Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
I also reduced the overall visibility range from 15 to 10. I now play pretty much locked at 60 fps with very few times falling below that on 3840x2160 with a gtx 1080 and a 8700k.
That's a beast of a rig:
https://www.hitech-gamer.com/en/Xtreme-Gamer-PC/XTREME-GAMER-PC-NANODOM-V14-IN-WIN-909-black.html
And even on that rig it will lag.
Why? Because it's an old DX9 engine on a 32bit executable and Enderal is that detailed, that it almost breaks the engine. ^^
Which is also the reason why it looks and feels so much more believeable than Skyrim. It feels like a living world.
I personally recommend to cap your frames to 30.
This is how it looks and performs for me on 30 FPS:
https://www.youtube.com/watch?v=HQeO88PBNe8
I started the game with 60fps ultra and over my time played the performance got worse and worse. Currently it isn't that much fun any more, especially when the heat generation from the PC and the power consumption is absolutely beyond any other game... It is more like a synthetic benchmark at this point... on low settings!
I don't have any additional mods installed, except for the invisible helmet toggle mod, so I have no idea what's going on.
Draw distances and shadows are your best bet to reduce low fps.
You're most likely never going to get 60fps in most villages/cities or other high npc dense areas due to how Skyrim and thus Enderal handles things.
Neither your 1080ti or your cpu are the issue in low fps in this game.
This is the main reason why they are considering an SSE version after they're done with this one.
so from what i'm seeing basically "engine sucks not a lot you can do" :\
That's the gist of it yeah.
Some tweaks here and there might get you a few fps more in the low fps places.
But fe nothing will suddenly give you 60 fps in ark if you currently get like 30.
Just as an example.
I'm running 3440x1440 and get about 30fps in the ark marketplace (looking into the middle from one of the entrances.
Lowering my resolution to 1920x1080 gives me no performance gain whatsoever.
All I know is that everything in this engine is cpu limited and it's very bad at multithreading.
A fast single core clock will net you a few fps more, but not much.
It's the way the game queues things that slows it down a lot.
But it's also why disabling/lowering say shadows helps (since that's all cpu rendered).
The less it has to queue the faster the game runs.
On the right side of the window there's a link that says "Post History"
If you click that and then click your post you'll find it no matter where it moved.
core i7 quad
16g ram
Medium graphics setting.
Looks beautiful, games runs nice and no dropped frames... until I turn. System tells me a consistent 50 fps, but I can tell there are some frame drops when I look around (enough that its giving me a headache and its hard to see certain details until I stop turning and stare at it).
Fiddled with the settings and found some things that the game engine can't seem to handle: antialiasing and shadows...
No other setting change seems to be worth a darn. I am fine with the antialiasing and I'm even fine with the low quality setting for shadows themselves, but it looks plain terrible when I have to reduce the viewing distance for shadows down so low (improvement is only noticeable when antialiasing is off, shadows are low, and shadow view distance is a 1.... and it only becomes buttery smooth when the view distance is at 0).
The pop in looks so unappealing. I'm curious why this is such an issue for the mod. Is it because of the older game engine? Skyrim SE ran well enough and I even had some very graphics intensive mods running on that with no issues what so ever. I'm sure I can deal with this for the time being, but I hope there is some fix later... that or this gets moved over to SE at some point (SureAI have talked about it, but have said that more than likely it will be a while and in the mean time they will continue working on the current version).
Anyway, hope my shadows/antialiasing hypothesis pans out for others.
The worst fps slowdowns occur indoors ( worst one: deep diggers hollow, shed [the one between dark leap watch and deep digger settlement] I get around 25fps here on lowest settings), when I look up and it is snowing in Frostcliff Mountains and looking up in Goldenfrost, seeing the leaves fall, I get around 25 fps as well.
Dark Valley isn't that much of an issue however compared to the aforementioned parts. A constant 60fps on lowest and around 50fps on medium. 35-40 on ultra.
I will try the 30 day sleep later on.