Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
We don't really need to carefully manage our gold like how it was in AoE 2, since there's infinite coin from plantations, plus villagers don't need to deliver them personally.
We can train 5 units at once, from multiple barracks, stables, fortresses and even SHIPS which doesn't even make any sense.
AoE 3 pretty much is all about spamming units at some point, maybe shipments are the only way to defend your colony from a rush or boom, and i actually like those cards a lot, makes each civilization more unique, at least we have that severe population cap to prevent such Total War armies at once.
I only wish we could use shipment points to buy other stuff from distant allies like in Wars of Liberty mod.
warcraft 3 died because it was a grossly incompetent game that went and destroyed the original game with its own problem.
people were hyped about the game up until they saw the product was that much of a failure
Everyone knows that Reforged made everything worse. They even removed multiplayer features that the original WC3 already had. It is a shame for Blizzard. Look it up on Youtube or Metacritic.
But adding new missions or a new campaign is considerably more difficult, perhaps impossible.
Britain: CAn'T yOu RepRoDUce??
Yes similar but modernized like AoE 2 DE. That one is a perfect RTS make.
Reforged failed because it refused to adapt because Blizzard cut the budgets and there are like 2 people working on it that have less skill than the community devs. Sorry to say it that harsh. It was a huge disappointment. The Reforged version was way worse then the Classic version. It has way less features and a buggy singleplayer mode. Clans gone, ladder gone, community tournaments gone. If Reforged would be the same without promising more nobody would be that disappointed. Now everyone who didn't refund Reforged plays with the Classic graphics.
I agree that it would have been a huge massive success if they made it right. I would have played it 24/7 and maybe I would have even bought skins for heroes or made custom maps/campaigns with the map editor (which is not possible anymore, too). It is a shame.
Ripping out a core part of AOE3's gameplay is not going to make it Age of Empires 2 II and it would do nothing but piss off the people who actually liked Age of Empires 3 which one would imagine is the target market of Age of Empires III DE.
I have my problems with the card system, but I think a much better solution would be to remove needing to level up home cities to earn cards since it just punishes people for trying out new civilizations or for being newer to the game.
I fail to see , realise or understand why you think this would be changed for 1 person out of many.
Perhaps this game simply isn't for you and if so just move on and play / buy something else.
You are trying too hard, bruh.
It DIED BECAUSE It was rushed piece of crap with most important features missing.