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1. Stay with your sick pup as long as you can. Try to spend less time away from the den as possible. I know it is hard because your territory could be bad or you can be starving, but try to stay with your pup. The more time you spend with your pup, the paw print will glow at the top left. This indicates that you are spending time with your pup and will give your pup a better chance of survival.
2. DO NOT SLEEP!! Unless it tells you to sleep, stay awake no matter how low your wakefulness is. If you sleep your sick pup will get sicker as the time passes by. However if it tells you to sleep I recommend sleeping.
I hope this helped and good luck at keeping your pups alive!!! Have fun!!!
Have to disagree with the above, prioritise territory and food over sick pups, especially on accurate. Sickness doesn't get worse when you sleep, it's just that you don't get the companionship bonus + time passes faster.
As for tips on how to deal with sick pups? While I spend time with them at the den, I do prioritize making sure everyone in the pack is fed and the territory is well kept, as I play in Accurate and therefore if a pup gets sick, its chances are already pretty bad for survival.
Pups dying from sickness will happen more on these difficulties as Easy will always be 100% recovery from sickness. Accurate is brutal, you will always lose at least one to two pups. As the wiki states...
"on Easy, survival is guaranteed (pups will never go below 10% health due to sickness). On Challenging and Accurate, recovery is not guaranteed; afflicted pups have a chance of succumbing to the undisclosed disease responsible for their illness."
Also, Amber is right about the fleas. They DO NOT make the pups more sick, I have no idea where the person stating it got that from, if anything it's misinformation as the wiki in the trivia area states...
"A common misconception is that disease is tied to flea load. While that may apply in real life, it does not apply to WolfQuest. In-game flea load does not contribute to pup illnesses.
In-game illness is tied to genetic factors."
As to how to handle sick pups? Stay at the den as much as possible and prioritize that along with keeping pups well-fed and protected. Territory starts to become second or third priority and when the pup gets sick, immediately mark territory up to 100% so you don't have to leave for any other reason.
However, this will not always work and it depends purely on luck. You will always lose at least one pup on Challenging/Accurate, sometimes two on Accurate.
If you're curious to know sleeping counts as spending time with the pup, no it doesn't. The paw indicating that specific pup will stop glowing as soon as you sleep. I suggest sleeping around when it starts to turn to night, think about having a normal human sleep cycle.
Stay awake up until it starts to turn dusk so the rest of the day is spent you spending time with the sick pup(s).
I know that treating a sick wolf pup in WolfQuest can be very stressful and hard, but there are ways you can work around it giving your pups a better chance at surviving. According to google, when I looked up "how to heal a sick pup in wolfquest 3", it stated,
"While one or more pups are sick, the player should keep them well-fed and spend as much time close to the sick puppy as possible; doing so is visually represented on the afflicted's health indicator, causing it to glow and steadily pulse with a yellow aura to indicate time being spent with them."
Each pup has a health indicator that glows and pulses in yellow if the pup is sick when players keep them well-fed and spend time with them. There is an invisible bubble around each wolf pup. If a pup is sick and if you enter into the wolf pup's bubble it will start to glow.
Lots of people have been wondering if sleeping helps cure the sick pups. No, it does not usually help. If you sleep, your pups health will go down lower. In my opinion I recommend sleeping when it is night or dusk so then when it is day you can spend time with your pups instead of at night when it is dark and hard to see. Usually the pups health will go down to 10% until it heals.
According to Wiki it states, "Sleeping will have no effect whatsoever on pup recovery rates."
When your pup heals it will give to the notification that says "Pup Recovered". This indicates that your pup is healthy again. However, it will take time for their health to go back up again.
It is not guaranteed that your sick pup will survive. This just gives you a guide on how to deal with a sick pup. It is purely luck.
The higher difficulty you are on, depends on your sick pups survival. For example, if you are on accurate, or possibly challenging, your pups have a greater chance of dying to sickness.
Wiki also states, "Recovery appears to be influenced by the active difficulty setting; on Easy, survival is guaranteed (pups will never go below 10% health due to sickness). On Challenging and Accurate, recovery is not guaranteed; afflicted pups have a chance of succumbing to the undisclosed disease responsible for their illness."
The amount of pups you have can also change the chances of one of them getting sick or increase/decrease their survival.
According to Wiki, it states, "Smaller litters of two or less pups will be less susceptible to sickness compared to larger litters."
Fleas must not affect the health of pups, but it does in deed make you pack more itchy and it could become more annoying.
I hope this guide helped y'all!! I hope that all of your pups survive.
The only things you can do to improve the odds your pups will survive is staying close to them so their health paw glows, using the youthful prowess perk and making sure your pups have Kk genetics. Nothing else affects sickness. Play, sleep, fleas, stomach fulness all does absolutely nothing to increase or decrease the chances your pup will die. If you want to guarantee recovery you’ll have to switch to easy when their health drops dangerously low and then wait it out. You can’t get certain achievements then but hey, the pup won’t die. Not from sickness at least lol.