喋血復仇

喋血復仇

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Bullied by Pigeon 2022 年 7 月 5 日 上午 12:46
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taking break till next update.. had enough.
cleared nohope with all characters except evan, have average of 200+ cards of each type with slipper when wet hitting 700.. ♥♥♥ that card.. tried all possible card combinations till i had enough..

they keep reducing legendary drop chance every week..

not rewarding to go into tunnels as it was before.. ur better off burning cards to get a random gear or nice blue weapon of ur choice...

quickplay in nightmare is bad now either i get completely new players liek <2hrs or trolls.
even nohope discord i used which always had players has run dry..

for Next update add a new ACT and make a new enemy type and boss.. and please no more variants of same 3 fuks.. also new weapons and some single use weapons which share same loot table with minigun would be nice..
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目前顯示第 1-15 則留言,共 26
The MidgetCrusader69 2022 年 7 月 5 日 上午 2:57 
ok bro
Bongo 2022 年 7 月 5 日 上午 5:21 
I agree that we need new content, fast. But their top priority needs to be fixing the servers. The game can be unplayable at times and i only tolerate it because i really like the game, when it works.
NamelessKing 2022 年 7 月 5 日 上午 8:07 
you've been posting in here everyday since it came out id recommend some grass time
Vintorez 2022 年 7 月 5 日 上午 9:50 
It's fine to play other games lol, and it sounds like you need to.
TRS_BurntToast  [開發人員] 2022 年 7 月 5 日 下午 12:06 
Not quite sure I understand where the note "they keep reducing legendary drop chance every week.." came from.

Are you referring to Legendary accessories, attachments or weapons? When referring to Legendary Weapons do you also mean the Blue Named weapons? With regards to Attachments are you referring to the normal Legendary tier attachments or the Named ones? Either way here are some notes from the June 2022 Update:

General
  • Weapon drops have been rebalanced to better scale with the Full Deck Draw feature.
Weapon Updates
  • New rare tier named weapons added to Ridden Hives.
  • Developer Note: We noticed that players were gaining too much power from diving into early Ridden Hives, but we didn't want to remove what made going into Hives unique. We added a new set of rare named weapons to help smooth out player progression.
  • Weapon attachment drops rescaled so players are less likely to get higher tier attachments early in runs and more likely to get them later.

I used ctrl+f with the key word "weapon" on the June patch notes page. You can read the full Update notes here: https://back4blood.com/en-us/patch-notes/june-2022-update
最後修改者:TRS_BurntToast; 2022 年 7 月 5 日 下午 12:07
Limdood 2022 年 7 月 5 日 下午 12:26 
If you're a diehard player in any game, you're going to exhaust content FAR faster than the general playerbase or the content release schedule. Its just...how gaming is.

Depending on the game and the model the devs are going for, you're generally going to either have content released as it's designed, or in the case of online heavy games (namely MMOs but also plenty of games with primarily online play), new content will be released once 25-75% of the playerbase has reached the new "endgame"....25% if they want to keep the majority of players scrambling for newer, ever-out-of-reach goalposts, and closer to 75% if they want most people to complete most of the content before the next bit.

No matter what the model is, the leading 1% of diehard, rush-to-the-end players are ALWAYS going to be completely done and have explored all possible content before the next content comes out.
引用自 Limdood
If you're a diehard player in any game, you're going to exhaust content FAR faster than the general playerbase or the content release schedule. Its just...how gaming is.

Depending on the game and the model the devs are going for, you're generally going to either have content released as it's designed, or in the case of online heavy games (namely MMOs but also plenty of games with primarily online play), new content will be released once 25-75% of the playerbase has reached the new "endgame"....25% if they want to keep the majority of players scrambling for newer, ever-out-of-reach goalposts, and closer to 75% if they want most people to complete most of the content before the next bit.

No matter what the model is, the leading 1% of diehard, rush-to-the-end players are ALWAYS going to be completely done and have explored all possible content before the next content comes out.
Yep I see the same happens for other games
GSPOTxJESUS 2022 年 7 月 5 日 下午 3:19 
Have you tried doing something other than playing video games?
xXZownXx 2022 年 7 月 5 日 下午 3:24 
It's more than likely gonna be bad any way so maybe get some time on something better.
kozerd.lb 2022 年 7 月 5 日 下午 4:40 
Standing here
I realize
that full deck draw means more people are playing higher difficulties because B4B is overall easier
Regular NM players are bored by new players joining their games without having any clue about what to do

So people are switching to offline mode
Bots are now OP (no trauma, high damage resistance, unlimited ammo, perfect aim, 360° vision, can shoot while running, etc...) and invincible with the legendary defibs/medkits with unlimited uses
NM with un-killable PGM bots means no challenge anymore

People then move to No Hope and farm it with all Cleaners because bots are OP (see above)
Then eventually get bored of the game
Then start a discussion on Steam

:steamsalty:
Prince Ian 2022 年 7 月 5 日 下午 10:04 
引用自 TRS_BurntToast
Not quite sure I understand where the note "they keep reducing legendary drop chance every week.." came from.

Are you referring to Legendary accessories, attachments or weapons? When referring to Legendary Weapons do you also mean the Blue Named weapons? With regards to Attachments are you referring to the normal Legendary tier attachments or the Named ones? Either way here are some notes from the June 2022 Update:

General
  • Weapon drops have been rebalanced to better scale with the Full Deck Draw feature.
Weapon Updates
  • New rare tier named weapons added to Ridden Hives.
  • Developer Note: We noticed that players were gaining too much power from diving into early Ridden Hives, but we didn't want to remove what made going into Hives unique. We added a new set of rare named weapons to help smooth out player progression.
  • Weapon attachment drops rescaled so players are less likely to get higher tier attachments early in runs and more likely to get them later.

