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I'm not sure what else the Shading Quality affects, but I couldn't tell any difference other than the film grain effect disappearing from shading between Low and Ultra.
add
[/script/engine.renderersettings]
r.Tonemapper.Quality=3
Worked, thanks.
Tried that, couldn't find \Config\WindowsNoEditor at that place.
Then did find it at [username]\AppData\Local\DeadIsland\Saved\Config\WindowsNoEditor
added the lines but made no difference.
Add this to the engine.ini and i know it works i just tried it. (found it on the net)
[SystemSettings]
r.SSR.MaxRoughness=0
r.ToneMapper.GrainQuantization=0
r.ToneMapper.Quality=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
copy and paste all the above.
Once you get to the pfx folder its:
Drive_c > users > steamuser > AppData > Local > DeadIsland > Saved > Config > WindowsNoEditor
I tried it and i think i'll just leave the film grain on, gives more photorealism imo
Thank you. Such a baffling and idiotic decision to have it on by default let alone not having an option to turn it off. I don't get why devs love it so much.
open the secret folders in your windows. Appdata is a secret folder inside of your username. Alternatively you can use the Run (press windows button + r to open) and write %appdata% to open appdata folder.
Also it is sort of a nod to the zombie movie franchises or left for dead, outdated concept but there it is.
But, it would great if there was always the option to easily turn it off.