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Also buffs and debuffs stack together in your deck, you can build your own decks for each specific character. i have a deck for dock for 140% of Healing effiency, im also creating one for Jim for weakspot damage but i need better cards for now
If you had 100 ammo and 1 card that added +50% ammo, you'd get 150 ammo.
If you then added an extra +10% ammo card, would you get 160 or 165 ammo?
It would be 160 so additive.
you have "Damage", "Bullet Damage", "<weapon type> Damage".
if you have say... a 20%, 30% and 50% of each type and your weapon deals 100 damage by default. (not possible, but just easy to use for counting)
you would get 100 damage + (20+30+50)% + (20+30+50)% + (20+30+50)% = 800 damage.
because it's doubling at each step, effectively. (again, not actually possible. just for example)