Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (Portugisiska – Portugal)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Rapportera problem med översättningen
EDIT:
this will be interesting one..
flight part was not hard - although requires some adjusting to this particular "physics engine" ..
- successfully assigned flight controls - but struggled with "View" controls
- neither joystick, keyboard or mouse assigned worked for looking in cabin
- to find the door to exit the plane - don't know what pressed right - but suddenly "menu" with "E" to exit appeared .. (and looked "eye to eye with bear
- never make a "run" so fast - to cabin ..)
- and there only managed to "disasemble" knife - instead of selecting from holster ..
- will visit this again tomorrow - enough for tonight ..
- for me - "survival" part will require more learning - didn't played such games for long time - although looks fun ..
Gonna try another restart - this time with gamepad plugged in. Hoping it's some kind of controller issue that is causing the CTD.
Edit: Nope same issue, crashes while loading mission..
Can't post the entire player file here:
Mono path[0] = 'E:/Games/steamapps/common/GroundFall/GroundFall_Data/Managed'
Mono config path = 'E:/Games/steamapps/common/GroundFall/MonoBleedingEdge/etc'
Initialize engine version: 2021.3.15f1 (e8e88683f834)
[Subsystems] Discovering subsystems at path E:/Games/steamapps/common/GroundFall/GroundFall_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3090 (ID=0x2204)
Vendor: NVIDIA
VRAM: 24326 MB
Driver: 32.0.15.7216
Begin MonoManager ReloadAssembly
- Completed reload, in 7.401 seconds
<RI> Initializing input.
New input system (experimental) initialized
Using XInput
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.373500 ms
Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled).
Odin Serializer detected whitelisted runtime platform WindowsPlayer and memory read test succeeded; enabling all unaligned memory read/writes.
Material 'Blur Grunge Masked' with Shader 'Custom/UI/Blur' doesn't have a float or range property '_Size'
The referenced script on this Behaviour (Game Object 'Parachute Model') is missing!
The referenced script on this Behaviour (Game Object 'Cockpit') is missing!
MaximizedWindow is not currently supported on Windows, setting to FullsceenWindow instead
MaximizedWindow is not currently supported on Windows, setting to FullsceenWindow instead
There can be only one active Event System.
Couldn't create a Convex Mesh from source mesh "Fuse_001" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
The referenced script (SickscoreGames.HUDNavigationSystem.HNSTextureCreator) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object 'MiniMapMaker') is missing!
A scripted object (probably SickscoreGames.HUDNavigationSystem.HNSTextureCreator?) has a different serialization layout when loading. (Read 32 bytes but expected 156 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 48.751000 ms
Renderer '(Pickup) RunwayPlans' is registered with more than one LODGroup ('THE_WOOD_CABIN_STOL_LOD' and '(Pickup) RunwayPlans').
Renderer '(Pickup) RunwayPlans' is registered with more than one LODGroup ('THE_WOOD_CABIN_STOL_LOD' and '(Pickup) RunwayPlans').
Renderer 'Marlin336' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Bolt' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Hammer' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Lever' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'LoadingSpring' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Trigger' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Marlin336_LOD1' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Marlin336' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Bolt' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Hammer' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Lever' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'LoadingSpring' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Trigger' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Marlin336_LOD1' is registered with more than one LODGroup ('(Pickup) Marlin336 (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Branches_LOD0' is registered with more than one LODGroup ('(Buildable) Campfire' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Branches_LOD1' is registered with more than one LODGroup ('(Buildable) Campfire' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Branches_LOD0' is registered with more than one LODGroup ('(Buildable) Campfire' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'Branches_LOD1' is registered with more than one LODGroup ('(Buildable) Campfire' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer '(Pickup) WaterBottle (2)' is registered with more than one LODGroup ('(Pickup) WaterBottle (2)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer '(Pickup) WaterBottle (2)' is registered with more than one LODGroup ('(Pickup) WaterBottle (2)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer '(Pickup) WaterBottle (1)' is registered with more than one LODGroup ('(Pickup) WaterBottle (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer '(Pickup) WaterBottle (1)' is registered with more than one LODGroup ('(Pickup) WaterBottle (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'SleepingBed' is registered with more than one LODGroup ('SleepingBed' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'SleepingBed' is registered with more than one LODGroup ('SleepingBed' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer '(Pickup) HuntingAxe (1)' is registered with more than one LODGroup ('(Pickup) HuntingAxe (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'HuntingAxe_LOD01' is registered with more than one LODGroup ('(Pickup) HuntingAxe (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer '(Pickup) HuntingAxe (1)' is registered with more than one LODGroup ('(Pickup) HuntingAxe (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Renderer 'HuntingAxe_LOD01' is registered with more than one LODGroup ('(Pickup) HuntingAxe (1)' and 'THE_WOOD_CABIN_STOL_LOD').
