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1> That's an interesting question. I know that hunger affects your healing rate BIG TIME, and the amount of health recovered diminishes quickly with less food in your tummy, but don't know if NPCs have a similar factor.
I know that I've tangled with NPC wolves on Easy and both of us were on the ropes. On Easy, one sleep with full hunger will almost completely refill your health, and my "sparring partner" was still missing about a third of theirs next time we met.
My boldest mate Yukiko is a menace who has more than once tested the limits of "Mate Permadeath Disabled". Hard to say exactly what happened in this case for you though, as this was pre-Saga last time I played on that save.
2> My best guess is that these packs either spawned in with, or lost, one leader, which triggered the disband countdown. If they weren't able to find a new mate, likely linked to what you said about dispersals dying much more frequently in Accurate, then they would collapse later. I say "spawned in" because on my current save I basically loaded in on top of a courtable leader, but hadn't completed Learn to Hunt on that wolf yet so couldn't capitalize. Of course given that this is Accurate, NPC wolves are probably just as likely to get killed in encounters out in the wild as you are - they actually do go on hunts and get in fights in the background. So either way is possible.
3> Can't say I've ever tried that. I wouldn't expect this one to be patched out any time soon if they do though, since meat chunks are supposed to be smaller morsels, and therefore less likely for a competitor to be willing to risk a fight over. Much like how competitors generally won't fight you over a hare.
4> This is an awesome idea and I love it.
5> I don't actually know. Her enclosure is much more secure in LR:AE, and therefore you can't break in to find out anymore. I even tried leaping off a nearby sloped rock, but faceplanted into the fence despite being a few meters above it.
I'd have to load into LR:C and clip in to find out. Which, given that moose are a tough fight even on a normal day, it might be a bit before I can bring her down and report back.
6> Yes, as long as your pack has any adults you can succeed to. After all, Elders and Ironwolves use the same code-path, just with the names changed. (An early bug after they added the feature would mix them up.)
For the rest, are you currently in the normal branch, or are you in the public beta? Some of what you list here is addressed in the current beta patch.
In terms of packs disappearing suddenly, that sort of thing is usually on countdown in the background for a while. It's possible they were in imminent disbandment before all that sleeping you did, and all the snoozing simply sped by the process up and showed their fading off the map. A lot of the game world ticks by and does things regardless of what you do, so for reporting things you believe are strange with I, it's recommended to go back to a previous save if you have one and send a bug report with details of what you saw and why you think it is strange(or what you think should happen instead).
on accurate, sleeping without a full stomach is just a waste of time, health-wise, but my hunger was just almost full in any case. I should have healed a little more than I did, compared to the NPC
I've never had a mate die within natural cause aside from old age. I'd like that to be more likely.
I've cooled down since I first made this post. That makes sense, if they couldn't find a mate in time. I just... didn't expect it to happen to two packs at once.
Well, if you're in dire straits, that meat morsel cheese strat has saved me at least twice. Just pluck everything off the carcass into a pile then sleep and eat on repeat until your health and injuries are in the safe zone again.
:D
Oh, I must be remember the Classic LR save with Floppy. I guess I never actually tried to get in on LR AE
ok thanks
alright, thank you for the info
I'm not in beta. I looked at the list, and I guess that solves a few issues? Not entirely sure yet
oh okay. I can't go back to a previous save in ironwolf. I just thought it was strange that they both died off at seemingly the same time. I thought they should disband one pack at a time, as that seems less game-y somehow and more natural.
but to heal double the health that I do is still ridiculous. just heal slightly at the same rate as I do on full hunger. On accurate, no strength buffs, we tend to be damage twins.
Usually they do! but sometimes it can happen around the same time for some packs, like what you saw.