Dead Island 2

Dead Island 2

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Good card builds
For those that have played through the game a few times or tried out a few different characters and builds, what cards are good or very useful to use in your opinion?
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Showing 1-8 of 8 comments
Crazy Jun 7, 2024 @ 12:15am 
Masochist[deadisland.fandom.com]

Dani_Build

Dani_Skill[imgur.com]
Dani_Gear[imgur.com]

Dani Curveball = Military Grenade + Bait Bomb

Carla_throw build

Carla_Skill[imgur.com]
Carla_Gear[imgur.com]

Carla Curveball = Bait Bomb + Chem Bomb

My stats

Stats[imgur.com]
Last edited by Crazy; Jun 7, 2024 @ 1:12am
Crazy Jun 9, 2024 @ 5:08am 
For Amy & Bruno, there is a choice.

- Drop kick
or
- Flying kick + Air assault ( slayer card )

it is up to you, how you feel better.
But i think, drop kick for beginners, and Fk + Air Assault for Advanced Slayers
Drake Ravenwolf Jun 10, 2024 @ 12:39pm 
The single strongest mechanic to master is the parry - if you get good at that, even the final Sola boss is cake. The card that does a pulse each time you nail it is nice too.
Use a headhunter weapon and you auto crit everytime you counter attack, add an electric static charge and you do a big electric AoE on most counter attacks too. Counter attacks bypass immunites so the electric damage still works just fine on electric immune enemies, and does not consume weapon durability.

It does trivialize the game tho.

Here was my ending build (Deadeye was just there for an achievement)
https://steamcommunity.com/sharedfiles/filedetails/?id=3265323195
Last edited by Drake Ravenwolf; Jun 10, 2024 @ 12:51pm
>< V >< Jun 10, 2024 @ 5:33pm 
Originally posted by Drake Ravenwolf:
The single strongest mechanic to master is the parry - if you get good at that, even the final Sola boss is cake. The card that does a pulse each time you nail it is nice too.
Use a headhunter weapon and you auto crit everytime you counter attack, add an electric static charge and you do a big electric AoE on most counter attacks too. Counter attacks bypass immunites so the electric damage still works just fine on electric immune enemies, and does not consume weapon durability.

It does trivialize the game tho.

Here was my ending build (Deadeye was just there for an achievement)
https://steamcommunity.com/sharedfiles/filedetails/?id=3265323195

Zombies all stop during counter attack animations. Whatever attack animation they were in you will be invulnerable too as they finish and then they will stop. You are invulnerable to everything except any DoT's that happen before the counter attack animation.

The parry system is seriously way out of balance when compared to what buffs the cards offer.
Xengre Jun 10, 2024 @ 6:57pm 
Originally posted by Drake Ravenwolf:
The single strongest mechanic to master is the parry - if you get good at that, even the final Sola boss is cake. The card that does a pulse each time you nail it is nice too.
Use a headhunter weapon and you auto crit everytime you counter attack, add an electric static charge and you do a big electric AoE on most counter attacks too. Counter attacks bypass immunites so the electric damage still works just fine on electric immune enemies, and does not consume weapon durability.

It does trivialize the game tho.

Here was my ending build (Deadeye was just there for an achievement)
https://steamcommunity.com/sharedfiles/filedetails/?id=3265323195

Tip on how to be the greatest at parrying, ever, in this game: Hold block and spam attack really fast. Automatically parries 100% of the time without fail.

Yup, they fudged it up and you can exploit it like that.

Funny enough, parry is superior on Amy too. Dodge is mostly pointless on her. Block is superior and has an amazing heal, at least for a huge portion of the game. I'm not done yet so maybe things change late game but I'm at Vennice Beach and so far Dodge is just bad, even on someone like Amy.

Good card btw is the heal on maiming a body part. Use it with the right weapon configuration and Amy can face tank crowds as she slices and dices. Honestly, so far no issue staying alive on her.
HunterFromAbove Jun 12, 2024 @ 4:36pm 
Originally posted by Xengre:
Originally posted by Drake Ravenwolf:
The single strongest mechanic to master is the parry - if you get good at that, even the final Sola boss is cake. The card that does a pulse each time you nail it is nice too.
Use a headhunter weapon and you auto crit everytime you counter attack, add an electric static charge and you do a big electric AoE on most counter attacks too. Counter attacks bypass immunites so the electric damage still works just fine on electric immune enemies, and does not consume weapon durability.

It does trivialize the game tho.

Here was my ending build (Deadeye was just there for an achievement)
https://steamcommunity.com/sharedfiles/filedetails/?id=3265323195

Tip on how to be the greatest at parrying, ever, in this game: Hold block and spam attack really fast. Automatically parries 100% of the time without fail.

Yup, they fudged it up and you can exploit it like that.

Funny enough, parry is superior on Amy too. Dodge is mostly pointless on her. Block is superior and has an amazing heal, at least for a huge portion of the game. I'm not done yet so maybe things change late game but I'm at Vennice Beach and so far Dodge is just bad, even on someone like Amy.

Good card btw is the heal on maiming a body part. Use it with the right weapon configuration and Amy can face tank crowds as she slices and dices. Honestly, so far no issue staying alive on her.
It actually works lol. And also I have noticed one other thing, which I am not sure if it is intended to be like this or if it is some kind of a bug. Some merchants offer you free weapons that cost 0$, once you claim these weapons you can sell them back for several thousand $. The best deal in the history of deals. And thanks for all the advice you guys gave!
Crazy Jun 13, 2024 @ 9:35am 
Originally posted by HunterFromAbove:
Originally posted by Xengre:

Tip on how to be the greatest at parrying, ever, in this game: Hold block and spam attack really fast. Automatically parries 100% of the time without fail.

Yup, they fudged it up and you can exploit it like that.

Funny enough, parry is superior on Amy too. Dodge is mostly pointless on her. Block is superior and has an amazing heal, at least for a huge portion of the game. I'm not done yet so maybe things change late game but I'm at Vennice Beach and so far Dodge is just bad, even on someone like Amy.

Good card btw is the heal on maiming a body part. Use it with the right weapon configuration and Amy can face tank crowds as she slices and dices. Honestly, so far no issue staying alive on her.
It actually works lol. And also I have noticed one other thing, which I am not sure if it is intended to be like this or if it is some kind of a bug. Some merchants offer you free weapons that cost 0$, once you claim these weapons you can sell them back for several thousand $. The best deal in the history of deals. And thanks for all the advice you guys gave!
character pack weapons/ twitch drop weapons or Pros reward weapons are free to buy the 1st time. then cost money if you want to buy these again in another session
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Date Posted: Jun 6, 2024 @ 1:27pm
Posts: 8