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Canned Goods
Hunker Down
Reload cards (magwell is a decent one if you want ADS, else the weird looking one with 50% and no ADS)
the second bullets one (the 7.5% one with 200% penetrate)
the weapon-specific card for weapon of choice (+30% ammo, +10% <weapon> damage one)
shredder if doing shotgun or SMG else swap it out with the card that gives 1% per special kill (OR Patient hunter) for sniper
weakspot damage, weakspot damage, weakspot damage.
throw in a trauma resist card (wood armor if you can avoid acid/fire, else the body armor 25% card)
then you can probably jus fill the rest with whatever you prefer as far as item slots and things.
Good for all gun builds but i used mostly with Bolt action snipers, Tac14 shotgun or LMG's
Money grubbers
Unlimited secondary ammo
Hyper focused
30% accuracy
20% accuracy
50% accuracy (used this last as it disabled ads)
50% Reload speed
Run like hell
Health card (Negates most of the negative from glass cannon)
Glass cannon
Killers instinct
Silver bullets
Shredder (leave this out if you're using mostly sniper rifles)
Motorcycle Helmet
Reckless strategy
If you don't want to give up ADS then change them to your liking
Marked for death, patient hunter, more reload speed, ect.
Related to OT: are any of the scav cards (offensive weapon, etc except copper) worth getting? I usually always spec coppver scav and grubbers.
Accuracy reduces bullet spread and at 100% there is no spread and turns all weapons into laser beams. just make sure you don't go over 100% with laser attachments because you will start getting spread again.
As for the scav cards, i personally don't use them much but it's all down to your playstyle. There is no right and wrong choices for most of the cards. Just experiment and see what works for you.