Back 4 Blood

Back 4 Blood

stop crying about the card deck system
Just be happy that there is a card deck system or any customization at all, because L4D (the game that everyone praises to high heaven) never had ANY customization, class or card deck features. If you're someone who enjoyed L4D then I never want to hear any whining about B4B's customization features.
< >
1629/29 megjegyzés mutatása
Godwoken Dovahkiin eredeti hozzászólása:
xXZownXx eredeti hozzászólása:
B4B is cheap*
Play Darkest Dungeon.
Already have, PS4 and PC, which makes me further understand what makes a game cheap.
The new card system is AMAZING! Thanks to the new update ive been testing and building out so many great new decks. It's so easy to test them out. Makes the game alot better! Thanks TRS!
¡ʎɯɯoɯ eredeti hozzászólása:
Godwoken Dovahkiin eredeti hozzászólása:
I only play Nightmare. You have so much healing efficiency you healed people to full with a white bandage making Poultice useless because most of the time you never recovered those 20 HP. As people got hit they also had a lot of trauma so even less chance to get that 20 HP over time off unless someone was actively getting hit during, which if you have a good team they most likely won't.

Do you actually test things out or you do just copy people online?

At the start of the game.

Bandage: 25 HP recovery.

With Poultice: 25 + 20 = 45

Bandage with +50% healing efficiency: 25 * 150% = 37.5

Poultice was picked early because it's always more useful than Healing efficiency. Do you even know how to do your numbers?

Also, your achievements say otherwise. You still have to complete Nightmare in three out of four acts from the game. Lol.
That sounds great in theory but it practice it's not going to happen due to trauma. You're not going to heal 45 most of the time early and the times that will happen are minimal. That 8 extra health is not worth wasting a card you would've otherwise gotten something more useful.

My achievements mean nothing to this argument as the game is the same in all acts.
Legutóbb szerkesztette: Godwoken Dovahkiin; 2022. jún. 13., 11:48
¡ʎɯɯoɯ eredeti hozzászólása:
Godwoken Dovahkiin eredeti hozzászólása:
That sounds great in theory but it practice it's not going to happen due to trauma. You're not going to heal 45 most of the time early and the times that will happen are minimal. That 8 extra health is not worth wasting a card you would've otherwise gotten something more useful.

My achievements mean nothing to this argument as the game is the same in all acts.

It just proves how little you have played the game, that you didn't even complete it in what was the hardest difficulty.

You have a use for those 45 HP because, unlike the Veteran players, we don't use them when they only scratched us, and we lost 2 HP.

You still fail to realise that Poultice does more than two cards combined (25%+50% early game). The waste is using or prioritising them over Poultice.

You keep proving that you don't know how to do your maths, that you're a Veteran player that recently moved to Nightmare and that you have little experience with Nightmare PUGs.
There's only a few things you needed early, support scavenger, healing efficiency, amped up and trauma healing. Poultice would never replace those cards early, ever, unless Pure Chaos. Healing efficiency also meant more temp health from pills. Group healing was also better than Poultice. Poultice is situational and will never trump any of the cards I just said. If you did pick Poultice early you were playing inefficient if no Pure Chaos. And later in the run poultice is irrelevant and a waste unless you're on pure chaos. Poultice is a waste late game. You clearly only look things from one perspective.

It doesn't matter how much you try to look down on me, as a Doc main that's played mainly nightmare you've no idea what you're talking about.
Legutóbb szerkesztette: Godwoken Dovahkiin; 2022. jún. 13., 12:51
¡ʎɯɯoɯ eredeti hozzászólása:
Godwoken Dovahkiin eredeti hozzászólása:
There's only a few things you needed early, support scavenger, healing efficiency, amped up and trauma healing. Poultice would never replace those cards early, ever, unless Pure Chaos. Healing efficiency also meant more temp health from pills. Group healing was also better than Poultice. Poultice is situational and will never trump any of the cards I just said. If you did pick Poultice early you were playing inefficient. And later in the run poultice is irrelevant and a waste unless you're on pure chaos. Poultice is a waste late game. You clearly only look things from one perspective.

It doesn't matter how much you try to look down on me, as a Doc main that's played mainly nightmare you've no idea what you're talking about.

I am not looking down on you. You have your way of playing, but it's far from optimal. And you are using quite the weird logic to back it up. People don't lose 60 trauma damage in the first run to make the bandages better with healing efficiency than poultice, and if they do, they don't deserve to play that mode.

Also, thanks for backing up my claim. "Poultice is a waste in the late game." It's a card for the early game, like Amped up. Both shine there. As a Doc main you should know the difference.
Looks like you're the one that plays veteran then because NM with pugs is all about trauma and hordes.

I didn't back up any of your claims, there's better early options than Poultice. Your situational card does nothing outside Pure Chaos, not early, not mid and not late, just Pure Chaos. You could use a card that's both good early and late if you believe Poultice is that good only early, you're only making my claims even better.
Legutóbb szerkesztette: Godwoken Dovahkiin; 2022. jún. 13., 14:01
¡ʎɯɯoɯ eredeti hozzászólása:
I would call you the vocal minority, but there's not a minority big enough that thinks that Poultice is worthless, especially in the old draw system. But you do you.

