Dead Island 2

Dead Island 2

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Cellsiuss May 15, 2024 @ 4:55pm
Worst skill & upgrade system ive ever seen in games
For me, each weapon has the same set of upgrades - damage, durability and health recovery, for firearms I choose increased damage and two for faster reload. every weapon is the same.
i didnt found all upgrades, but why look for them at all? the ones i found are not worth using anyway. whats the point of spreading the bleeding to the zombie next to you? it wont kill anything.
bonuses themselves are barely worth upgrading - i got +50/100 for weapons with over 1000 damage. and i honestly cant say it helped me at all. did this help me kill any zombies faster since I still need 2-3 hits for them? and thats not even mentioning anything more resistant, because the answer here is obvious.
does a +5-10 strength make any difference? or increasing one stat at the expense of another? It does not make sense.

and no matter which character i choose, i already know that each of them will have the same skills, because 80% of them are completely useless for anything.
'slight increase to damage when stepped on head'? i can assure you that no one has ever used this card. and most cards add these tiny, useless bonuses when some condition is met. what for?
i think most useful are for healing and keeping zombies off balance. thats the only thing that helped me somehow.

autophage cards, in my opinion, should be super powerful because they provide a debuff. but no combo of 3 autophage cards is worth lack of health regeneration. personally, i didnt use any of them at all, because none of them gave anything worth debuffing the character. all they did was make the game harder.

i cant remember any other game where skills were so meaningless and boring. in the original dead island the character became much more powerful at the end of the game. here practically nothing has changed thru whole game. it didnt get any easier. yes, i had an additional +50 damage, but so what if the zombies have more health?

and honestly, were the promises from the trailer fulfilled? i remember how they praised these stupid cards - 'each player will be able to adapt the fight to their own needs'. how? these minor bonuses dont change anything, the combat doesnt change. im almost at the end and im no more powerful than i was at the beginning, and all of the real stats come from higher level weapons.
i dont even know what 'small/significant bonus' means because nowhere is it written clearly what these stupid cards do. what does 'slight bonus' mean? +1 dmg? +5? who knows?

worst game this year.
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Showing 1-11 of 11 comments
Whitey May 15, 2024 @ 9:15pm 
1. I generally agree with the sentiment. The skills do seem lackluster and boring. But I wouldn't tear into as hard as you're doing.

2. Who knows? Fandom knows I think. You can look up what the perks do and someone added the actual amounts for most things. I agree, I don't like vaguely worded skills especially when the same words are used to convey different values (as seen via Fandom).

3. Using 3 autophage skills didn't seem to hurt me. There were a couple of them I actually liked. Can't remember them now.
★Brosef May 16, 2024 @ 12:18am 
Autophage is already super powerful though; tier 3 lets you restore a fifth of your hp from a single kill, now that's lifesteal. Plus with the right cards you can stay in fury mode pretty much forever with how often zombies spawn.
Niliu May 16, 2024 @ 3:29am 
Originally posted by Cellsiuss:
worst game this year.

Game isn't from this year, fyi.
Bankai9212 May 16, 2024 @ 4:27am 
Id argue autophage is introduce way to late in the game.
Last edited by Bankai9212; May 25, 2024 @ 9:06am
Primal God May 23, 2024 @ 1:11am 
-Bleeding isn't supposed to burst and oneshot an enemy, it's there to slightly help your damage output, lamest complain I've read tbh
-The game gets both easier and more challenging as you procceed. You deal a ♥♥♥♥ ton of damage but there are apex variants everywhere
-Autophage tier 3 gives you "lifesteal", you don't need any regenration, you just kill 2-3 walkers with 1-2 hits and you're back at 100% hp.
-Have you ever considered using any other upgrade except from the most basic one? There are tons of useful upgrades stop using "eXtRa DaMaGe" on everything, yes it's useless, just like such basic stuff is useless in every other game.
-There is totally a huge upgrade in strength coming from cards as you procceed, some of them are game changers. No, there is no possibility you are as strong as you were in the beginning, that's you simply exaggerating. You have 2nd life, explosion on enemy hit for crowd control, shoulder charge that can stun apex, some ninja ♥♥♥♥ which i dont know the name of, fkin fire flying kick, dodge, block and I could go on and on but you get the idea.

