Back 4 Blood

Back 4 Blood

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Prince Ian Sep 21, 2023 @ 9:07pm
B4B still reigns as one of the best coop gaming experiences
I said this before and I'll say it again. These new games coming out *ahem payday3* just doesn't have the quality finish that they used to. I don't know if this is something that started out of covid, or some kind of economic issue, but these new games are releasing already on life support. Call me crazy but can anybody really deny it? I'm looking forward to phantom liberty and BG3, but everything else on my radar has been a let down. I'm still waiting for darktide to be resuscitated. It's going to take another 3 years before starfield is worth playing. Redfall was DOA, abandoned and already forgotten. I hate to be the bearer of bad news here, but the list goes on and on. B4B will be appreciated even more as time goes on.
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Showing 1-15 of 36 comments
Terron Sep 22, 2023 @ 5:48am 
Yup B4B still is top for multiplayer coop gaming but my man you have forgotten a very important contender coming soon. You checked out Helldivers 2 yet? Helldivers 1 was amazing and myself and my crew of 4 are all ready and waiting for helldivers 2. Looks fantastic and the team behind it already has proven chops. Check it out if you have yet to. Its coming Feb.
https://www.youtube.com/watch?v=B9VdtdWRcZs
Last edited by Terron; Sep 22, 2023 @ 5:50am
Hyluxiao Sep 22, 2023 @ 6:09am 
I have hopes that kf3 will be good
Originally posted by Hyluxiao:
I have hopes that kf3 will be good

I doubt that, considering the bullsh*t nerf they did to my favorite perk in "Killing Floor 2", which (in reality) actually punished good Berserker players that knew their stuff, all because of a few bad apples (and to appease the jackass Sharpshooter players with nasty dictator-style attitudes).

As for Co-Op games goes, I'm gonna with both "Back 4 Blood" and my favorite game from 2016, "Shadow Warrior 2".

Especially the latter, considering that I got almost 6000-hours playtime and worked my way up from the easiest difficulty to making a rather super-OP build that allows me to one-shot most enemies on Insanity-7, the game's hardest difficulty.

I tried to like "Left 4 Dead 2" and even played a little bit of it. So while playing with friends made it somewhat enjoyable, I just couldn't really get into it (and that's on top of the elitist morons that'll sh*t-talk players that's new to the game)
Zalgrodhal Sep 22, 2023 @ 2:11pm 
Originally posted by Hyluxiao:
I have hopes that kf3 will be good

Loved KF1 and KF2, really hope they nail it.
DrunkBunny94 Sep 22, 2023 @ 3:17pm 
Originally posted by Mister Torgue Flexington:

Berzerker was OP.
The main game mode is called survival, a class with 25% damage resistance, another 30%-40% from parry and like 70%-80% damage reduction when blocking while also having hp regen and hp from kills was insane for staying alive when sources of healing are infinite.
Ontop of that he had increased move speed allowing him to outrun most enemies and win through attrition with VERY little skill required and medics give people they heal a further 30% damage reduction and move speed.

Lowing his base DR and making you choose between sustain and damage or sustain and tankyness was more than warranted.

Good zerks that knew how to play were already trading their sustain for damage because in doing so they could kill larges as fast as demo or gunslinger while not taking too much damage in the process or would stay near a medic to help their manage their health.

You weren't a good zerk but you used to be able to beat HoE with it and when it got nerfed you couldn't anymore, you refused to learn to play the new zerk and/or refused to go back and play on Hard or suicidal to get the same godlike feeling you were used too. instead you rage uninstalled the game.

This was evidenced every where, "im stuck on X map" community answer: "play zerk solo its piss easy" was the go too answer for basically anyone struggling because zerk was the easiest crutch to get past the finish line for most people because it was so forgiving. Same goes with community favourite maps where everyone wants open kite-able maps and hate on anything cramped with little room for kiting.

Idk if sloshydoshmans website is still up but back in the day he tracked all class picks on his HoE server, medic and zerk are up at like 20%+ each and after that iirc it was support at like 10% and sharpshooter was the lowest at 4%-5% because most people cant play it/struggle with it (like yourself).

TWI have loads more data than that for every official server but never had good balance changes - Saber took 1 look at all that data and nerfed zerk within a year of taking over.
Last edited by DrunkBunny94; Sep 23, 2023 @ 2:43am
Heretic Sep 22, 2023 @ 3:25pm 
Starfield is alright, certainly within the realm of acceptable to anyone familiar with BGS jank. Darktide, Redfall and BG3 don't really interest me at all. Killing Floor 3 I'll play for sure. Payday 3 I might check out for a bit once it climbs out of mostly negative territory.

