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Now, that doesn't mean you can't just root around in the games files, and mod it anyway, though, I doubt the devs would be too happy about that
For the work and effort you'd be putting in, another thing to consider: you might not be allowed to distribute your mods, making them personal use at best ... or cease-and-desist at worst.
It might be better to wait and see if a developer responds before doing anything.
This is the development stance for mods in WolfQuest. It's just not something that's in the plans, so there's no general support for it and thus not much to really say after.
So it's not really frowned upon so much as there's not much reason to really focus on it.
Personally I'd rather the developers be able to implement a lot of stuff into the general game instead of rely on mods, but that's just me.
I'm going to lock this thread now, though. It's 2 years old, so that makes it a necro.