Enjoy the only act you play on NM. I'll enjoy my "Veteran".
I never said it was worthless lmao, I said it was only good for Pure Chaos.
Prince Ian eredeti hozzászólása:
Just be happy that there is a card deck system or any customization at all, because L4D (the game that everyone praises to high heaven) never had ANY customization, class or card deck features. If you're someone who enjoyed L4D then I never want to hear any whining about B4B's customization features.
No you're right, l4d and l4d2 just had mod support from launch because of the game engine, a full internal console to modify game experience, embraced new styles of play, added community mutations, etc.

You wonder about the marketing of a company when they market to players they aren't trying to satisfy, honestly evidence of a cash grab. But I would love to be proven wrong, the game has potential, they just keep deleting that potential.
Godwoken Dovahkiin eredeti hozzászólása:
¡ʎɯɯoɯ eredeti hozzászólása:
I would call you the vocal minority, but there's not a minority big enough that thinks that Poultice is worthless, especially in the old draw system. But you do you.

Enjoy the only act you play on NM. I'll enjoy my "Veteran".
I never said it was worthless lmao, I said it was only good for Pure Chaos.
Isnt pure chaos got fixed? Poultice is not necessary now as unlike prepatch your healing actually do heal a decent amount now. Prepatch you basically almost has no healing during pure chaos unless you have poultice on or rely on other source for temp health.
Empukris eredeti hozzászólása:
Godwoken Dovahkiin eredeti hozzászólása:
I never said it was worthless lmao, I said it was only good for Pure Chaos.
Isnt pure chaos got fixed? Poultice is not necessary now as unlike prepatch your healing actually do heal a decent amount now. Prepatch you basically almost has no healing during pure chaos unless you have poultice on or rely on other source for temp health.
Poultice is an ok card now that we have full draw tbh and enemies deal more damage, plus it works with pills. I'd argue the recover 3 trauma whenever you use a medical accessory could be somewhat viable now. The main issue before was getting poultice early since there were better early cards and it was useless late game because a single med kit could heal you to full. It was just something you got to counter bugged Pure Chaos. Since there is no card priority now it doesn't matter like before.
all this arguing about poultice and no one mentioned anything about how well rested+poultice offsets temp hp decay. meaning the temp hp gained from pills does not start degrading until 30 seconds after application.

ya'll sure you play nightmare a lot?

also the card system is good and adds incredible replayability. it also adds the ability for each team mate to make their own "role" within the squad. something that was not possible in l4d. not to mention, every successful co op game in basically the past decade has had some form of role system (killing floor, vermintide, deep rock, payday 2, etc.)
Legutóbb szerkesztette: Bomjus; 2022. jún. 14., 23:55
Bomjus1 eredeti hozzászólása:
all this arguing about poultice and no one mentioned anything about how well rested+poultice offsets temp hp decay. meaning the temp hp gained from pills does not start degrading until 30 seconds after application.

ya'll sure you play nightmare a lot?
That is not much of an impact really and not worth sacrificing early cards that are more important. Plus Well Rested is arguably a late game card where you're able to overheal a lot as early is negligible. Like cool you got Poultice and Well Rested early, barely any over heal and a healing over time that barely matters when support scavenger, 15 trauma heal, group healing and 50% healing efficiency are way more useful.

At the end of the day it's a waste to pick poultice early as much as is as waste picking well rested early. Which is the whole point of the argument, early game and the viability of Poultice which tbh it's only worth was a counter pick for Pure Chaos since there's way better cards to get early.

People trying to get this gotcha moment without understanding the details and the situation that has been put out.
Bomjus1 eredeti hozzászólása:
all this arguing about poultice and no one mentioned anything about how well rested+poultice offsets temp hp decay. meaning the temp hp gained from pills does not start degrading until 30 seconds after application.

ya'll sure you play nightmare a lot?

also the card system is good and adds incredible replayability. it also adds the ability for each team mate to make their own "role" within the squad. something that was not possible in l4d. not to mention, every successful co op game in basically the past decade has had some form of role system (killing floor, vermintide, deep rock, payday 2, etc.)
On nightmare? It hardly matter. On no hope? Yes I got to admit that I dont min max that much which is why my fail run is more than my succeed run on no hope.
But thanks I didnt really notice it but I will try this on a deck for mom which focus a lot more on bulding temp health.
The card system sucks, tho.
I have mixed feelings about the card system update

On the one hand I kinda like having all the cards at once

On the other hand I don't like loading into a level that's been re-balanced for having all your cards at once and then not having a real deck because they're all worthless rando-bot cards.

The end effect when joining a game in progress and taking a bot's slot is that you are playing on at least one difficulty level above what you specified.
< >
1629/29 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2022. jún. 12., 10:23
Hozzászólások: 29