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But first of all it would be good to note down the BaseID of these NCPs.
I unpacked bsa archives and 00037a57 and 00037a55 meshes had no facetint files in textures.
Which is the exact reason why they have grey faces.
You can install the Creation Kit for Enderal and generate the necessary meshes and textures by selecting these two NPCs.
Yet, I have no idea where this option is to find, as I only was told how it works but not where exactly.
I guess I'll install the Creation Kit for Enderal either and learn about. :D
Well, except they had grey faces before i did it. So not really. And the reason i unpacked the files is to check whether they have missing facetint files.
Thanks for the tip about CK, i assume you mean there is a version just for enderal specifically? Am i right?
I said the missing files are the exact reason for the grey faces.
You need to generate these in CK for fixing the issue.
No, it should actually use the same as for Skyrim 32bit.
I wonder if this guide is still valid for the Steam version of Enderal too:
https://www.youtube.com/watch?v=dQJVP7OH9MU
I'll just wait untill someone provides a fix for it. Thanks for the answer :)
I wonder how they plan to fix it.
Maybe handing out loose files. As including them into the BSA archive would require to redownload the whole archive. oO
Except they somehow have a clean process to include files into an existing BSA archive.
I misunderstood you. I though you mean the reason why they have grey face is because i unpacked the files from bsa. Don't mind me.
A quickfix like that would be more than welcome. I'm ok if it's loose files.
I did it like this:
1.) Installed Skyrim
2.) Installed Creation Kit
3.) THIS BREAKS YOUR SKYRIM INSTALL: Moved my whole Enderal Data folder to Skyrim Data folder and overwrote everything (I don't bother about playing Skyrim :P)
After that I also added these lines into the "SkyrimEditor.ini" found here:
Steam\steamapps\common\Skyrim
This block is found between the [Sound] and [Movement] block.
You should exactly replace that block with mine here and not add it additionally.
Then be sure to look also for the setting "bBlockMessageBoxes=1" in the same file and set it to "1" like here.
Otherwise opening the Creation Kit will drive you mad. oO
You now should be able to load Enderal into the CK, but surely your Skyrim install is broken as of that sloppy solution.
Weird... When I load these people into the CK Render Window they appear fine to me.
But when I load them up in the game, they have indeed grey faces. oO
So I generated the Face Meshes and Textures, but was either able to just fix the female with that.
Was actually pretty easy, by asking Google:
https://www.creationkit.com/index.php?title=Dark_Face_Bug
Putting the generated male texture as loose file in there does nothing. oO
People can check it out by putting the following into the console
"player.moveto 44ebc" without the quotes.
You teleport directly to the guy with the grey face. :(
https://steamcommunity.com/sharedfiles/filedetails/?id=1660061282
https://steamcommunity.com/sharedfiles/filedetails/?id=1660070269
Out of desperation, I generated his face again over a few times, but surely it never worked.
The woman was easy to fix by just replacing the tintmask file. I asume in case of male minstrel he has different looks in CK than his facegen. Try to change his facial features in CK then generate facegen.
But I either checked the Enderal - Forgotten Stories.esm. He doesn't get modified anywhere. :O
Unfortunately that didn't help either. :(