WolfQuest: Anniversary Edition

WolfQuest: Anniversary Edition

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How to get my mate to mark territory?
I know theres no command to get them to mark, but are there any things that encourage them to mark territory? I've never had any of my mates go and mark anything, even when most of my hexes were really weak. Not just lazy/social mates either ._. its just really annoying. They hunt fine by themselves but thats it
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Personality is all I can think off and that isnt a huge guarantee that they will mark. A lot of people are requesting better ai so hopefully we do get better ai. Right now mates are useless to me, other then having pups. Even the best personality, they do not help. Should be a 50/50 when helping with terf
It depends heavily on personality for mates marking territory or hunting. Though, it is random on whether or not they will actually go out.
Loners are more likely to go out on their own to either mark or hunt, I had it happen a few times where they didn't ask me to go and would go off on their own.
Energetic mates are also likely to go out marking as they cannot stay still for literal minutes. I've probably had this happen a few times as well but they would ask me to go with them (I'd get social + energetic mates usually).
Social and Lazy do not apply here and neither does Bold and Cautious- though they may influence it.

The devs have confirmed that they will not be adding a command for them to go out because it would then feel like a sims game and not a realistic wolf game (thankful for this as sims is kinda going downhill). As for their ai, I think its ok- it's better than pre-saga somewhat. I know a little bit about ai but not much, I remember saying that mates won't do anything unless you do something but it feels like they fixed that issue.

If your mates whine at you to go out, ignore them- that's when they'll actually go out on their own to do something. Same with packmates such as your yearlings/subordinate adults. They will leave after a while of whining at you.
Loach Jan 18 @ 12:19pm 
Personality doesn't strictly dictate excursions but can loosely influence how packmates go about it or how long they may wait before heading out (social wolves whining at you vs loner wolves just moseying out without a word). there's general base survival instincts packmates should have so even the laziest of lazies or super cautious wolves should want to go out once they are hungry or the territory is weak enough.

Though what is considered as everyone-needs-food and territory-needs-marked for the NPCs may not align with a players own view. So if you stay on top of stuff from how you interpret pack needs, you may not see them go out often, if at all.

I usually never saw excursions unless everyone was hungry, no one (not even me) had leftover food to cough up for pups, and/or around half or more of the territory was dipping below 50%. Then they'd whine about and go and if stay home or go do something else alone.
Last edited by Loach; Jan 18 @ 12:25pm
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