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Come on man you have a brain
The ONLY good thing about the Cut is you can end the run very quickly.
But i'm not a soyboy like you so i'll just cut through the mutations, breaker, ogre, and then hit the nodes and leave... with totems and copper.
1) 50% damage to weak points
2) automatic reload when switch weapon
3) the bullet penetration card
4) the group recover 10% ammo per Zombie horde
you don't need specific weapon damage card, you will deal a lot more damage because you will never have to reload, its non stop mayhem (+ you can use any type of weapons)
That leaves the warped chests which yeah, is nice but they don't really give you better weapons unless you play on lower difficulties. You don't start seeing good rewards up until maybe stage 3 or so. I can still run The Cut and finish it, but man its the worst tunnel. Absolutely trash design. Not really something I brag about all the tunnels are relatively easy. The Cut just happens to be the crappiest one.
As long as you run grubbers and aren't absolutely trash, you will still be able to buy both upgrades and team health by the end of an act even if you don't fully loot a tunnel.
you know there's this thing called re-positioning
I don't have problems with the breaker. I have problems with The Cut as opposed to the other tunnels. it's just a trash map and every other team I've ran with either skips it (by using the first exit) or begrudingly runs it. There's a jump that's 50/50 you will die or make it but its a ♥♥♥♥♥♥♥ dice roll.
I don't have this problem with the other tunnels. I don't need tips on how to deal with breakers as some have pointed out. I really just hate The Cut as a map. So many pitfalls and that stupid ass jump at the middle section.
as for the pitfalls, just... dont fall? but i guess if thats too much for you then yeah the first exit is for people like you
When you say 'people like me' do you mean people who play the game as opposed to say... posers?
I see sprinting and hit a spacebar aint the only thing you struggle with