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Which is still a stupid reason to implement it in the first place. Control didn't need any DRM. Baldur's Gate 3 didn't need any DRM. Palworld, Cyberpunk 2077, and Hades didn't need any DRM. Elden Ring didn't need Denuvo. What Denuvo *really* does is restrict paying customers and treat everyone like thieves by default, when it's been proven that DRM isn't needed for your game to sell like crazy if said game is good and everyone actually wants to play it.
Pirate will not buy the game anyway, so why punish us the paying customer?
Then you get user who defend practice like these, brain dead monkey.
The game is not single player only, it has multiplayer co-op. so there's that.
This is stupid because it screws over your paying customers. Those people were never your customers to begin with so why screw over the ones paying for your product?
Denuvo will one day go bankrupt resulting in dead island 2 and other DRM protected games becoming unplayable and even some server issues is another problem like in 2021 when denuvo made games unplayable.
They bought denuvo for a cracked game? That's hilarious. I'm probably gonna go download that too and play offline so I don't have to install Chinese spyware on my PC just to play.
Meanwhile, publishers who force intrusive copy-protection on their Clients will claim that those games could have sold more copies if they had copy-protection. But then we don't know about the precise numbers.
The Chinese spyware argument is childish, if you have a smartphone your data is being processed somewhere, likely some of it without consent i.e. phones always listening and showing ads for key phrases you spoke about near the phone.