Failed to create agent because there is no valid NavMesh
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/PhotonCryptoPlugin
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/PhotonCryptoPlugin.dll
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/PhotonCryptoPlugin.dll
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/PhotonCryptoPlugin
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/libPhotonCryptoPlugin
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/libPhotonCryptoPlugin.dll
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/libPhotonCryptoPlugin.dll
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/libPhotonCryptoPlugin
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/PhotonSocketPlugin
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/PhotonSocketPlugin.dll
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/PhotonSocketPlugin.dll
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/PhotonSocketPlugin
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/libPhotonSocketPlugin
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/libPhotonSocketPlugin.dll
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/libPhotonSocketPlugin.dll
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/libPhotonSocketPlugin
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/PhotonEncryptorPlugin
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/PhotonEncryptorPlugin.dll
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/PhotonEncryptorPlugin.dll
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/PhotonEncryptorPlugin
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/libPhotonEncryptorPlugin
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/libPhotonEncryptorPlugin.dll
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/libPhotonEncryptorPlugin.dll
Fallback handler could not load library E:/Games/steamapps/common/GroundFall/GroundFall_Data/MonoBleedingEdge/libPhotonEncryptorPlugin
Offline Connected to Master
>>> Achievement Completed(runway_explorer_rookie): False
>>> Achievement Completed(ps1_king_of_the_road): False
>>> Achievement Completed(ps1_broke_down_hippie): False
>>> Achievement Completed(ps1_three_bridges): False
Attempting to update a disabled Reflection Probe. Action will be ignored.
There can be only one active Event System.
The referenced script (Unknown) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
A scripted object (script unknown or not yet loaded) has a different serialization layout when loading. (Read 52 bytes but expected 56 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
Couldn't create a Convex Mesh from source mesh "sg_canteen" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
The referenced script on this Behaviour (Game Object 'playerController') is missing!
The referenced script on this Behaviour (Game Object 'playerController') is missing!
The referenced script on this Behaviour (Game Object 'playerController') is missing!
The referenced script on this Behaviour (Game Object 'playerController') is missing!
The referenced script on this Behaviour (Game Object 'FPCamera') is missing!
The referenced script on this Behaviour (Game Object 'FPCamera') is missing!
The referenced script on this Behaviour (Game Object 'gunSpring') is missing!
The referenced script on this Behaviour (Game Object 'arms@molotov') is missing!
The referenced script on this Behaviour (Game Object 'arms@bat') is missing!
The referenced script on this Behaviour (Game Object 'arms@bow') is missing!
The referenced script on this Behaviour (Game Object 'arms@sniper') is missing!
The referenced script on this Behaviour (Game Object 'arms@slugger') is missing!
The referenced script on this Behaviour (Game Object 'arms@shield') is missing!
The referenced script on this Behaviour (Game Object 'arms@pistol') is missing!
The referenced script on this Behaviour (Game Object 'arms@minigun') is missing!
The referenced script on this Behaviour (Game Object 'arms@HMG') is missing!
The referenced script on this Behaviour (Game Object 'arms@pistol3') is missing!
The referenced script on this Behaviour (Game Object 'arms@shotgun') is missing!
The referenced script on this Behaviour (Game Object 'arms@chainsaw') is missing!
The referenced script on this Behaviour (Game Object 'arms@flamer') is missing!
The referenced script on this Behaviour (Game Object 'throwing') is missing!
The referenced script on this Behaviour (Game Object 'arms@pulser') is missing!
The referenced script on this Behaviour (Game Object 'arms@pistol2') is missing!
The referenced script on this Behaviour (Game Object 'arms@shotgun2') is missing!