Yes, not everything is useful, welcome to the world of video games with RPG elements, that's literally 99% of such games. 8/10 items you get are useless, you grind for the other 2/10.
RestInPVPieces May 24, 2024 @ 9:09pm 
+1
Cellsiuss Jun 1, 2024 @ 3:51pm 
Originally posted by Primal God:
-Bleeding isn't supposed to burst and oneshot an enemy, it's there to slightly help your damage output, lamest complain I've read tbh
-The game gets both easier and more challenging as you procceed. You deal a ♥♥♥♥ ton of damage but there are apex variants everywhere
-Autophage tier 3 gives you "lifesteal", you don't need any regenration, you just kill 2-3 walkers with 1-2 hits and you're back at 100% hp.
-Have you ever considered using any other upgrade except from the most basic one? There are tons of useful upgrades stop using "eXtRa DaMaGe" on everything, yes it's useless, just like such basic stuff is useless in every other game.
-There is totally a huge upgrade in strength coming from cards as you procceed, some of them are game changers. No, there is no possibility you are as strong as you were in the beginning, that's you simply exaggerating. You have 2nd life, explosion on enemy hit for crowd control, shoulder charge that can stun apex, some ninja ♥♥♥♥ which i dont know the name of, fkin fire flying kick, dodge, block and I could go on and on but you get the idea.

Yes, not everything is useful, welcome to the world of video games with RPG elements, that's literally 99% of such games. 8/10 items you get are useless, you grind for the other 2/10.
- if I need 2-3 hits for one regular zombie with level 50 and maximum weapon level, then one zombie has about 2000-3000 health, because my weapon deals 1000. so whats the point of bleeding?how much damage can this do? 500? even 900, it still wouldnt change anything. burning zombies doesnt help either, i tested it. its actually harmful, because the player himself gets injured in the process. electricity is probably the most useful, because zombies get stunned.
so i dont know what you don't understand, you cant count to 3? try it, give your weapon bleeding damage and see if you can kill zombies faster. realistically, the bigger ones, how much damage can they take from this? one less attack during combat maybe? its literally an illusion of improvement.
- is it easier but more difficult? a strange way to admit im right, because thats exactly what im writing about - literally nothing changes throughout the entire game, when you start the game everything is the same when you finish it. and on top of that all progress comes from stronger weapons, as character upgrades do virtually nothing.
- you have possibility of stealing life with weapon upgrades. why compromise endurance and energy? this doesnt make sense because these weapon upgrades dont make the character any worse.
- no, i havent considered using other upgrades because they are even more useless. i dont need useless bleeding to spread or zombies to be left with fire that hurts me more than my opponents. thats my point, these upgrades are so idiotic and useless that the basic ones are the best.
- really? my upgrades gave weapon +5 strength on average, probably the most was 9 in some statistics, anyway, if the weapon has 10 strength, +5 certainly wont help. and if the weapon has 50 then +5 wont help either. especially if it comes at the expense of another stat. because whats the point of having a strength boost if the weapon has less damage etc.

and i dont know what you mean about the fact that not everything is useful in rpg games. after finding epic items, here you dont have to look for anything at all. you just need to upgrade them, because these weapons are no different. most of them differ in appearance, some have +10 strength but -10 damage etc. comparing these weapons here to any real rpg is a mockery. i guess youve never played any rpg lol.
Primal God Jun 1, 2024 @ 4:08pm 
Originally posted by Cellsiuss:
Originally posted by Primal God:
-Bleeding isn't supposed to burst and oneshot an enemy, it's there to slightly help your damage output, lamest complain I've read tbh
-The game gets both easier and more challenging as you procceed. You deal a ♥♥♥♥ ton of damage but there are apex variants everywhere
-Autophage tier 3 gives you "lifesteal", you don't need any regenration, you just kill 2-3 walkers with 1-2 hits and you're back at 100% hp.
-Have you ever considered using any other upgrade except from the most basic one? There are tons of useful upgrades stop using "eXtRa DaMaGe" on everything, yes it's useless, just like such basic stuff is useless in every other game.
-There is totally a huge upgrade in strength coming from cards as you procceed, some of them are game changers. No, there is no possibility you are as strong as you were in the beginning, that's you simply exaggerating. You have 2nd life, explosion on enemy hit for crowd control, shoulder charge that can stun apex, some ninja ♥♥♥♥ which i dont know the name of, fkin fire flying kick, dodge, block and I could go on and on but you get the idea.