Yeah in the end we are lucky we got Back 4 Blood and we can only hope Back 4 Blood 2 is on the way. Was a little sad they didn't even try to monetise B4B for a bit more development, but with the cultists they were on the wrong path. Hopefully B4B2 will be a prequel and not have any of that cultists stuff, just stick with ridden zombies, leave humanness out of the equation, its bad and sours the experience. Humanity is dead and the cleaners are there to sanitise the mess.
Hyluxiao Sep 22, 2023 @ 5:05pm 
Originally posted by Zy:
Originally posted by Hyluxiao:
I have hopes that kf3 will be good

Loved KF1 and KF2, really hope they nail it.
same
Terron Sep 23, 2023 @ 1:36pm 
Originally posted by Heretic:
Starfield is alright, certainly within the realm of acceptable to anyone familiar with BGS jank. Darktide, Redfall and BG3 don't really interest me at all. Killing Floor 3 I'll play for sure. Payday 3 I might check out for a bit once it climbs out of mostly negative territory.

Yeah in the end we are lucky we got Back 4 Blood and we can only hope Back 4 Blood 2 is on the way. Was a little sad they didn't even try to monetise B4B for a bit more development, but with the cultists they were on the wrong path. Hopefully B4B2 will be a prequel and not have any of that cultists stuff, just stick with ridden zombies, leave humanness out of the equation, its bad and sours the experience. Humanity is dead and the cleaners are there to sanitise the mess.

Thats an interesting perspective. I respect it. I never minded the cultists and thought they were actually a cool edition but I can absolutely see why some would not like em. I love the other editions of the mutants. The lobbers, swarmers, wailers and shredder especially as both the sheredder and swarmer can force you out of your comfort hold up spots. They were a great answer to people who depend too much on the same strategies and mix things up nicely.
Oops I thought I was in the Left 4 Dead 2 forums

If I was I might’ve agreed but I’ll be heading in the right direction now
Reeva! Sep 24, 2023 @ 4:17am 
Originally posted by Prince Ian:
I said this before and I'll say it again. These new games coming out *ahem payday3* just doesn't have the quality finish that they used to. I don't know if this is something that started out of covid, or some kind of economic issue, but these new games are releasing already on life support. Call me crazy but can anybody really deny it? I'm looking forward to phantom liberty and BG3, but everything else on my radar has been a let down. I'm still waiting for darktide to be resuscitated. It's going to take another 3 years before starfield is worth playing. Redfall was DOA, abandoned and already forgotten. I hate to be the bearer of bad news here, but the list goes on and on. B4B will be appreciated even more as time goes on.
Yeah that's why 3/15 threads on the first page is just complaining about crashes. Great for co-op. Another 3/15 are pinned threads.

B4B's life support got hooked up during the beta weekend, before it was even properly released. A rat started gnawing on the wires the following Monday.

B4B will not be appreciated, nor despised; it's already been forgotten. Other games though, yeah, some are worse than B4B, that's saying a lot.

You should try BG3 if you want good co-op. It's insanely fun with 4.
Bathtub Shitter Sep 24, 2023 @ 2:03pm 
Originally posted by DrunkBunny94:
Originally posted by Mister Torgue Flexington:

Berzerker was OP.
The main game mode is called survival, a class with 25% damage resistance, another 30%-40% from parry and like 70%-80% damage reduction when blocking while also having hp regen and hp from kills was insane for staying alive when sources of healing are infinite.
Ontop of that he had increased move speed allowing him to outrun most enemies and win through attrition with VERY little skill required and medics give people they heal a further 30% damage reduction and move speed.

Lowing his base DR and making you choose between sustain and damage or sustain and tankyness was more than warranted.

Good zerks that knew how to play were already trading their sustain for damage because in doing so they could kill larges as fast as demo or gunslinger while not taking too much damage in the process or would stay near a medic to help their manage their health.

You weren't a good zerk but you used to be able to beat HoE with it and when it got nerfed you couldn't anymore, you refused to learn to play the new zerk and/or refused to go back and play on Hard or suicidal to get the same godlike feeling you were used too. instead you rage uninstalled the game.

This was evidenced every where, "im stuck on X map" community answer: "play zerk solo its piss easy" was the go too answer for basically anyone struggling because zerk was the easiest crutch to get past the finish line for most people because it was so forgiving. Same goes with community favourite maps where everyone wants open kite-able maps and hate on anything cramped with little room for kiting.

Idk if sloshydoshmans website is still up but back in the day he tracked all class picks on his HoE server, medic and zerk are up at like 20%+ each and after that iirc it was support at like 10% and sharpshooter was the lowest at 4%-5% because most people cant play it/struggle with it (like yourself).

TWI have loads more data than that for every official server but never had good balance changes - Saber took 1 look at all that data and nerfed zerk within a year of taking over.

