Dead Island 2

Dead Island 2

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Level cap way too low
First time player here. Loved DI, couldn't wait for this title to make it to steam.

Loved my first week with it, game play was basically the same as before but with updated mechanics and graphics, exactly what a jaded old timer like me wants.

40 hours in, just finished the Haus DLC (which was terrible, but irrelevant). The last main story mission i finished was turning my blood into the CDC.

The main title screen says I am 46% done with story/ content. I am 1000 XP away from level 30, the cap.

So, why would I keep playing? This realization just sapped any joy I was having right out of me. I doubt I will finish this game now, and I replayed the original at least ten times.

Okay, I'm done shouting at clouds now, but certainly I can not be the only person disappointed by the ridiculously low level cap. (One that has you at the level cap before half the game is complete).
Laatst bewerkt door comatosedragon; 8 mei 2024 om 1:13
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Not sure what you did, I did all the main and side content I hit the level cap by the time I finished the game. I didn’t complete everything “there’s little reason too” but name a game the has content appropriate to hitting a level cap. From the existing content what would an increase level cap really do?
Laatst bewerkt door Bankai9212; 29 mei 2024 om 4:26
Origineel geplaatst door Bankai9212:
From the existing content what would an increase level cap really do?

Give me (and others) a reason to finish the game.

Origineel geplaatst door Bankai9212:
Not sure what you did, I did all the main and side content I hit the level cap by the time I finished the game. I didn’t complete everything “there’s little reason too” but name a game the has content appropriate to hitting a level cap.

I don't think I did anything out of the ordinary, I just played the game (because I was enjoying at first). Level 30 comes naturally before half of the story is over.

The original DI was balanced better in my opinion, it would be very very hard to reach max level (60) in one playthrough. You are still earning XP in the final boss fight, and the Ryder White missions (DLC) because more thought/care was placed in balancing.

You are right though, balancing and XP progression can be a very difficult thing, and despite our words, we all do play the game differently.
What reason could I give you? Combat wouldn’t get that more complex after getting all the slots that’s it. What would a level cap do?

I don’t believe you hit level 30 by the time you get to Venice playing normally. I only just hit that but doing the dlc with the main story.

People reference dead island which has arguably worse combat and skill progression. Just like the thread around cards. While not perfect they have actual gameplay impact.
Origineel geplaatst door Bankai9212:
What reason could I give you? Combat wouldn’t get that more complex after getting all the slots that’s it. What would a level cap do?

I don’t believe you hit level 30 by the time you get to Venice playing normally. I only just hit that but doing the dlc with the main story.

People reference dead island which has arguably worse combat and skill progression. Just like the thread around cards. While not perfect they have actual gameplay impact.
Usually you reach lvl 21-23 at the end of the story. ( with few side quests)

About the skill card, it is perfect for me. Much better than a skill tree.
Laatst bewerkt door Crazy; 29 mei 2024 om 6:19
Skill trees can work if skills had actual impact or did anything interesting.
Origineel geplaatst door comatosedragon:
Origineel geplaatst door Vin:
and it would do nothing. card slot wont increase. weapon level will go up to match the enemy level.

its grinding just to grind.

Well that's certainly one way to look at it. My way of looking at it is the game would be better IMHO if the level cap were higher, to compensate for the amount of material already in the game. Of course they cant just say "okay, the level cap is now 45" without making other changes, some other systems would need to be changed to help balance everything, as you pointed out.

Just speaking for myself (and a few other posters), I have no motivation to finish the second half of the game, since my character will not advance or grow in any way from this point forward. It's not about grind, it's about a sense of progression.

Yes, pipe dreams. But that's what steam forums are for, bellyaching, moaning and wishing things were different.


Origineel geplaatst door Vin:
they first ask for more levels, than NG+, then more equipment/better loot, then end game, and so on, and so on.

because they enslave themselves to grinding....

i already made the point and you confirmed it by saying: Of course they cant just say "okay, the level cap is now 45" without making other changes.

progression does in fact equate to grinding.

not having any motivation to complete the game after you reached max level is a you problem. you either underestimated how they intended for people to play the game or you are looking for something this game does not offer.
Laatst bewerkt door Vin; 29 mei 2024 om 9:34
30 was too low for me. I hit it before I even started the dlc and I tried for every side mission and still had unopened lock boxes. 50 would have been good, it’s nice round number that probably never would have needed adjusting.
Ah. I see what people are saying about not needing the level cap to be higher. and it makes complete sense. i think the only reason why they should raise it would be if they expanded upon or added to their systems that give game-play bonus to leveling up. I think there wouldn't be a feeling of "why continue" if there was more substantial content in general to be point blank. if the quests were more memorable, or had more unique rewards with less tedium... you'd just want to do them anyway, because they were fun and interesting.

But yea in terms of Questing... i think the Plot, Characters, new locations, and raw fun gameplay is what holds them together. but after thats all done, except for the gameplay part... the majority of quests themselves and tasks associated are pretty menial and forgettable. sometimes plain annoying.

just dont want to find any more circuit breakers, play with anymore valves and pipes, kill anymore zombies ive killed a hundred times with a different name after finding a key, destroy a double/triple maglock. just to find a plain ole weapon and maybe a better version of a mod.

im basically trying to finish them 1.) To complete the game 2.) slim chance of interesting weapon mod or card.
Laatst bewerkt door Shrimp; 29 mei 2024 om 17:17
How the hell did this entire thread miss the part where he reached the level cap BEFORE EVEN MAKING IT HALFWAY THROUGH THE GAME?!
Like, grinding? What? How is playing the game normally "grinding"???
OP, I'm so sorry that you had to deal with this idiocy.
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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