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I also suspect if you entered this dungeon before that it may be glitched as the lever may only be there once. I think that as I have attempted to enter this dungeon again afterwards to see if I missed a magic collectable ... and couldn't get down as the lever wasn't there.
So I have gone down there when I was with Calia, but cannot go down afterwards on my own.
Weird that it disappears like that though, since if you do miss something, like that collectible symbol there, you're screwed in getting it, without console cheats. And this bug was reported on the SureAI forums a long time ago, and it was put off by one of the devs as being a glitch due to mods added to the game. Which is not true.
Speaking of lever weirdness in Old Dothulgrad, the lever near the end, in that huge room where the conversations take place with Hallys, just pops in conveniently when you need it, kind of like how Hallys does. (You can look down the corridor while Calia is talking about the treasure, and you can see Hallys just appear out of thin air there, shouting about something and then running toward you!)
This is the final area without lever..
https://steamcommunity.com/sharedfiles/filedetails/?id=1847353073
Then, talk to Calia and LIshari, and voila.. Lever!
https://steamcommunity.com/sharedfiles/filedetails/?id=1847353153
Oh, and for anyone else looking for the lever and thinking they were going crazy, because I did. And searched for this thing for way too long, thinking it must be hidden somewhere.. This is where it's supposed to be.
https://steamcommunity.com/sharedfiles/filedetails/?id=1847353037
"Wait, where are you going.. Aww.."
https://steamcommunity.com/sharedfiles/filedetails/?id=1847224001
Many things in quests work like that, they just appear in a certain moment to prevent you from interacting with them. Like that lever, you would've activated it the moment you saw it if it'd been there from the start and it probably would break the quest.
About the other, disappearing lever. It seems that it is disabled at the end of Deus Ex Machina quest. What other quest requires you to go there? (apart from that quest and the apparition one?)
Also, that editor id is a DustMist's id. It's easy to miss, because it's invisible and sometimes its id can show instead of the one you want when you click something. The correct id is 3f626.
There is a collectible there, but I got it before I left. If someone were to NOT grab it, it's gone for good the way that area is set up. Also, someone else posted on the SureAI forum that there is a Soul in this area that he tried to go back for, but couldn't return to that area to get it.
Thanks for the info. Edited my post.
You normally wouldn't stand there during the conversation with Hallys I would guess. And I'm just saying how it works. Similar thing happens when you go to meet Lishari in the Dancing Nomad. I don't know if you've done that quest or not, but the evidence is not there when you first get there.
Why would you do that? A post doesn't need to have an answered tick ... though if you answer your own post being able to tick that as the answer would be appropriate!
My suggestion would be to load a previous save whilst you were there and if needed use god mode in console tgm to carry what you need out.
Either way stuff you put into a barrel in a dungeon more than likely wouldn't be there anymore as the game respawns loot containers. So you'd definitely want to load a previous save to get all your Loot back.