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The sniper Doesn't have the STUMBLE ABILITY and the DAMAGE of the Tac 14. I have used every sniper in the game with glass canon, sniper pouch, silver bullets, etc for damage and it DOES NOT hit as hard as the Tac can. I have spent hours testing this crap. You are looking to stumble to take out the mutations of no hope. Again i can solo this...can you with your sniper?
Not to mention a tac has 12 pellets where as a sniper has 1 bullet. EVERY PELLET gets the damage buff. The sniper only gets one. You also need to hit a weak spot with the sniper for it to do the damage. So if you miss the weak spot or can't hit it you wont even do half the damage the tac can do with a body shot.
You are focused on using 3 cards, yes to make the tac hit all the pellets to do an additional 12x the damage.
When you use a Barrett, you are able to stun from an extremely high distance. This is why people are recommending Sniper Rifles for your low-health, Glass Cannon deck.
The only point you've made that's true is that the Tac has higher damage and stun power than the rifles. However, like I said before the damage falloff for the Tac reduces these stats to unreasonably low levels.
There are two ways to fix your deck:
1) Keep the Tac but change your deck to suit a close-quarters combat style, or
2) Use the Barrett
Also, say I had a Tac that did 200 damage. That 200 damage is divided by 12 pellets. When you apply a 100% damage buff to each pellet, the overall result is that the Tac will still do 400 damage. That is the 100% damage buff. A rifle doing 200 base damage will also inflict 400 damage with a 100% damage buff.
What im saying is using 3 cards to get 100% accuracy is a wasteful use of cards, if you need to be so close to use it effectively quick kill and maybe hunker down or front sight focus/shooting gloves should be enough. Why use so many cards to give the shotgun sniper level of accuracy when at distances of more than 10m a sniper will out perform it that you get no benefit when you could be taking powerful cards instead like motorcycle helmet or killer instinct (weakspot is super strong atm with the amount of bosses too)?
Again its about the card investment.
I could take ANOTHER WEAPON (wont name any so as not to trigger you lmao) and put those 3 accuracy cards into damage instead and come out ahead.
But that was just the first criticism point i made here was the rest:
Had another look and honestly i have even more question lol, like you take canned goods and NotM when playing with bots, why? bots give +30hp so canned goods isnt really needed you can grab a HP card without a drawback like vitamins, the bots all have 1 life standard you should just take another +1 life card. Same with down in front like why does it matter if the bots go down lol pick them up and ping a first aid for them to heal on.
The main weapon that needs reload speed is the tac, you could have just stuck to mag coupler and scattergun skills then you bring a ranch in instead of a pistol meaning you arent swapping weapons to combo kill stuff with no swap speed so i guess its there for horde clear but the deck isn't for horde clear...
Sticking with my initial "meh" things are all over the place and could be streamlined a lot and then there are just some better choices to be made based on solo/team play.
admin reload + swap speed is better than the reload speed cards you have
admin reload also means you have less down time not shooting
I am not "triggered" just tired of people who don't know what they are talking about trying to bring up false opinionated ideas. I proved it with numbers, and even with 3 more cards you aren't going to absolutely demolish this build. There is always room for improvement yes, but trying to say that snipers are better? Wrong. already proven with numbers and numbers are concrete fact.
The fact of the matter that i will bring up again SHREDDER STACKS DIFFERENTLY FOR PELLETS THAN BULLETS. That is the key to this build. For example. A white ar will hit 10 then jump to 10.1 with shredder, But with a shot gun it jumps to 11.1 per pellet. I can't stress that enough. If you just wish to debate and argue then I am done till you bring numbers and facts in rather than telling me to use the cards because i already have and the TAC STILL HITS HARDER EVERYTIME
You still haven't actually tried the build as well so you have no ground to stand on just miss guided opinions
Admin reload doesn't work with this because you are taking out mutations. Not hording i can't stress that enough.
How do I play the No hope level? Only he is locked to me, please?
I already had act three open, and today I completed it twice again in nightmare mode, but not in race mode. And it's still closed.
I already had act three open, and today I completed it twice again in nightmare mode, but not in race mode. And it's still closed.
Tappin into point 2 - would "Hunker Down" not serve a better card choice if you are crouching for shots the most of the time - say swappin it out for optics enth?
Also @OP thank you very much for sharing this - i happen to have all these cards so im putting it together and will try it after dinner.
Thank you!
- Online mode - have 1 or more friends join your party
- Offline mode - play solo if no one will join you in online mode
There is no matchmaking for No Hope so it is always disabled if you are online with no one in your party