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A ruck indicator would be good moving forward.
For now, try and tap Y a couple of times while the tackle is still up (as opposed to waiting for it to go to ground). This will pre-program a couple of your players to head to the ruck and give you a little head start.
If one of your players is the first to get to the ruck you'll have a good chance to win in it, more so the amount of time he arrives before any opposition player. Subsequent players who arrive quickly after that will boost your chances, but with diminishing returns.
Once a few seconds have past anyone who arrives will pretty much have no effect (we could adjust this in the future).
Normally I will look to add 2 or 3 players, but don't bother with any more than that.
Having control of the scrums and a few more options at the ruck, intentional hand in ruck or attempted holding on could be good additions , the ability to remove people from the ruck. With a a few upgrades and polishing could be a real Jem of a game. For sure was worth the $16.00.
Aspects of the game are a nod to Jonah Lomu's rugby, like the shoulder button passing system.
Completely agree about it being important to have real momentum in the tackles like this game does. We can improve animations around that in the future, but too many games have pre-canned tackle animations which destroy the real momentum of the tackle.
Your're also right about the need to think in the game, passing and putting players through gaps, fending when the situation arises etc. These were all a must for us. Most rugby games just rely on passing it out to the winger as fast as possible and hoping for the best. Which in my opinion is not like real rugby at all. You should have to earn the right to get your outsides in space.
We intend to add more options at the scrum and lineout, and I think the idea of deliberate ruck infringement is a good one too.
Anyway, thanks again for your review and feedback.
Great game look forward to more features. Maybe Mauls?:) You should charge $5.00 for each update with new features. I don't mind contributing to help improve the game:).