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Moderate difficulty has a ton of internal handicaps to help you out:
- It soft caps the population at 130 meaning it will always have a weak late game
- It uses the move command instead of attack-move, so you can ambush their army and it will not defend itself until it hits its waypoint.
- It doesn't effectively micro anything except artillery
- It will hit you in Age 2 occasionally, but it's typically weak
- It uses suboptimal decks
When you move up to hard, all of those handicaps go away, so suddenly, its using an effective card deck. It's advancing through the ages efficiently. It's defending its base with many units making it hard to raid. When it is attacked, it responds immediately and aggressively. It micros all of its units. It's not perfect micro, but it definitely issues unit-specific commands in combat and attempts to attack the things its units counter. It adjusts its army composition in real time to counter what you're using.For the player trying to make the jump, it's often too big of a skill gap to suddenly have to manage all of that. I've been calling for them to adjust Easy and Moderate for a long time to smooth out the difficulty curve.
What can you do in the meantime?/How do I git gud?
That's probably enough for now. If I can offer more tips, please feel free to ask. In fact, others who are considerably better at the game than I am will probably chime in with some good advice as well. I don't do much of the multiplayer scene, so you'll definitely want to hear their thoughts about learning to play effectively against human opponents.
Happy gaming!
All of this will help, and, yes, the best answer is ultimately just to get better at the game, which is not as hard as it sounds and can usually be achieved with just a few changes to how you play that you may just not have thought about before. There would be an infinite number of difficulty levels if the game had to cater to everybody's specific preference for how to play and nobody was willing to change their style.
This is the best advice. I'm getting old and have health issues. Moderate is boring as hell. But with a short treaty period you can get an army and some defences up and i generally win every single hard match.
Otherwise if you don't want treaty mode enabled to get you started i guess revert back to the "get good" advice.
You can also choose which enemies you prefer to face in skirmish. I hate the artillery spam a lot of the cpu players spam out so sometimes i play against the Lakota which have none.
The game can be made easier by all of the above and a good card setup.
Not throwing your advice back at you but highlighting why the AI seemed broken to me was because the equivalent difficulty setting in the original is wildly better while moderate on this one seems to only passively exist. Regardless of handicaps it shouldn't be doing nothing. on the friggin medium difficulty setting.
I did try hard after this and found it extremely obnoxious, Like I can do better at this game I played multiplayer way back in the day but it's not the experience I'm wanting from skirmish mode.
Even more infuriating is that whatever perfect balance from the original game that I had is seemingly gone now. The game no longer has a middle ground between extremely easy useless AI and very competent perfect efficiency. I'll just go play the original for my fix.
I very much understand the frustration. You're not alone on this. I've written several times about the issues with the difficult modes and the need to smooth out the difficulty gain. The single biggest thing they could do is simply use attack-move when moving their army around. That one thing alone would restore a big part of the missing difficulty to Moderate setting. I recommended what I did because it works for me. That's how I jumped from Moderate to Hard.
AoE3 DE is such a huge improvement over the original IMO that I would not want to go back to the original experience with its own bugs and balance issues. Anyway, I hope you find an experience you enjoy! It's a great game and well worth playing!
the AI doesnt work in most water maps it just stays stuck in some islands, it doesnt work in historical maps. they dont do anything impressive, than just spam units even in harder dificulties. they just spam buildings that they do even use. its like someone programmed babys first AI.