The Dark Pictures Anthology: Man of Medan

The Dark Pictures Anthology: Man of Medan

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\0/ Jan 3, 2020 @ 7:15am
Fliss + brad
I need last black frame.
I open the door with fliss to get some air, pick the mask with Brad. And fliss always see demon Brad and run away. Im playing curator single player. Im missing something?
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Showing 1-4 of 4 comments
John Jan 4, 2020 @ 4:55am 
I think this scene can't end like: "Oh hey let's go together" because I done same thing but brad runned away from Fliss I think it maybe depends on what you playing Theatrical vs Curator's
btw you wanna play together ? I never completed coop actually
Last edited by John; Jan 4, 2020 @ 4:55am
crisycat Jan 17, 2020 @ 3:24pm 
I'm not sure if i fully understand the question, but if ur trying to get Fliss and Brad to acknowledge eachother in the ballroom/cargo hold, here's how you do it:

(I've only done this firsthand in singleplayer theatrical cut)
-on the Duke of Milan, after the boat is invaded, and after Fliss is forced to contact the coastguard on the radio, this big wave of water washes over the Duke and the main characters are forced to sit side by side on the floor...whenever Brad's whererabouts are questioned, either don't say anything, or say that "he could help"...the rest of the characters will resolve to not mention Brad and to let him stay hidden on the Duke.

-Brad will emerge later from his hiding spot on the Duke, and will enter the Ghost Ship by himself. While you're exploring around, you'll get to a scene where there's a bunch of corpses hanging out of a wall of lockers, and they'll all dramatically slam shut. On the righthand side, on i think the second locker that u can investigate, there's a gas mask. Make sure he picks it up.

So Fliss will explore the ballroom, go outside where that coffin was and get a nice breath of fresh air. She'll come back inside and realize she was trippin because of the chemical inhalation......then when Brad drops down and meets up with her, he won't be trippin at all cuz he'll have a gas mask preventing him from breathing in the chemicals. So they won't hallucinate at all, and they'll just see eachother normally and not run away
John Jan 17, 2020 @ 4:55pm 
Originally posted by Master Baitor:
I'm not sure if i fully understand the question, but if ur trying to get Fliss and Brad to acknowledge eachother in the ballroom/cargo hold, here's how you do it:

(I've only done this firsthand in singleplayer theatrical cut)
-on the Duke of Milan, after the boat is invaded, and after Fliss is forced to contact the coastguard on the radio, this big wave of water washes over the Duke and the main characters are forced to sit side by side on the floor...whenever Brad's whererabouts are questioned, either don't say anything, or say that "he could help"...the rest of the characters will resolve to not mention Brad and to let him stay hidden on the Duke.

-Brad will emerge later from his hiding spot on the Duke, and will enter the Ghost Ship by himself. While you're exploring around, you'll get to a scene where there's a bunch of corpses hanging out of a wall of lockers, and they'll all dramatically slam shut. On the righthand side, on i think the second locker that u can investigate, there's a gas mask. Make sure he picks it up.

So Fliss will explore the ballroom, go outside where that coffin was and get a nice breath of fresh air. She'll come back inside and realize she was trippin because of the chemical inhalation......then when Brad drops down and meets up with her, he won't be trippin at all cuz he'll have a gas mask preventing him from breathing in the chemicals. So they won't hallucinate at all, and they'll just see eachother normally and not run away

Yes that's how you do it but it can't be done i curator's cut because if I remember correctly you can't control fliss there or it just doesn't matter if you go for fresh air or not I don't remember exactly.
crisycat Jan 17, 2020 @ 5:27pm 
Originally posted by Peghop:
Originally posted by Master Baitor:
I'm not sure if i fully understand the question, but if ur trying to get Fliss and Brad to acknowledge eachother in the ballroom/cargo hold, here's how you do it:

(I've only done this firsthand in singleplayer theatrical cut)
-on the Duke of Milan, after the boat is invaded, and after Fliss is forced to contact the coastguard on the radio, this big wave of water washes over the Duke and the main characters are forced to sit side by side on the floor...whenever Brad's whererabouts are questioned, either don't say anything, or say that "he could help"...the rest of the characters will resolve to not mention Brad and to let him stay hidden on the Duke.

-Brad will emerge later from his hiding spot on the Duke, and will enter the Ghost Ship by himself. While you're exploring around, you'll get to a scene where there's a bunch of corpses hanging out of a wall of lockers, and they'll all dramatically slam shut. On the righthand side, on i think the second locker that u can investigate, there's a gas mask. Make sure he picks it up.

So Fliss will explore the ballroom, go outside where that coffin was and get a nice breath of fresh air. She'll come back inside and realize she was trippin because of the chemical inhalation......then when Brad drops down and meets up with her, he won't be trippin at all cuz he'll have a gas mask preventing him from breathing in the chemicals. So they won't hallucinate at all, and they'll just see eachother normally and not run away

Yes that's how you do it but it can't be done i curator's cut because if I remember correctly you can't control fliss there or it just doesn't matter if you go for fresh air or not I don't remember exactly.


is that black frame something that ur SUPPOSED to get from singleplayer curators cut? I haven't played that mode yet...I also haven't actively tried to collect all the secrets/frames yet lol
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Date Posted: Jan 3, 2020 @ 7:15am
Posts: 4