Enderal: Forgotten Stories

Enderal: Forgotten Stories

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Vizionblind Feb 24, 2019 @ 8:05pm
How long is this mod?
ty
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Showing 16-30 of 33 comments
MikeBob2013 Feb 25, 2019 @ 10:33am 
Originally posted by Tripwire_Stone:
how have you all played so much? didnt it just come out? :)

Hahaha! Sleepless nights and sink full of dirty dishes! :steammocking:
MikeBob2013 Feb 25, 2019 @ 10:49am 
Originally posted by AggroBuLLeT:
(...) you will get a huge big fat warning on your screen when you reach the point of no return. so you dont need to intentionally stall the main quest.

Good to know, thank you!. ;)

(I'm getting ready to do 'Taming the Waves' today. I felt kinda bad for leaving Jespar to sit in the Market District in Ark for several days in a row, although he really didn't seem to mind. =P)
Vizionblind Feb 25, 2019 @ 3:02pm 
ok so, someone please finalize this for me :)

I got forgotten stories on steam. It apparently also comes with shards of order. When I create a new game, it starts me off on the shards of order quest line? (one of my first quests was to find a key to put in a statue so i could hop up to a ledge)

thanks!
StarlightRac Feb 25, 2019 @ 3:10pm 
Originally posted by Tripwire_Stone:
ok so, someone please finalize this for me :)

I got forgotten stories on steam. It apparently also comes with shards of order. When I create a new game, it starts me off on the shards of order quest line? (one of my first quests was to find a key to put in a statue so i could hop up to a ledge)

thanks!

your playing enderal which has all the orginal content plus new content with dlc too. so you fine you have everything you need to enjoy a great game so stop worrying so much:P
Vizionblind Feb 25, 2019 @ 4:00pm 
Originally posted by StarlightRac:
Originally posted by Tripwire_Stone:
ok so, someone please finalize this for me :)

I got forgotten stories on steam. It apparently also comes with shards of order. When I create a new game, it starts me off on the shards of order quest line? (one of my first quests was to find a key to put in a statue so i could hop up to a ledge)

thanks!

your playing enderal which has all the orginal content plus new content with dlc too. so you fine you have everything you need to enjoy a great game so stop worrying so much:P
Oh, im not worrying I just want to start in the base game and want to know if its starting me in the dlc area or not :)
Last edited by Vizionblind; Feb 25, 2019 @ 4:00pm
Nerevar Feb 25, 2019 @ 4:02pm 
there is no dlc area. the dlc is PART of shards of order. you cannot seperate them at all.
it simply adds new stuff to shards of orders world.
MikeBob2013 Feb 25, 2019 @ 4:26pm 
Originally posted by Nerevar:
there is no dlc area. the dlc is PART of shards of order. you cannot seperate them at all.
it simply adds new stuff to shards of orders world.

And that, in my mind, is the best way to implement dlc. Most games that have their dlc 'bolted on' to them (instead of being seamlessly integrated, as in this one) tend not to be as much fun to play, imo.

I guess it might be more work to do it the way it's been done here in Enderal, but I think it makes for a more immersive experience.
Nerevar Feb 25, 2019 @ 5:14pm 
Originally posted by MikeBob2013:
Originally posted by Nerevar:
there is no dlc area. the dlc is PART of shards of order. you cannot seperate them at all.
it simply adds new stuff to shards of orders world.

And that, in my mind, is the best way to implement dlc. Most games that have their dlc 'bolted on' to them (instead of being seamlessly integrated, as in this one) tend not to be as much fun to play, imo.

I guess it might be more work to do it the way it's been done here in Enderal, but I think it makes for a more immersive experience.

it depends on the type of game tbh. for open world games any other method as this would be utter stupid imo.

MikeBob2013 Feb 25, 2019 @ 6:16pm 
Originally posted by Nerevar:
Originally posted by MikeBob2013:

And that, in my mind, is the best way to implement dlc. Most games that have their dlc 'bolted on' to them (instead of being seamlessly integrated, as in this one) tend not to be as much fun to play, imo.

I guess it might be more work to do it the way it's been done here in Enderal, but I think it makes for a more immersive experience.

it depends on the type of game tbh. for open world games any other method as this would be utter stupid imo.

Fallout 4's 'Nuka World' dlc is an example of what I meant. It had the feel of something that was just 'slapped on' as an afterthought, and the only thing it succeeded in adding was 'more of the same.' It was grindy to the point of being mindless, imo.
Nerevar Feb 25, 2019 @ 6:37pm 
Originally posted by MikeBob2013:
Originally posted by Nerevar:

it depends on the type of game tbh. for open world games any other method as this would be utter stupid imo.

