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Buckshot bruiser only give temp hp for every pellet that hits which hasn't killed an infected yet, so in most cases it's rather useless.
Front sight focus is rather useless for a shotgun, go for something more substantial.
Phosphorous tips is literal junk for any deck, not worth the card spot. Pretty okay to buy if you encounter it, but you shouldn't rely on it, there are better damage cards.
Plenty of other cards could have upgrades, simply for not relying on aim down sights. Just focus a bit more on accuracy and you don't even need it.
Edit: Also from what i can read, EMT bag has literally no effect on buckshot bruiser.
well one of my guys just brought to my attention, that the effects from "Phosphorous Tipped" and "Pyro" will stack, so I swapped out "Buckshot Bruiser" for it. So when combining "Phosphorous Tipped", "Pyro", and "EMT Bag" together, the results should be rather interesting
Admittedly, I was tempted to use the "Mag Coupler" Card at one point, but when I saw the "Disables Aim Down Sights" as a negative effect, I was turned off by it. So the reason for using "Front Sight Focus" is mainly for the extra 10% Weakspot Damage (which stacks with the effects from "Ridden Slayer" for a total of 30% Weakspot Damage), the extra 15% Aim Speed so I can quickly get on target (which stacks with the Aim Speed from "Cold Brew Coffee" for a total of 40% Aim Speed), the extra 25% Weapon Swap Speed, and the 25% Use Speed. Not to mention, the 20% Accuracy gives me a bit of a tighter spread (similar to the "Tight Choke" skill on the Support Perk from "Killing Floor 2") when firing Shotguns.
I would've used the "Reckless Strategy" and "Hyper-Focused" Burn Cards for either the 30% or 50% Weakspot Damage alone, as it sounded good on paper. But at the same time. when seeing the "-5% Damage Resistance" and "-40% Movement Speed while shooting or melee attacking" as the negative effects, that received a big "HELL NO" from me. So those 2 particular Burn Cards is best with either full-on Sniper Builds, or using strong AR/LMG Builds while somewhat stationary.
Okay, after swapping out "Cold Brew Coffee" and "Front Sight Focus", i've replaced them with "Mag Coupler" (for the 50% Reload Speed), "Quick Kill" (for the 50% Accuracy increase, but at the cost of aiming down sights being disabled), and "Killer's Instinct" (for the 60% Weakspot Damage total when combined with "Ridden Slayer" and "Knowledge Is Power", but at the cost of aiming down sights being disabled)
to be fair, I did a bit of a test run with "Mom", since she technically spawns with the "Belgian" as a sidearm which I saved for Tallboys and Exploders, due to their bigger hitboxes.
but slap a good Remington 870, the Super-90, or the AA-12 as the Primary, and she'll kick some serious ass. Oh, and if she gets her hands on the Damnation, since i've chosen the "Phosphorous Tipped" and "Pyro" Burn Cards, those 2 cards alone has some good potential to possibly double the fire damage over time (and the "EMT Bag" card could help boost the healing stats from the "Pyro" card)
for a Shotgun Build, probably either the Super-90 or the AA-12 (especially if it's the Damnation), due to both being semi-auto and having fast firing rates. i'm leaning towards the AA-12 a tiny bit more, since it loads a bit faster than the Super-90 and has a larger ammo capacity and magazine size [more so with good extended magazine attachment)
I havent found a gold damnation in forever..... I'm thinking they reduced their spawnrate. I get like 3 witnesses and 1 lockjaw every damn act, but no damnations.
What is REALLY beastly, is an AA-12, with infinite range barrel attachment, motherload mag for 36 rounds, the 100% weakspot damage acog scope, and the +70% accuracy when crouched stock. You literally snipe the ogre on nightmare across the map with it, its mesmerising. Just got to find the attachments, which doesnt always work out, cause they dont spawn or they get taken by someone else.
only one time (maybe twice) that I managed to score the legendary version of the Damnation on my Melee Holly, and yeah, that thing kicks ass (even the blue-rarity one can do some pretty good damage if you score one early enough).
as for legendary attachments on shotguns goes (at least for this game), I typically go for those that offers either a much faster swap speed, reload speed, increased bullet penetration/stumble damage (helps when fighting Armored versions of Tallboys, Exploders, and whatnot), and I believe there's one that increases the effective range and therefor making it more accurate, due to the much tighter spread.