Game Builder

Game Builder

76561198855697450  [developer] Jun 24, 2019 @ 1:29pm
June 24th, 2019 Release notes
General:
  • Multiplayer permissions! Allow or disallow others to Build/Edit your game
  • "Save?" warning before closing a project
  • Fixed rotations drifting randomly
  • Improved multiplayer stability for large games - less disconnects!
  • Fixed some multiplayer sync issues (teleporting, etc.)
  • Fixed several crashes
  • Optimizations for terrain generation
  • Primitive stacking blocks now have colliders and physics
  • Added cooking assets for weekly challenge

Logic & Scripting:
  • Fixed bug where player input messages (like "onJump") were delayed by a frame
  • Fixed IF-THEN logic where sometimes it would fail to trigger the action if the event fired too quickly (most obvious case is when you try to jump twice within a short amount of time).
  • Added the vpnick command to switch virtual player nickname when testing multiplayer
  • Win/Lose cards now reset the game automatically after a delay instead of requiring manual reset
  • Fixed[?] weird jump height bug where people would end up jumping twice as high