Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
CAPCOM is quite the exception, actually.
It's not hard to see how it could be a dealbreaker to some people.
I don't care what you think about games I like.
so why aren't they allowing Players to sell the game(s) they brought on steam to other steam players ??
i mean da-um ..
steam should know if it's a steam game RIGHT ??!
~Hmmmm
If you want that there's a store that allow that: https://store.robotcache.com but the system to sell the game and what they pay you is a joke.
Crytech did not revove it even though Crysis remastered was cracked 35 hours after release.
Several other studios left denuvo in after it got cracked due to the stability (or lack thereof) of the cracked version.
https://www.youtube.com/watch?v=o6rg3mzMRFg
You must be young, because no one that was around when STEAM came out and was ACTUALLY forced on us would say something so F-ing ridiculous.
FYI, by 2010 it was all but impossible to find games that did not REQUIRE STEAM, and that is why STEAM has the customer base it does....for well over a decade if you wanted to play on PC, you had no choice other than to use STEAM.
That is a reason for me not to buy and let the publisher know that they are little cvnts!
I know you'll say it became standard in the industry but only because you little cvnts kept buying that poo poo.
I don't understand why competition is bad. It's just another way to buy games. I don't care about anything but the game per se.
In their feeble little minds, all they know is..hur dur, Epic bad, STEAM good.
Most of them are seemingly unaware that STEAM uses MFN clauses to control the market, and by doing so keep game prices high.
Many think STEAM gives developer unlimited keys, but in reality it's only 5000, and if more are wanted, the studio/developer has to file a request, and as per the contract, STEAM is under no obligation to issue more than the initial amount.
STEAM also uses the MFN clause to control how the studios and developers can distribute them price wise.
They cry about Epic having a 1 year exclusive, but turn a blind eye to the literal thousands of games only available on STEAM, and to the fact that STEAM is a platform that was forced on all of us, and that STEAM single-handedly killed the used game market for PC, and took our ownership rights away.
They also turn a blind eye (or are unaware) that Valve (STEAM) has been sued repeatedly by actual governments for anti-consumer practices / violating consumer protection laws.
They ignore the fact that STEAM normalized MTs and loot boxes / in game gambling.
FFS, valve made close to 1 billion dollars last year solely from CS2 loot boxes....a game exclusive to STEAM, and as the article points out, that does not include the additional 15% STEAM makes from market transactions...a system that will take in as much money as players will pay, but never let any out...so STEAM gets your money no matter what.
https://readwrite.com/valve-makes-over-1-billion-from-counter-strike-2-case-openings-in-2023/#:~:text=CS2%20Case%20Tracker%20estimates%20that,%241%20billion%20for%20the%20year.