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In the random events you get a bit more ahead in composure on average (but still depending on the event), especially if you behave less greedy and egoistic. (Compared to not picking events at all). But as the nature of the events are random, it is hard to control for the player.
I like your points about spending resources to lift their spirits. There could be some alcohol bottles they could buy in the shop, that could help the soldiers a bit through their rough time :)
But as someone with chronical bad luck there isn't much that I hate more than losing due to factors that I could not control at all.
But I am glad you took it as the criticism it was meant to be and not blind hate, as it may have come across.
Thanks for the kind response and also taking some of the ideas into consideration.
Stay safe and have a good one :)
Now I basically just learnt that on hard difficulty wounds will not go away, meaning that it's necessary to do more retries to avoid this.
But as retries actually eat up composure...well...retrying a mission might actually give worse result.
So I am wondering now how often you are allowed to retry the game without losing.
I mean if the game is balanced around, lets say its 10 missions total (don't know the exact number) you have 100 composure and you lose 5 on avery per mission during normal story progress...then thats only 50 composure remaining for restarts. Meaning if you are restarting mission 1 a lot...you might find out at mission 7 that...well...bad luck, you should not have restarted the mission multiple times at the beginning of the game, as that was basically a hidden "game over" already.
Therefore it would be interesting to know how often you are "allowed" to restart a mission before you might end up screwing yourself (I am playing on hard difficulty).
And I guess even changing the difficulty later on (after 5-6 restarts) won't do anything anymore as you already dug your grave at that point and would lose the rest by automatic degradation.
Would have been interesting to see how many people made it if there was an achievement for finishing the game on hard difficulty. Usually play everything on hardest, but that's pretty rough.
You get a warning in the restart pop up box, that your soldiers will lose composure though.
We do not have statistics of how many start out with the hard difficulty. Optimally the game is designed to be played first on normal (which is way more forgiving if you make mistakes), and then when you feel you know the mechanics well you can try to battle with the harder difficulties.
Yeah, it says that you will lose it.
But you have no idea that you cannot regain it, you don't actively see how much is lost and you don't know that some of it will be lost either way.
So you the "loss" is pretty much in an empty room and as a player you don't know the implications.
It's like saying radio-activity is bad for you. And twice the radioactivity is twice as bad.
So if you come from Hamburg and do vacation in Freiburg (which has twice the radio-activity), how long does it take till you die? The answer would still be "never", as it's far away from a deadly dosis. But without knowing about the deadly dosis, it's really just an arbitrary number.
Meaning, that if you just focused on composure it would actually make sense to take missions with a lower max amount of people?
Also at the end of the day you get the events on your characters. Now I got two more wounds just due to these events. Didn't have the chance yet, but could you just not do these random events? Seems like the average outcome is negative, so I don't see a point in triggering them.
It is only the characters who are present in the mission who lose composure. Taking a lower amount of people on the mission is a tactic if you plan to restart the mission a lot, but it gives you a big disadvantage in firepower (and slots to put grenades, healing etc. in). So I would not recommend that for normal playthroughs.
Yeah, I get what you mean. However there are also missions which have a max of 5 and missions which have a max of 4 characters. So the 4 Character ones are a tiny bit more "friendly" towards the problem. ( I guess the maps are balanced against these max numbers)
So it's not THAT harsh, but it's still quite hard. Probably could have had another 4-5 restarts until I got into trouble. Only two times people were close to leaving.
Was a great experience though and I will now just play again on super easy for other story options.
So, basically saving the mission at the start, and if you do poorly, reload the mission and try again. Is that possible without losing composure?