I used ctrl+f with the key word "weapon" on the June patch notes page. You can read the full Update notes here: https://back4blood.com/en-us/patch-notes/june-2022-update

I think TRS is using the wrong design philosophy. Ask yourselves what is so wrong with gaining an edge from diving into ridden hives? It's a risk reward situation. If there is not an adequate reward of going into a hive and risking your run then players will just avoid it. People are getting fed up with TRS's attitude about how people should play.
SirGerm 2022 年 7 月 6 日 上午 9:37 
引用自 kozerd.lb
Standing here
I realize
that full deck draw means more people are playing higher difficulties because B4B is overall easier
Regular NM players are bored by new players joining their games without having any clue about what to do

So people are switching to offline mode
Bots are now OP (no trauma, high damage resistance, unlimited ammo, perfect aim, 360° vision, can shoot while running, etc...) and invincible with the legendary defibs/medkits with unlimited uses
NM with un-killable PGM bots means no challenge anymore

People then move to No Hope and farm it with all Cleaners because bots are OP (see above)
Then eventually get bored of the game
Then start a discussion on Steam

:steamsalty:

Wow, so people made the game easier for themselves n now want more content? Ill take my time with this one then :goodhero:
Tariff Mike Hawk 2022 年 7 月 6 日 下午 7:21 
引用自 Prince Ian
引用自 TRS_BurntToast
Not quite sure I understand where the note "they keep reducing legendary drop chance every week.." came from.

Are you referring to Legendary accessories, attachments or weapons? When referring to Legendary Weapons do you also mean the Blue Named weapons? With regards to Attachments are you referring to the normal Legendary tier attachments or the Named ones? Either way here are some notes from the June 2022 Update:

General
  • Weapon drops have been rebalanced to better scale with the Full Deck Draw feature.
Weapon Updates
  • New rare tier named weapons added to Ridden Hives.
  • Developer Note: We noticed that players were gaining too much power from diving into early Ridden Hives, but we didn't want to remove what made going into Hives unique. We added a new set of rare named weapons to help smooth out player progression.
  • Weapon attachment drops rescaled so players are less likely to get higher tier attachments early in runs and more likely to get them later.

I used ctrl+f with the key word "weapon" on the June patch notes page. You can read the full Update notes here: https://back4blood.com/en-us/patch-notes/june-2022-update

I think TRS is using the wrong design philosophy. Ask yourselves what is so wrong with gaining an edge from diving into ridden hives? It's a risk reward situation. If there is not an adequate reward of going into a hive and risking your run then players will just avoid it. People are getting fed up with TRS's attitude about how people should play.
getting too much OP stuff at the start of the act would trivialize the rest of the run, making it boring

getting the BiS attachments or purple weapons in the early act also means you have no real gear upgrades anymore in the run, nothing to look forward to

the design philosophy is completely fine and justified.
FMAN 2022 年 7 月 6 日 下午 8:05 
引用自 TRS_BurntToast
Not quite sure I understand where the note "they keep reducing legendary drop chance every week.." came from.

Are you referring to Legendary accessories, attachments or weapons? When referring to Legendary Weapons do you also mean the Blue Named weapons? With regards to Attachments are you referring to the normal Legendary tier attachments or the Named ones? Either way here are some notes from the June 2022 Update:

General
  • Weapon drops have been rebalanced to better scale with the Full Deck Draw feature.
Weapon Updates
  • New rare tier named weapons added to Ridden Hives.
  • Developer Note: We noticed that players were gaining too much power from diving into early Ridden Hives, but we didn't want to remove what made going into Hives unique. We added a new set of rare named weapons to help smooth out player progression.
  • Weapon attachment drops rescaled so players are less likely to get higher tier attachments early in runs and more likely to get them later.

I used ctrl+f with the key word "weapon" on the June patch notes page. You can read the full Update notes here: https://back4blood.com/en-us/patch-notes/june-2022-update
when is the game going free to play ?
Prince Ian 2022 年 7 月 6 日 下午 8:16 
引用自 JOLLY COOPERATION
引用自 Prince Ian

I think TRS is using the wrong design philosophy. Ask yourselves what is so wrong with gaining an edge from diving into ridden hives? It's a risk reward situation. If there is not an adequate reward of going into a hive and risking your run then players will just avoid it. People are getting fed up with TRS's attitude about how people should play.
getting too much OP stuff at the start of the act would trivialize the rest of the run, making it boring

getting the BiS attachments or purple weapons in the early act also means you have no real gear upgrades anymore in the run, nothing to look forward to

the design philosophy is completely fine and justified.

Then why add the hives at all, what is the point of them? The only thing that is getting trivialized is the hive because players will just skip it. Just like the OP said you can stumble through the act with burn cards until you find an upgrade. I already have all the cards so no need to ever go into a hive again. I'll eventually find an upgrade in the field or buy my own attachments, but i may not even do that because the way attachment swaps are handled that again punishes the player. I have passed up on purple guns because my blue had better attachments. The hives just doesn't add anything to the run, and all I really care about is surviving through the act. If you give me my favorite weapon early enough to have fun with it, then thanks I appreciate it. I'm not going to risk my run for blue gear though.
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張貼日期: 2022 年 7 月 5 日 上午 12:46
回覆: 26