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The above two posts pretty much nail it but as best I could tell the rewards are not as clear cut as simply a few extra drops. This comes from reading players posts so nothing is gospel.
From the Hellgate wiki:
"Acquire" types are self-explanatory. Get a gun, get a weapon mod, get a sword. You can "acquire" it by picking it up as a drop, be it from a monster, a chest, or even a previous minigame reward.
"Eliminate" types are almost self-explanatory as well - when you highlight a monster, its type will be shown near its health bar at the top of the screen. Note that you may be told to "Eliminate spectrals," for example, in a level where there just aren't any spectrals spawning, it's all beasts or necros. That happens sometimes. This can be annoying, but of course you can solve it by going to a different zone.
"Attack" types are a little more complex. To accomplish these objectives, you must do damage of a specific type - poison, fire, etc. Most weapons have one specific damage type. If the damage type of your favorite weapon is not the type that completes your minigame, there are a couple ways around it. You can have an alternate weapon in your second or third slot (F1, F2, and F3 switch weapon slots), with a different elemental type. Alternately, you can slot a weapon mod into any of your weapons that adds a % elemental damage, and the weapon will begin to do all types at once - its base type, plus a little bit of any damage types you've added on this way.
Link here http://hellgateeternity.wikia.com/wiki/The_Mini-game