The referenced script on this Behaviour (Game Object 'arms@thumper') is missing!
The referenced script on this Behaviour (Game Object 'arms@revolver') is missing!
The referenced script on this Behaviour (Game Object 'arms@crossbow') is missing!
The referenced script on this Behaviour (Game Object 'arms@rpg') is missing!
The referenced script on this Behaviour (Game Object 'arms@knife') is missing!
The referenced script on this Behaviour (Game Object 'arms@PDR') is missing!
The referenced script on this Behaviour (Game Object 'arms@AMrifle') is missing!
The referenced script on this Behaviour (Game Object 'arms@smg') is missing!
The referenced script on this Behaviour (Game Object 'arms@CQ16') is missing!
The referenced script on this Behaviour (Game Object 'arms@QK') is missing!
The referenced script on this Behaviour (Game Object 'arms@carbine') is missing!
The referenced script on this Behaviour (Game Object 'arms@blaster') is missing!
The referenced script on this Behaviour (Game Object 'arms@m64C') is missing!
The referenced script on this Behaviour (Game Object 'arms@remoter') is missing!
The referenced script on this Behaviour (Game Object 'arms@smg3') is missing!
The referenced script on this Behaviour (Game Object 'arms@SCrifle') is missing!
The referenced script on this Behaviour (Game Object 'arms@flashlight') is missing!
The referenced script on this Behaviour (Game Object 'arms@meleefists') is missing!
The referenced script on this Behaviour (Game Object 'FlamethrowerFire 1') is missing!
The referenced script on this Behaviour (Game Object 'firemuzzle') is missing!
The referenced script on this Behaviour (Game Object 'bladecollider') is missing!
The referenced script on this Behaviour (Game Object 'Point light') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'Hero') is missing!
The referenced script on this Behaviour (Game Object 'stol_ranger1') is missing!
The referenced script on this Behaviour (Game Object 'stol_ranger1') is missing!
The referenced script on this Behaviour (Game Object 'FPSCamera') is missing!
The referenced script on this Behaviour (Game Object 'FPSCamera') is missing!
The referenced script on this Behaviour (Game Object 'stol_male_4 (1)') is missing!
The referenced script on this Behaviour (Game Object 'stol_male_4 (1)') is missing!
Edit: will load more if helpful.
C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFFD2F50000), size: 2363392 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.26100.3037
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF12ACF9E7)
0x00007FFF12ACF9E7 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF1291AEF8)
0x00007FFF1291AEF8 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF1291A8BA)
0x00007FFF1291A8BA (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF1291B94A)
0x00007FFF1291B94A (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF12913690)
0x00007FFF12913690 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF127C4EF0)
0x00007FFF127C4EF0 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF127C3379)
0x00007FFF127C3379 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF127F6A3D)
0x00007FFF127F6A3D (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF127D8FF3)
0x00007FFF127D8FF3 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF127E3B0D)
0x00007FFF127E3B0D (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF12997A66)
0x00007FFF12997A66 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF1298761A)
0x00007FFF1298761A (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF129876C0)
0x00007FFF129876C0 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF12989FE8)
0x00007FFF12989FE8 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF12B8520A)
0x00007FFF12B8520A (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF12B83F3B)
0x00007FFF12B83F3B (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFF12B88717)
0x00007FFF12B88717 (UnityPlayer) (function-name not available)
0x00007FFF12B8A27B (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7EBAF11F2)
0x00007FF7EBAF11F2 (GroundFall) (function-name not available)
0x00007FFFE524E8D7 (KERNEL32) BaseThreadInitThunk
0x00007FFFE579BF2C (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
--------------------------------------------
Originally posted by baobobafet:
When installing game Unity polls my system info to create a config file and stores that along with my joystick/throttle assignments. This config file seems not to be deleted on re-installs.
What config file and where it is, is what I need to know. Then (theoretically) it will reset the game to the default install and solve the issue.
Chong McBong
i think i had to delete registry entries for the game a while ago when i had a similar issue, it was fine after removing them and reinstalling to make a fresh set
SnowCreature [developer]
Yeah, I think all settings are contained in the Registry.
-------------------------------------------------
After uninstalling the game - then searching and deleting the reg entries I could - reinstalled game - and the crash issue disappeared.