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So you have never played against hard or hardest AI? Like I mentioned previously there is a big difference in difficulty for moderate vs. hard difficulty. Hard difficulty seems like it is nearly impossible for me to win on skirmishes with at least most maps, but moderate difficulty feels like it is too easy sometimes especially on 1v1, depending on what maps are being used, what civs I am playing against, and what civs I am playing as.
Hard for me to imagine what the difference is between hard vs hardest AI if I struggle even against hard AI. Also, if I am not mistaken free for all is limited to four players and not eight, because you are forced to play with teams contrary to AoE II: DE. There is for example no team 5, team 6, and etc...
I have played water maps before, but not a lot when it comes to civs starting on islands that are too small. I notice ships transporting military, but never when it comes to villagers at least on moderate difficulty. However, I do not remember transport ships not being able to load artillery where I was not aware of this being an issue until only recently when you mentioned this.
Hard, Hardest, and extreme AI apparently got buffed at some point last I knew with skirmishes where the AI is more aggressive (but not necessarily smarter) and ages up noticeably faster, but hard difficulty seems to be a lot harder than moderate difficulty for some reason. I have figured out how to win on moderate difficulty but not hard difficulty with skirmishes. Thank you for that information and I believe that is at least mostly the answer to my question. Part of the problem with moderate difficulty at least on 1v1 matches is that it seems easier than moderate such as for example the AI never getting past the Commerce Age. With hard difficulty in contrast I struggle with both team games where I have one or more allies (but to be fair the AI as an ally can unfortunately be quite stupid and unreliable sometimes to help explain why team games can be potentially harder than 1v1) and even 1v1.