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I'm not a mathematician but, the idea of Copper Scavenger with Money Grubbers is a better idea. Lots of copper, and the flat bonus of picking one up builds up. It goes +5, +10, +15, and so on until once you've picked up 20 piles in a mission, you're getting +100 on every pile. Some maps might be amazing for this compared to others, but that combo sounds really solid and more reliable, only the two layers of RNG.
Copper Scavengers: More copper piles
Hazard pay: 250 for yourself at start of match
Money grubbers: +5 coins per pile stacking to 100+ coins per pile
Compound Interest: 10% of your total copper at start of match
Then Lucky Pennies: 35% chance for 35% more copper.
Ran a solo game with all 7 cards and was getting about 9000 copper between safe rooms once all 7 where in play.