crew's happiness is no longer limited by main quest progression.
  • When leveling up the crew happiness, you now earn a reward tokens.
  • Unlocked stew rewards can now be freely purchased with reward tokens instead of being unlocked linearly.
  • Added a new stew reward screen to view and purchase stew rewards, accessible via the regular stew menu.
  • Dev-Notes: There was an issue with some stew rewards not being properly unlocked with the old linear stew reward system. This caused some of you to not get specific unique items which were required for completing certain achievements like the "Collector" achievement. With the new stew reward system you can choose from every available reward in the game, allowing you to retroactively unlock any you missed out on and complete all achievements.
  • Added new unique stew rewards.
  • Added repeatable stew rewards to allow the player to trade reward tokens for components, fish, key shards and more.
  • Added a separate option for collecting your stew reward when talking to a crew member.
  • Dev-Notes: Rewards were previously collected by just talking to a crew member. Due to some quest dialogues having a higher priority, the reward dialogues were sometimes not used and the reward was not collected which caused confusion and frustration among players.
New Personal Shack!
  • New unique stew rewards allow you to expand your campsite to the previously uncharted plateau east of the camp. Spend reward tokens to unlock new foundations and build your very own personal shack with up to 3 rooms to decorate!
New Relationships!
  • You can now build your relationship with the Parrot and the Ancestor!
  • Improve your relationship with the Parrot by investing ingredients into the stew for the crew and raising your crew's happiness level!
  • Unlock the Parrot as a merchant you can encounter on four of the five islands to trade food for rare and useful items!
  • Gift your excess seeds from farming or exploration to the Parrot in exchange for various other items!
  • Improve your relationship with the Ancestor by completing the Ancestor's Trials on each available difficulty level and earn powerful perks!
  • Gain powerful buffs that will give you an edge in combat while wearing the golden hats rewarded for completing the Ancestor's Trials.
  • Convert your canoe into a mobile one-way portal stone! - Get the option to activate combat curses that will greatly increase the level of challenge during the Ancestor's trials!
New Decoration Sets!
  • The Parrot and Ancestor also each provide you with a new set of decorations! Find out which gifts the Parrot and Ancestor love to unlock the new Freebooter and Archaic styles
New Furniture Variants!
  • Customize your shacks even further with 2 new color variants for every furniture piece including the new Freebooter and Archaic decoration sets!
New Outfits!
  • Acquire the new pirate and adventurer outfits by completing new unique collectible challenges!
  • Collect each of the five Fleeting Essences hidden on each island without returning to the camp to unlock the new adventurers outfit!
  • Complete the Ancestor's Trial with all of the newly added combat curses enabled to unlock the new pirate's outfit!
New Idle Animations for the Crew!
  • We added a total of more than 20 new idle animations for most crew members to make your camp feel more alive!
Other Changes:
  • With the changes to the stew screen, many UI other screens have also received various improvements!
  • The process of gifting items was streamlined to make giving multiple gifts less clunky, especially with a controller!
  • When using the telescope to travel between blink runes, those close to you will now be indicated similar to the map marker!
  • Various smaller changes to the map and map markers have been made to make displayed information more clear and consistent.
  • The Handbook has been updated to reflect the new features and changes.
  • Changed the spawn position of a treasure chest on the western island to make it more easily reachable.
  • Crew members that have a stew reward are now highlighted on the map and wave at the player.
  • Removed controller cursor in world map overview.
  • Depleted fishing zone map markers are now marked with a check on the map instead of being removed.
Bugfixes:
  • Fixed an issue that would prevent the player from exiting the cooking, crafting and stew menu.
  • Fixed an issue that would eventually break decoration mode when placing and moving a decoration with small decorations on top after re-entering a shack or reloading a game.
  • Fixed an issue that would slowly offset the player visuals from the actual player position when getting hit in combat.
  • Fixed an issue that would get the player stuck on railings in caves on the north-eastern island.
  • Fixed an issue that would let the Relaxed buff icon get stuck mid animation when repeatedly exiting & entering the camp.
  • Fixed an issue that would lead to item amount background graphic flickering in the inventory on 19:10 aspect ratios.
  • Fixed an issue that would not let the player interact with objects when having food equipped while not having any meals.
  • Fixed an issue that would not show the decoration style preferences of a crew member after giving them a gift inside their own shack.
  • Fixed an issue that would not reapply costume & hat buffs after blacking out.
  • Fixed an issue that would lead to locked chest orbs not being reset when a world reset happened.
  • Fixed an issue that would not enable the correct barriers when starting an endless arena run.
  • Fixed an issue that would let the player use the lifeboat perk to teleport to their rowboat during combat.
  • Fixed an issue that would show the daytime display after discovering a recipe.
  • Fixed an issue that would not reset the player's hat after unlocking the same hat again due to a bug.
  • Fixed an issue that would let activities only be rerolled by a world reset after visiting them twice.
  • Fixed an issue that would play the idle vfx of Fritz' fishing zone even when it was depleted.
  • Fixed an issue that would not let the player rebind the left mouse button to anything.
  • Fixed German localization typos.
  • Fixed Portuguese localization for some item descriptions.

Cheers,
Your team at rokaplay and Lemonbomb Entertainment