Yes, not everything is useful, welcome to the world of video games with RPG elements, that's literally 99% of such games. 8/10 items you get are useless, you grind for the other 2/10.
- if I need 2-3 hits for one regular zombie with level 50 and maximum weapon level, then one zombie has about 2000-3000 health, because my weapon deals 1000. so whats the point of bleeding?how much damage can this do? 500? even 900, it still wouldnt change anything. burning zombies doesnt help either, i tested it. its actually harmful, because the player himself gets injured in the process. electricity is probably the most useful, because zombies get stunned.
so i dont know what you don't understand, you cant count to 3? try it, give your weapon bleeding damage and see if you can kill zombies faster. realistically, the bigger ones, how much damage can they take from this? one less attack during combat maybe? its literally an illusion of improvement.
- is it easier but more difficult? a strange way to admit im right, because thats exactly what im writing about - literally nothing changes throughout the entire game, when you start the game everything is the same when you finish it. and on top of that all progress comes from stronger weapons, as character upgrades do virtually nothing.
- you have possibility of stealing life with weapon upgrades. why compromise endurance and energy? this doesnt make sense because these weapon upgrades dont make the character any worse.
- no, i havent considered using other upgrades because they are even more useless. i dont need useless bleeding to spread or zombies to be left with fire that hurts me more than my opponents. thats my point, these upgrades are so idiotic and useless that the basic ones are the best.
- really? my upgrades gave weapon +5 strength on average, probably the most was 9 in some statistics, anyway, if the weapon has 10 strength, +5 certainly wont help. and if the weapon has 50 then +5 wont help either. especially if it comes at the expense of another stat. because whats the point of having a strength boost if the weapon has less damage etc.

and i dont know what you mean about the fact that not everything is useful in rpg games. after finding epic items, here you dont have to look for anything at all. you just need to upgrade them, because these weapons are no different. most of them differ in appearance, some have +10 strength but -10 damage etc. comparing these weapons here to any real rpg is a mockery. i guess youve never played any rpg lol.
I will consider answering to your brand new hot takes once I am on PC, stay tuned.
>< V >< Jun 1, 2024 @ 6:41pm 
The combat is fun and meaty, but lacks depth and gets boring after about an hour.

I'm level 30, finishing off SoLA and some side quests and I use the Masochist card with no other cards, because the game is really that easy. It's also a good experiment to see exactly how powerful the cards are on this game if you can still play relatively the same without them.
Bankai9212 Jun 2, 2024 @ 8:15am 
Originally posted by >< V ><:
The combat is fun and meaty, but lacks depth and gets boring after about an hour.

I'm level 30, finishing off SoLA and some side quests and I use the Masochist card with no other cards, because the game is really that easy. It's also a good experiment to see exactly how powerful the cards are on this game if you can still play relatively the same without them.
Certain curve ball combos and parry make things easy, but the cards do give more options and flexibility to approaches.
Mental Jun 13, 2024 @ 2:46pm 
"i didnt found all upgrades, but why look for them at all? the ones i found are not worth using anyway. whats the point of spreading the bleeding to the zombie next to you? it wont kill anything."

So your not even going to put the effort into actually finding all the relevant information before making your decision? Why should anyone listen to you?
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Date Posted: May 15, 2024 @ 4:55pm
Posts: 11