I had to come to the B4B forums to see an actual thorough breakdown of how zerk was objectively op. Lol, 10/10.
Pandemonica Sep 24, 2023 @ 3:53pm 
Originally posted by DrunkBunny94:
Originally posted by Mister Torgue Flexington:

Berzerker was OP.
The main game mode is called survival, a class with 25% damage resistance, another 30%-40% from parry and like 70%-80% damage reduction when blocking while also having hp regen and hp from kills was insane for staying alive when sources of healing are infinite.
Ontop of that he had increased move speed allowing him to outrun most enemies and win through attrition with VERY little skill required and medics give people they heal a further 30% damage reduction and move speed.

Lowing his base DR and making you choose between sustain and damage or sustain and tankyness was more than warranted.

Good zerks that knew how to play were already trading their sustain for damage because in doing so they could kill larges as fast as demo or gunslinger while not taking too much damage in the process or would stay near a medic to help their manage their health.

You weren't a good zerk but you used to be able to beat HoE with it and when it got nerfed you couldn't anymore, you refused to learn to play the new zerk and/or refused to go back and play on Hard or suicidal to get the same godlike feeling you were used too. instead you rage uninstalled the game.

This was evidenced every where, "im stuck on X map" community answer: "play zerk solo its piss easy" was the go too answer for basically anyone struggling because zerk was the easiest crutch to get past the finish line for most people because it was so forgiving. Same goes with community favourite maps where everyone wants open kite-able maps and hate on anything cramped with little room for kiting.

Idk if sloshydoshmans website is still up but back in the day he tracked all class picks on his HoE server, medic and zerk are up at like 20%+ each and after that iirc it was support at like 10% and sharpshooter was the lowest at 4%-5% because most people cant play it/struggle with it (like yourself).

TWI have loads more data than that for every official server but never had good balance changes - Saber took 1 look at all that data and nerfed zerk within a year of taking over.

Torgue is trying to RELIVE his glory op broken days as zerk but in b4b, and anyone with a quarter of a brain knows how busted that build is. Hence why hes main reason of getting b4b is to only play melee. You don't learn how to play the game as melee and Turtlerock was too scared to balance it due to the unga bunga players leaving the game rather then learning the game the right way and not being able to survive ww3 and say at the end of the day "ez clap guys, everything hit me but i didnt feel anything" :ridden_thumbsup:
Heretic Sep 24, 2023 @ 7:25pm 
Originally posted by Terron:
Originally posted by Heretic:
Starfield is alright, certainly within the realm of acceptable to anyone familiar with BGS jank. Darktide, Redfall and BG3 don't really interest me at all. Killing Floor 3 I'll play for sure. Payday 3 I might check out for a bit once it climbs out of mostly negative territory.

Yeah in the end we are lucky we got Back 4 Blood and we can only hope Back 4 Blood 2 is on the way. Was a little sad they didn't even try to monetise B4B for a bit more development, but with the cultists they were on the wrong path. Hopefully B4B2 will be a prequel and not have any of that cultists stuff, just stick with ridden zombies, leave humanness out of the equation, its bad and sours the experience. Humanity is dead and the cleaners are there to sanitise the mess.

Thats an interesting perspective. I respect it. I never minded the cultists and thought they were actually a cool edition but I can absolutely see why some would not like em. I love the other editions of the mutants. The lobbers, swarmers, wailers and shredder especially as both the sheredder and swarmer can force you out of your comfort hold up spots. They were a great answer to people who depend too much on the same strategies and mix things up nicely.

TRS obviously put some effort into the DLCs and the cultists but by far Acts 5 and 6 are my least favourite Acts and DLC. When the Ridden Hives showed up with Heng I was stoked, and I was like "Who or What is creating these Skull Totems" and at the back of my mind I'm thinking its a Human/Ridden hybrid. Once the cultists showed up though my excitement deflated because it was just "too human" and dare I say "a predictable Farcry style trope". I don't know how it could have been done differently, but It should have been, in my opinion.

The new specials added by the end were all good additions for sure and I think the final product for B4B is pretty good. I personally liked seeing the same locations that changed over the course of Act 1-3, but I know others did not. I really enjoyed World War Z when it came out and I think that game really showed that even if the gameplay loop is simple and predictable, people will often give it a chance because the locations are grandiose and jam packed with small little details. I've said this before, but in Act 1 - 1, you get to the rooftop before the first horde event and you can look to the left to see a city burning. I would have loved it if the DLC for B4B had brought us to that direction.
Cryptic Sep 25, 2023 @ 7:44am 
it really is a good game
Horrid Sep 25, 2023 @ 12:36pm 
This games okay at best, and it took em this long to get it that far and they about to stop support for it.

That being said, if this is one of your all time coop games, you have set a pretty low bar.
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Date Posted: Sep 21, 2023 @ 9:07pm
Posts: 36