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https://www.reddit.com/r/enderal/comments/ew8pr6/phasmalism_a_misunderstood_powerhouse/
I remember my Starling Navigator apparition soloing most high-lvl areas and barely taking a scratch process. Absorb Life & Essence Gift is really all you need to keep your apparition at top health (most of the time).
I also believe apparitions aren't affected as radically by the difficulty as the player. I could be wrong, but I swear I take much more damage with the same armour set and a higher armor lvl, than my apparition does.
For folks who don't like cheating but don't mind finding OP game mechanics, it seams that Phatasmalism becomes even MORE viable on Master and Iron Path Difficulty. :)
Correct, companions and summons don't take extra damage via increased difficulty. Same thing applies to base-Skyrim, Fallout 3 & Fallout: New Vegas (might be the case with other Havok -engine games too). Oddly enough, apparitions aren't affected by Magic Resistance cap either, so you can make them entirely impervious to mages.
I like to give my apparition a copy of Frostwind spell. Statistically it's not the strongest DPS, but the whirlwind projectile has a wide hitbox, it passes through enemies and if you hit a fleeing enemy with it, it can tick twice. Worse single-target DPS, but hitting multiple foes at the same time makes it good at clearing packs.
Since then, i can't wrap my head around playing without phasmalism. Even just a splash is good.
I really like to tweak my apparitions with different gear for different situations even if it is not necessary, it's very fun to do.