Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't have too much personal experience with Hellroaring because I hate slopes, and I barely tolerate Amethyst as such. But looking at the map, the uplands is obviously the mountain areas, and what I think the game considers to be lowlands is where all the dens are clustered in the southern ish end of the map. The devs have made it so the dens are always kinda in range of where the elk will be in the late winter and spring. Elk go to lowlands in winter and the highlands in the summer, but they'll also be in the middle of that journey in the autumn and spring, which might lead to more confusion.
I typically would say that the rend sites are where the highlands are, but seeing there is one smack in the middle of the lamar valley so the devs could please the people who wish to move there for some reason in the summertime, I wouldn't rely on it.
When it hits winter time, do not be afraid of expanding your territory and shapeshifting it to your needs just like a real wolf would do, even if that means moving to a map (your territory will decay but stay for a bit). I tend to pick out my den and my spring territory in the dead of winter, but I will make a stretch of territory to capture some lowland turf for myself so my pack can feast on the elk there, only visiting my future den territory when the hexes get low. As someone who likes to micro manage hexes, this was a hard aspect of the game to accept for me, but I'm so glad I did. I haven't needed to make a drastic move like going to another map for elk's sake, but just to allow myself the freedom to explore and conquer for food when it's winter time and letting my territory shape go wild is quite freeing. It also seems that in the fall and early winter, the elk, if they're not migrating into the lowlands of the map, tend to hang out on the edges of it. Yeah I'm looking at you Ninebark.
Don't know if this helps. If it doesn't, it's not a sin to move to another map for a season.
The thing is... I don't move territory at all because it's a hassle and I don't want to keep extra territory. I stay in one set location at all times, whatever challenges I get from doing so, I face them. (basically the saying "If I fits, I sits") Also, I'm not the one who likes to micro-manage hexes... I literally make my territory 20-30 hexes because I'm insane and Hellroaring kinda encourages you to take a big territory due to the map size and empty hex spaces.
I didn't start having this issue at Hellroaring's release until now when I decided to play the map since I hadn't for a long while. And upon the notification for it being added to help players, issues started to arise which is why I was confused and was downright getting frustrated with the map because the elk were NEVER where I'd usually find them during the spring/summer and only ran into them upon pure luck and chance.
Idk about bad spawns if the elk just kinda roam around the map.
There is nothing new about the migration just because the game help suddenly included it. It's just bad... rng or whatever. yes the elk roam around the map but new herds spawn overtime the last I knew, which is what I mean.