Fallout 4's 'Nuka World' dlc is an example of what I meant. It had the feel of something that was just 'slapped on' as an afterthought, and the only thing it succeeded in adding was 'more of the same.' It was grindy to the point of being mindless, imo.

well stuff like that was done by bethetic aswell a few times. i mean adding new areas to explore is fine. if they are added to the world.

getting teleported to an island or other isolated place is totally fine IF that is still part of the world and can be visited by your character from the maingame.

unless you mean by its theme. as that theme yeah seemed REALLY unfitting. but fallout 4 was all over the place to begin with in terms of cringe.

tough it was kinda hilarious to use the trumpet holotape while chargeing in with an explosive minigun. seemed fitting somehow XD
MikeBob2013 Feb 26, 2019 @ 5:50am 
"fallout 4 was all over the place to begin with in terms of cringe"

Good point.

Nuka World's theme didn't appeal to me but I didn't mention this earlier because, well, some people actually liked it. Strokes & Folks: like flavors of ice cream or movie genres, different people have different preferences.

It felt to me like Bethesda added something new where nothing existed previously but, ultimately, it wasn't really new. It wasn't really fresh.

The clever genius of the Fallout franchise wasn't well served by this because it was just like any other place in the game with a garish coat of paint, and it felt like a money-grab.

The last straw for me was actually that I had to get through that damned 'Gauntlet' to discover this. I remember thinking 'this better be good.' It wasn't. It was disappointing.

On the other hand, I thought Far Harbor was really cool - and I didn't mind the travel necessary to get there because the journey itself added something to the story that I felt was missing with Nuka World entirely.

By the time Nuka World was released, I just think the team at Bethesda had pretty much run out of petrol.
DakotaThrice Feb 26, 2019 @ 6:05am 
One thing to consider here is that there are quite a few places you just can't get to without the relevant quest and anyone who focuses on exploring early on will later have to revisit these locations as unlike Skyrim there are no radiant quests so o kectives won't be moved to unexplored locations. As such those who do try to explore everything before progressing quests will ultimately end up with a greater than average playtime.
MikeBob2013 Feb 26, 2019 @ 6:30am 
Originally posted by DakotaThrice:
One thing to consider here is that there are quite a few places you just can't get to without the relevant quest and anyone who focuses on exploring early on will later have to revisit these locations (...)

I'm currently in the process of discovering this. I've pretty much decided to stick with the main quest line until I get to that 'big fat warning' that AggroBuLLeT told me about several posts back, and then I'll take a break from the MQ to explore and pick up any other quests I might have missed.

I will also say this: whoever wrote the story and NPC dialog for Enderal REALLY did an excellent job.

You don't want to hurry, skip, or rush through NPC dialog with this game. The story is really deep, original, and *very* well told, imo.

(In this regard - and I *hate* to say this about a game I really love and spent a lot of time enjoying - Skyrim totally missed the mark: Skyrim's story lines were predictable and almost boring by comparison.)
Nerevar Feb 26, 2019 @ 7:07am 
take this warning dude : you SHOULD not fokus the mainquest as your first duty. my advice is to follow the mainquest till you gain access to the sun temple in ark (finish the stuff around riverville tough as youll quickly outgear/level it).

THEN jump ship and go exploreing.
if you wait till the point of no return youll actually miss out on a few quests as thier npcs will DIE during the mainquest. this is scripted and unpreventable. i wont tell you which ones to prevent spoilers but it will happen.

the point of no return is like 85% trough the game already. huge mistake to wait with exploreing the world till then. unless you dont care about it at all.

rushing the mainquest and ignoreing the rest till last is the worst thing you can do in enderal as a fresh player. it makes logical sense to leave that quest for last is all i will say. you would also get too high expectations for sidequests if you do mainquest first.

the mainquest is the best quest in the game. there is some sidequests which are also pretty awesome (final rhalata quest is insanely well done) but most pale compared to the mainquest and will leave you disappointed IF you already did the mainquest. otherwise youll feel it gets better and better if you do the mainquest last.

some sidequests and dungeons are awesome and you dont wanna miss these.
Last edited by Nerevar; Feb 26, 2019 @ 7:11am
MikeBob2013 Feb 26, 2019 @ 7:25am 
Thank you, Nerevar. I think I'll take your advice.

I began Act II last night ("Fragments of the Past"), and although I am really being 'drawn in' by the story line, I think I'll put it on hold for awhile and go do some other things. (I think the character quests are also astonishingly robust, by the way.)

'Blood and Dust' currently has my attention (I also made it past the twins last night - only just barely =p), but I don't think I can (at level 20!) currently go very much further with this one. (And my difficulty level is only 'Adept' - I guess you might say I'm not the most capable player, although I'm having a blast so far. :)

Here again, the story (and the way it's told) is captivating. I can hardly wait to see more. ^.^
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Date Posted: Feb 24, 2019 @ 8:05pm
Posts: 33