WolfQuest: Anniversary Edition

WolfQuest: Anniversary Edition

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Elk Migration in Hellroaring
Is it just me or are elk suddenly hard to find in Hellroaring because of Elk Migration?

I've been playing on the map with 3 saves of mine and I'm seriously thinking about moving to Amethyst or Slough for my packs to have a better chance at hunting and getting food. This is because anytime I check where the elk should be, they just... aren't there unless I get them by PURE luck and chance. These packs are settled in 3 separate areas on the map.

I've stopped going after mule deer and pronghorn because they barely give food and I have to hunt several just to get enough for everyone, also they're HARD to hunt- Cow moose aren't all that common either and anything like a bull moose, elk and bison isn't an option for me to hunt with my packs, two of which aren't very big unlike the other I have that has 12 wolves. Beavers aren't present and snowshoe hares are out of the question.

So like... is it the case of the map being too big and therefore it's hard to hunt elk or am I confused on what I consider uplands/valleys or is it just coming down to bad luck?
Last edited by AbelWolf076; Mar 1 @ 10:02pm
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Showing 1-5 of 5 comments
It might be the elk migration and the map being too big. Since elk move around, sometimes they are not in a certain area for a long time so you have to find other food. On amethyst, in winter I have to eat rabbits just to live in my terf XD
clupis Mar 2 @ 6:10am 
Elk migration isn't a new thing. It's been in place for quite a while. There is just info added about it now to help people out. If elk aren't in your territory move your territory around temporarily to find them. It's what wolves usually do in Fall and Winter. They go where the Elk are.
Elk migration has always existed since the game came out. It would have been integrated into Hellroaring at its release, so it's been consistent and shouldn't be anything new. I would blame bad spawns.
I don't have too much personal experience with Hellroaring because I hate slopes, and I barely tolerate Amethyst as such. But looking at the map, the uplands is obviously the mountain areas, and what I think the game considers to be lowlands is where all the dens are clustered in the southern ish end of the map. The devs have made it so the dens are always kinda in range of where the elk will be in the late winter and spring. Elk go to lowlands in winter and the highlands in the summer, but they'll also be in the middle of that journey in the autumn and spring, which might lead to more confusion.
I typically would say that the rend sites are where the highlands are, but seeing there is one smack in the middle of the lamar valley so the devs could please the people who wish to move there for some reason in the summertime, I wouldn't rely on it.
When it hits winter time, do not be afraid of expanding your territory and shapeshifting it to your needs just like a real wolf would do, even if that means moving to a map (your territory will decay but stay for a bit). I tend to pick out my den and my spring territory in the dead of winter, but I will make a stretch of territory to capture some lowland turf for myself so my pack can feast on the elk there, only visiting my future den territory when the hexes get low. As someone who likes to micro manage hexes, this was a hard aspect of the game to accept for me, but I'm so glad I did. I haven't needed to make a drastic move like going to another map for elk's sake, but just to allow myself the freedom to explore and conquer for food when it's winter time and letting my territory shape go wild is quite freeing. It also seems that in the fall and early winter, the elk, if they're not migrating into the lowlands of the map, tend to hang out on the edges of it. Yeah I'm looking at you Ninebark.
Don't know if this helps. If it doesn't, it's not a sin to move to another map for a season.
Originally posted by crys:
If elk aren't in your territory move your territory around temporarily to find them. It's what wolves usually do in Fall and Winter. They go where the Elk are.

Originally posted by JupiterFox:
When it hits winter time, do not be afraid of expanding your territory and shapeshifting it to your needs just like a real wolf would do, even if that means moving to a map (your territory will decay but stay for a bit). I tend to pick out my den and my spring territory in the dead of winter, but I will make a stretch of territory to capture some lowland turf for myself so my pack can feast on the elk there, only visiting my future den territory when the hexes get low. As someone who likes to micro manage hexes, this was a hard aspect of the game to accept for me, but I'm so glad I did.

The thing is... I don't move territory at all because it's a hassle and I don't want to keep extra territory. I stay in one set location at all times, whatever challenges I get from doing so, I face them. (basically the saying "If I fits, I sits") Also, I'm not the one who likes to micro-manage hexes... I literally make my territory 20-30 hexes because I'm insane and Hellroaring kinda encourages you to take a big territory due to the map size and empty hex spaces.

Originally posted by crys:
Elk migration isn't a new thing. It's been in place for quite a while. There is just info added about it now to help people out.

Originally posted by JupiterFox:
Elk migration has always existed since the game came out. It would have been integrated into Hellroaring at its release, so it's been consistent and shouldn't be anything new. I would blame bad spawns.

I didn't start having this issue at Hellroaring's release until now when I decided to play the map since I hadn't for a long while. And upon the notification for it being added to help players, issues started to arise which is why I was confused and was downright getting frustrated with the map because the elk were NEVER where I'd usually find them during the spring/summer and only ran into them upon pure luck and chance.
Idk about bad spawns if the elk just kinda roam around the map.
Originally posted by AbelWolf076:
Originally posted by crys:
If elk aren't in your territory move your territory around temporarily to find them. It's what wolves usually do in Fall and Winter. They go where the Elk are.

Originally posted by JupiterFox:
When it hits winter time, do not be afraid of expanding your territory and shapeshifting it to your needs just like a real wolf would do, even if that means moving to a map (your territory will decay but stay for a bit). I tend to pick out my den and my spring territory in the dead of winter, but I will make a stretch of territory to capture some lowland turf for myself so my pack can feast on the elk there, only visiting my future den territory when the hexes get low. As someone who likes to micro manage hexes, this was a hard aspect of the game to accept for me, but I'm so glad I did.

The thing is... I don't move territory at all because it's a hassle and I don't want to keep extra territory. I stay in one set location at all times, whatever challenges I get from doing so, I face them. (basically the saying "If I fits, I sits") Also, I'm not the one who likes to micro-manage hexes... I literally make my territory 20-30 hexes because I'm insane and Hellroaring kinda encourages you to take a big territory due to the map size and empty hex spaces.

Originally posted by crys:
Elk migration isn't a new thing. It's been in place for quite a while. There is just info added about it now to help people out.

Originally posted by JupiterFox:
Elk migration has always existed since the game came out. It would have been integrated into Hellroaring at its release, so it's been consistent and shouldn't be anything new. I would blame bad spawns.

I didn't start having this issue at Hellroaring's release until now when I decided to play the map since I hadn't for a long while. And upon the notification for it being added to help players, issues started to arise which is why I was confused and was downright getting frustrated with the map because the elk were NEVER where I'd usually find them during the spring/summer and only ran into them upon pure luck and chance.
Idk about bad spawns if the elk just kinda roam around the map.
Just.... go forth and get more hexes. Don't bother with a hex if you don't want it. If you don't want to keep it, then leave it alone and let it fade (I did send suggestions how to make fading territory less of a hassle tho, I get ya). I don't micro manage /now/ and I used to sit in one spot just like you, with twenty plus hexes as well. Then I changed my style of turf management so my pack can survive, and the game has become more exciting than before. I will admit that WolfQuest isn't as versatile as one might imagine a game with such a map size would be due to food and choices of dens and sites. You just gotta try other playstyles if the one you currently have isn't going to let you survive for a spell. If what you have isn't working as well but you're not going to change, then don't ask on the forum about how to fix the game for your own playstyle. We can't change the game for you because as far as everyone else knows so it seems, the migration stuff hasn't changed. The only leftover solution is to change yourself.
There is nothing new about the migration just because the game help suddenly included it. It's just bad... rng or whatever. yes the elk roam around the map but new herds spawn overtime the last I knew, which is what I mean.
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