Enderal: Forgotten Stories

Enderal: Forgotten Stories

View Stats:
Witch ~ Oct 14, 2019 @ 11:44am
Whats a good werewolf build?
Went Wolf/Brigand for the potions but honestly Im kinda starting to regret it. It just feels really weak
< >
Showing 1-11 of 11 comments
MikeBob2013 Oct 14, 2019 @ 12:40pm 
Originally posted by Witch ~:
(...) It just feels really weak

I think it's fair to say that pretty much *all* classes feel weak early on in Enderal, with certain of them having steeper 'survivability' curves than others. This is because Enderal has a way of handing your head to you until/unless you improve considerably in levels, skills, and equipment upgrades - no matter what your class/character development choices are. (Prior to level 20-ish, anyway. Later on I think things get more manageable.)

I think it's possible to make pretty much any character build adequately survivable/efficient (eventually) if you're patient and you don't neglect developing the key talents/abilities in your class 'toolbox.' (In other words, spend your points and spend them wisely).

Also, be sure to upgrade your gear regularly and focus on developing strategies along the way that best utilize your character's skills and strengths. (Also keep in mind: there's never any shame in CHEESING your opponents in Enderal. :steammocking:)

Good luck. ;)
Last edited by MikeBob2013; Oct 14, 2019 @ 12:41pm
Witch ~ Oct 14, 2019 @ 2:19pm 
Originally posted by MikeBob2013:
Originally posted by Witch ~:
(...) It just feels really weak

I think it's fair to say that pretty much *all* classes feel weak early on in Enderal, with certain of them having steeper 'survivability' curves than others. This is because Enderal has a way of handing your head to you until/unless you improve considerably in levels, skills, and equipment upgrades - no matter what your class/character development choices are. (Prior to level 20-ish, anyway. Later on I think things get more manageable.)

I think it's possible to make pretty much any character build adequately survivable/efficient (eventually) if you're patient and you don't neglect developing the key talents/abilities in your class 'toolbox.' (In other words, spend your points and spend them wisely).

Also, be sure to upgrade your gear regularly and focus on developing strategies along the way that best utilize your character's skills and strengths. (Also keep in mind: there's never any shame in CHEESING your opponents in Enderal. :steammocking:)

Good luck. ;)
But I have the wolf stone maxed out.
MikeBob2013 Oct 14, 2019 @ 2:54pm 
Originally posted by Witch ~:

(...)

But I have the wolf stone maxed out.

Then it might be advisable to begin looking at other memory trees for passive perks that you can pick up to augment your current skill set (and/or perhaps add some magic ability of your liking), as well as improving your ability to create/improve better gear - which will in turn require improving your crafting: handicraft, enchanting, and/or alchemy (I recommend balancing all three optimally, but opinions about this vary somewhat).

After you've 'run out' of places to spend your memory points (after 'maxing out' the Lycanthrope tree, for example) it absolutely becomes 'Prime Time' for enhancing your character build using these other tools and options.

And finally: level, level, level. The more levels you put on, the more you can improve your stats, and the more points you earn to spend on improving adjunct skills and abilities (try going back to areas you've already cleared every few game days for re-spawned enemies to kill and loot items to pick up and sell), and also be sure to find and complete as many side quests as you can along the way.

One of the coolest things about character development in Enderal is the sheer number of choices you have at your disposal in fleshing out your character's skills/talents/abilities (no combination of perks/abilities is mutually exclusive, really), but none of it will do you any good if you (either) don't level up enough or leave all those points unspent.
Last edited by MikeBob2013; Oct 14, 2019 @ 2:59pm
Syrris Oct 14, 2019 @ 8:37pm 
In terms of what does and doesn't synergize?

Werewolf form can't block, so the block-focused talent tree probably isn't a good match.

The stealth skill lines have some obvious synergy, but the timer-based werewolf form may not be ideal in combination with a playstyle that requires going slowly (or at least slower). This depends a lot on how efficient you are with stealth play though.

Magic-focused trees have the obvious problem of stamina/mana mismatch until you get the relevant werewolf perk. You also can't cast spells in werewolf form, which means that you have to juggle two completely different playstyles. The upside is that you have a lot of flexibility.
Last edited by Syrris; Oct 14, 2019 @ 8:38pm
Witch ~ Oct 14, 2019 @ 10:43pm 
Originally posted by Syrris:
In terms of what does and doesn't synergize?

Werewolf form can't block, so the block-focused talent tree probably isn't a good match.

The stealth skill lines have some obvious synergy, but the timer-based werewolf form may not be ideal in combination with a playstyle that requires going slowly (or at least slower). This depends a lot on how efficient you are with stealth play though.

Magic-focused trees have the obvious problem of stamina/mana mismatch until you get the relevant werewolf perk. You also can't cast spells in werewolf form, which means that you have to juggle two completely different playstyles. The upside is that you have a lot of flexibility.
Yeah thats currently my main issue and why I asked: It seems to lack a lot in Symergy. Only the brigand seems the most logical one, and only for the alchemy perks. Light armor bonuses seems unaffected and you even lose set bonuses.
Witch ~ Oct 14, 2019 @ 10:45pm 
Another issue is that it feels very... Weak in mid/late game
MikeBob2013 Oct 15, 2019 @ 7:24am 
I suppose I should have probably disclosed the fact that I know absolutely zilch about Lycanthopy (I never play a werewolf - or a vampire, for that matter - in any game). :steammocking:

The point I was trying to make though, was that if you do some research and hunt & peck around a bit, you can almost assuredly find talents/skills/abilities from non-primary memory trees to augment/improve your build (no matter what your build's primary focus is).

Sorry for any confusion. =/
Wumbo Oct 19, 2019 @ 4:16am 
I think the Lycanthropy tree is awesome.
What is your wolf claw damage? You can get it to 100+ with some alchemy skill and equipping your highest dmg weapon before you transform (bow or 2h best).

What you can do is keep running and abuse the sprint power attack. Or stagger an isolated enemy with one of your talents(call of the hunt) and then hold power attack for 3 strikes.
For my character the wolfblood potion has become the ultimate panic button. You become very hard to hit and you deal high dmg. Just don't expect a werewolf to stand it's ground and be tanky.

also, i think it's cool that your werewolf appearance changes on unlocking a class combo.
also #2, since there is no fast travel, werewolf form sprinting allows you to travel places in the blink of an eye.

Enderal is a great game
Witch ~ Oct 19, 2019 @ 6:27am 
Originally posted by Wumbo:
also, i think it's cool that your werewolf appearance changes on unlocking a class combo.
WAIT WHAT?!
darth.congus Oct 22, 2021 @ 5:42am 
Originally posted by Witch ~:
Originally posted by Wumbo:
also, i think it's cool that your werewolf appearance changes on unlocking a class combo.
WAIT WHAT?!
https://en.wiki.sureai.net/Enderal:Classes all combo
Witch ~ Oct 22, 2021 @ 5:44am 
Originally posted by darth.congus:
Originally posted by Witch ~:
WAIT WHAT?!
https://en.wiki.sureai.net/Enderal:Classes all combo
Found a necromancer
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Oct 14, 2019 @ 11:44am
Posts: 11