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This game is not easy though! Don't expect this to be a normal casual puzzle game!
Good luck to you & enjoy the game!
The essence of the game is this: you have a set of input molecules, a set of requested output molecules and you need to use the inputs to create the outputs. Inputs spawn on the input zones on the left, and finished output molecules should be outputted on the output zones on the right.
To do this, you're given a 10x8 grid and a red and blue programmable Waldos, that travel along paths on the grid. You can place instructions on the paths, and when a waldo arrives at an instruction, it'll execute that instruction. Note that Instructions can also be red or blue, and a waldo only executes instructions of its own color.
For example, suppose a waldo reaches a "grab" instruction. If the waldo is over an molecule, it'll grab that molecule and drag it across the reactor. There is also a "drop" instruction, which will make the waldo drop the molecule it's carrying.
The game is esssentially an exercise in visual programming. Once you hit "run", you have given the control to the waldos and they just run their course. It's your job to make sure that that course actually completes the mission. At first, a reactor is empty. You have to create the paths and place the instructions yourself. Unlike many other puzzle games, there is no One True Solution to a mission: as long as you create the requested number of output molecules, you're good.
In the first tutorial mission, both the input and the output molecules are H2. That means you don't have to change the molecules themselves, but you still need to move then from the input to the output zone. The essential steps for that are:
The above is what the in-game tutorial is trying to make you do, but at first it's not all that clear that that is the case.
There are some tutorial videos on youtube, of varying quality and difficulty. I like this one:
https://www.youtube.com/watch?v=RjYOYtd298o This is someone who is still the game, and gently shows you the basics. I know other, more advanced tutorials as well, but this one should be enough to get you started.
this game very very hard! hahaha... but this game is still good... :D
thanks made. i appreciate that.
My problem is that I can't do any of the stuff that's shown in it.
I have a line going from the start box off to the left. I can't place an input in the highlighted square like it says it wants me to. When I hit stop, the waldo goes back to the start. When I click play at single speed it heads to the left and stops at the end. I can't seem to place ANYTHING on the line by clicking to select and then clicking to place.
Aside from being a diffficult game to grasp, it's got a decidedly unintuitive UI. I've been playing computer games since a GOOD computer had 40 columns text with actual lower case and hooked up to an RGB monitor rather than your TV set. I wish the video you linked to (or better yet something in the game) actually bothered to explain the UI's functionality.
I find the UI pretty intuitive ... drag&drop to place instructions, or use shortkeys. Right-click on an instruction for context menu, Ctrl+Z/Ctrl+Y for undo/redo, drag-select. These are all fairly standard UI concepts that are fairly obvious. But that's probably the problem here: "obvious" is a very dangerous term. The tutorial mentions "place", and "click to select and click to place" is just as obvious as drag&drop.