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- Doremy's laser wheel spell on hard is harder than lunatic
- Clownpiece's first spell on normal is its hardest version due to hard and lunatic being static patterns while on normal it's rng dodging and can get tight at times, still not too big a deal
- Clownpiece's second spell on normal has a much steeper learning curve than on hard or lunatic, however it is more consistent and once you get the hang of it you'll capture it all the time. On the other hand, the lunatic variant is heavy on rng and while it's easier to get through on pointdevice by getting lucky, it's way more inconsistent and dangerous, and has much higher skill ceiling.
- Junko's timeout on hard is harder than on lunatic, the blue bullets on lunatic don't add anything to the spell besides flavor, the ring has about 4 red bullets more on hard and is denser.
Rest of the game is mostly fine difficulty wise (there might be one sagume spell that's hardest on hard I heard of), and I wanna know what you're smoking if you think Junko's final is harder on normal than on lunatic.